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A further revision of the AUG platform with additional minor revisions. Jack of all trades of the AUG family, but has noticeable horizontal recoil.
–In-game description

The AUG A3 is an Austrian Assault Rifle, derived the AUG A1, available in Phantom Forces. It is unlocked at rank 52 or could be purchased using credits.


History[]

The AUG A3 is an upgrade to the AUG A1 and AUG A2. The main improvement for this version is the addition of a bolt release to ease reloading. Older versions of the AUG can be upgraded to use the newer A3 stock and in turn the button release, though some internal parts also need to be changed. The A3 also comes with a new style of flash hider, which can have suppressors attached over it. This was not standard on older versions. The scope and flash hider developed for the AUG A3 is compatible with the older AUG rifles, and the top rail system is interchangeable is between the A2 and A3.

There exists a submachine gun variant of the AUG A3 in-game, known as the AUG A3 Para XS.

In-Game[]

General Information[]

The AUG A3 sports average damage for its class, with a three-shot kill (3SK) up close and a 5SK at the end of its damage drop-off. Its rate of fire (RoF) is slightly above-average at 720 RPM—just outperforming the likes of the AUG A1, AUG A2 and AK12.

The range is very average for its class, with the damage drop-off beginning at 70 studs and finishing at 140 studs. Muzzle velocity is standard for other 5.56x45mm NATO weapons, at 2500 studs per second. Combined with the average damage and range, this results in a fairly average but consistent time to kill (TTK) at most ranges.

Recoil is quite low overall, with the recoil pattern being fairly tight and sporting low recoil per shot. However, like other AUG weapons, it has higher horizontal recoil, although it is less extreme on the AUG A3 than it is on other members of the AUG series.

Magazine capacity is typical for an assault rifle, at 30 rounds plus one-in-the-chamber. Reload times are average, taking 2.5 seconds for a tactical reload and 3.3 seconds for an empty reload—giving it the fastest reloads compared to the other AUG weapons but average when compared to other weapons in its class.

Unlike other AUG assault rifles, the weapon features a three-round burst fire mode, which fires at the same RoF when in full-auto but has no delay between bursts.

Usage & Tactics[]

The AUG A3 is an effective medium-range assault rifle. Its mild recoil lends itself to automatic fire at distances outside of close-quarters-combat (CQC). Its RoF combined with its recoil allows it to be controllable and a fairly competitive TTK outside of close-range.

The weapon is a mediocre performer at close-range. The average damage and fire rate limits the AUG A3's efficiency up close, where faster-firing or higher damage weapons tend to fair better. Long-range is not the weapon's forte but given the low per-shot recoil, it is doable. Tap-firing the weapon at such distances remains effective, more so than with other assault rifles. Since switching between fire modes is instantaneous, users can easily switch to semi-automatic for long-range and back to full-auto or its three-round burst.

The three-round burst allows for better accuracy at medium-range and better ammunition conservation. If one prefers accuracy over volume of fire, one may switch to the burst-fire mode for medium ranges and use full-auto only at close ranges. It also allows for more shots to be placed on target at longer distances when compared to semi-auto. One thing to note is that there is no delay between bursts, meaning an experienced user can remain in burst-mode but fire fast as full-auto at close-ranges and tap-fire at long-range targets.

One of the main drawbacks of the AUG A3 is its slow full reload time, which exposes a user for a long period of time without being able to effectively return fire. Users should try to prevent from having to perform empty reloads. When performing a full reload, they should do so preferably behind cover or in a non-hostile environment. It is also wise to carry a close-quarters secondary weapon to make up for the lackluster performance of the AUG A3 in CQC and when a user runs dry. Weapons such as pistols, machine pistols, the Sawed-off and Serbu Shotgun are viable secondary options to use at close-ranges, sporting fast kill times, and high stopping power.

Given the low vertical recoil but higher horizontal recoil, a Compensator is a good choice to help mitigate the latter. It allows the AUG A3 to be more controllable at all distances. This works well in tandem with a grip such as the Angled Grip.

The AUG A3 also comes with an ammo conversion, being .300 Blackout, this conversion reduces the base damage but increases minimum, it also gains a 1.1x torso multiplier, increasing the base damage to 33 and minimum damage to 25, meaning that if the user always hits the torso with great accuracy, they will always get a guaranteed 4SK at all ranges, though this is at the cost of a muzzle velocity reduction, reducing it to 2160(?), and horizontal recoil being increased aswell. This conversion encourages mid to longer ranged combat with its 4SK-All-Ranges ability, giving users of the Conversion an edge against players trying to combat them at medium to long ranges, and it could outgun certain battle rifles at long range due to faster firerates.

Conclusion[]

The AUG A3 is an inverse of the AUG A1; they are pretty similar with a few differences. It trades out the default optic of the A1 for a wider choice of optics, as it won't have the same accuracy penalties that the A1 has. It has worse hip-fire accuracy than its predecessor, but in turn, has higher maximum damage, supporting the AUG A3 in closer engagements that the A1 would have more difficult times in.

