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|Kills Required||10 Kills|
|Available on||Some Primary Weapons|
The Z-Point is a German optic and the first optic to be unlocked in the game. Its a red-dot type optic that offers accuracy to the shooters. It requires 10 kills or 210 credits (intially) to unlock the optic.
The Z-Point is a red-dot sight manufactured by Zeiss, a German optics manufacturer usually noted for their photographic lenses and other lens-related industrial products. It is marketed as the "Victory Z-Point Reflex Sight" and can be mounted on the Weaver rail on many semi-automatic and sporting rifles, the similar Picatinny rail, or mounted directly on specialized systems on the Sauer 202 and 303 rifles. The brightness of the red dot is determined by ambient light, manually overrode, or turned off by a large, easy-to-use button. A hybrid power supply is used, featuring a battery and an integrated solar cell to ensure a long-lasting power supply.
The Z-Point is also claimed to be free of a parallax from 1 meter to infinity.
The Z-Point is the first optic to be unlocked in the game. Of course, if the Z-Point is the first optic to be unlocked, that means that the Z-Point is cheap (figuratively). It has low magnification, small optic picture, and thick frame obstructs most of the user's peripheral vision. Before we say that "Z-Point is useless", there are advantages from the optic. The Z-Point reduces recoil for weapons you attached. Because of the low magnification of the optic, the recoil can be reduced. Players will notice its low magnification; results include reduced recoil per shot; decreases in accuracy and a small optic to see. The raised optical sight and small sighting aperture makes the Z-Point hard to use for many. However, the low unlock requirements allow newer players to have access to even a usable reflex sight.
The Z-Point is preferred to use at close-mid range because of the lower recoil it provides compared to higher-magnifying optics. It is not useful for long range engagements because of the magnification of the attachment. Equipping the attachment to a weapon with controllable recoil, high damage and moderate rate of fire would be the best.
This sight also comes in handy for temporarily replacing the AN-94's iron sights, if you can hold strong enough to values to not just buy your preferred weapon sight for it. Incredibly, the AN-94's iron sights obscure much more of the screen than the Z-Point does.
- The Z-Point is apparently only suitable for CQC.
- This is not surprising as the Z-Point is only of 1.5x magnification
- Some guns can't unlock the Z-Point optic. Most of these guns are ones that were added in later updates, such as the SA80 family of guns and the new MP5 variants.
- ↑ Z-Point Mounting - http://www.zeiss.com/sports-optics/en_us/hunting/riflescopes/reflex-sights/victory-z-point-reflex-sight.html#mounting
- ↑ Z-Point Features - http://www.zeiss.com/sports-optics/en_us/hunting/riflescopes/reflex-sights/victory-z-point-reflex-sight.html#features
- ↑ Z-Point Questions and Answers - http://www.zeiss.com/sports-optics/en_us/hunting/riflescopes/reflex-sights/victory-z-point-reflex-sight.html#features
|List of Attachments|
|Optics||Primary||Acog Scope - C79 - Comp Aimpoint - Coyote Sight - EOTech 552 - EOTech XPS2 - Kobra Sight - M145 - MARS - PK-A - PKA-S - Reflex Sight - Vcog 6x Scope - Z-Point|
|Secondary||Delta Sight - Full Ring Sight - Half Ring Sight - Mini Sight - Vcog 6x Scope|
|Underbarrel||Grips||Angled Grip - Folding Grip - Stubby Grip - Vertical Grip|
|Barrel||Flash and Sound Suppression||ARS Suppressor - Flash Hider - PBS-1 Suppressor - PBS-4 Suppressor - R2 Suppressor - Suppressor|
|Manage recoil||Muzzle Brake - Compensator|
|Other||Aid aiming||Ballistics Tracker - Green Laser - Laser|
|Backup sights||Canted Delta Sight - Canted Iron Sights|
|Ammunition||Shotgun ammunition - Extended Magazine|