Pros & Cons[]

Pros:

  • High aim stability.
  • Tight bullet spread.
  • Instantaneous fire mode switching.
  • Unobstructive iron sights.
  • Very low vertical recoil.
  • Lower than average horizontal recoil for the AUG family.
  • Access to the .300 Blackout Conversion.
  • .300 Blackout Conversion gives it 25 damage to the chest at longer ranges.

Cons:

  • Long full reload time.
  • Moderate camera recoil.
  • Moderately high horizontal recoil.
  • Reduced base damage with the .300 Blackout Conversion.
  • Increased horizontal recoil with the .300 Blackout Conversion.
  • Reduced muzzle velocity with the .300 Blackout Conversion.

Trivia[]

  • The AUG A3 was added in the 0.6.0 update along with the AUG A2, AUG HBAR, and the AUG A3 Para XS. It originally appeared in the closed Alpha.
  • The Canted Iron Sight on the AUG A3 is extremely misaligned.
  • The AUG A3 uses a Coyote Brown finish, in contrast to the Olive Drab Green of the AUG A1 and A2 and the dark gray of the AUG A3 Para XS.
    • In the alpha version, the AUG A3 had two paint variants: a tiger stripe camo, and a sleek black and gray finish.
  • Its iron sights during the alpha stages were identical to the alpha M4's iron sights.
  • The AUG A3's model in-game is missing its bolt release, which is essential to make it an AUG A3.
    • It is also the only non-paratrooper AUG to have a curved bolt(AUG A1, AUG A2, AUG HBAR, have straight rectangular bolts except AUG A3 PARA XS).
  • The AUG A3 is one of only two AUG series weapons to feature a three-round burst, the other being the AUG A3 Para XS.
  • The AUG A3 is the only AUG platform gun to use a different default sight than the AUG platform's Steyr Sight.
    • This is excluding the AUG A1's integral optic.
Weaponry
Primary Weapons

Assault Rifles

AK12 - AN-94 - AS VAL - SCAR-L - AUG A1 - M16A4 - G36
M16A1 - M16A3 - AUG A2 - K2 - FAMAS F1 - AK47 - AUG A3 - L85A2
HK416 - AK74 - AKM - AK103 - TAR-21 - StG-44 - M231
Type 88 - C7A2 - G11K2 - Type 20

Personal Defense Weapons

MP5K - UMP45 - G36C - MP7 - MAC10 - P90 - Colt MARS - MP5
Colt SMG 633 - L2A3 - MP5SD - MP10 - MP5/10 - Uzi - M3A1
AUG A3 Para - K7 - AKS74U - PPSh-41 - FAL Para Shorty
PP-19 Bizon - Kriss Vector - MP40 - X95 SMG - Tommy Gun
RAMA 1130 - BWC-9

Light Machine Guns

Colt LMG - M60 - AUG HBAR - MG36 - RPK12 - L86 LSW - RPK
HK21 - HAMR IAR - RPK74 - MG3KWS - Stoner 96 - ChainSAW - MG42 - M1918A2

Sniper Rifles

Intervention - Model 700 - Dragunov SVU - AWS - BFG 50
AWM - TRG-42 - Mosin Nagant - K14 - Dragunov SVDS - Hecate II
M107 - Steyr Scout - WA2000 - NTW-20 - FT300 - M1903

Carbines

M4A1 - G36K - M4 - L22 - SCAR PDW - AKU12 - Groza-1
AK12C - Honey Badger - K1A - SR-3M - Groza-4 - MC51SD
FAL 50.63 Para - 1858 Carbine - AK105 - Jury - KAC SRR
Gyrojet Carbine - X95R - HK51B - C8A2 - OTs-126 - Can Cannon

Designated Marksman Rifles

MK11 - SKS - SL-8 - VSS Vintorez - MSG90 - Beowulf TCR
SA58 SPR - SCAR SSR - M21

Battle Rifles

Beowulf ECR - SCAR-H - AK12BR - G3A3 - AG-3 - HK417
Henry 45-70 - FAL 50.00 - M14 - HCAR

Shotguns

KSG-12 - Model 870 - DBV12 - KS-23M - Saiga-12
Stevens DB - AA-12 - SPAS-12 - DT11 - E-Gun - USAS-12

Secondary Weapons Pistols

M9 - M17 - G17 - M1911 - Desert Eagle L5 - GI M1 - Hardballer
Izhevsk PB - M45A1 - KG-99 - Five Seven - ZIP 22 - Makarov PM - AM III Grizzly - GB-22 - Desert Eagle XIX - Gyrojet Mark I - GSP - G21 - G23
G40 - G50 - M2011 - AF2011-A1 - Alien

Machine Pistols

G18 - 93R - TEC-9 - Micro Uzi - Škorpion vz. 61 - MP1911
Arm Pistol - ASMI - PP-2000

Revolvers

MP412 REX - Mateba 6 - 1858 New Army - Redhawk 44
Judge - Executioner

Other

Serbu Shotgun - SFG 50 - M79 Thumper - Sawed Off
Saiga-12U - Obrez - Coilgun - SASS 308

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