|- This article is UNDER CONSTRUCTION.
Please excuse its informal appearance and insufficient info while it is being worked on. You can help! Remember to cite your sources when adding new information to pages about upcoming content.
|All Primary Weapons except AWS and L115A3. M9, M93R, Serbu Shotgun, SFG 50, Sawed-Off, ZIP 22 and Obrez|
"The Trijicon Variable Combat Optical Gunsight is a mil-spec scope built to accomodate for both CQB and long range marksmanship, matching Trijicon's legendary build quality with tough construction. " - In-game Description
The VCOG 6x Scope is an American Telescopic Sight. It requires 455 kills to be unlocked or can be purchased with credits (CR).
The VCOG 6x scope is a hunting and military purpose telescope sight. VCOG stands for Variable Combat Optical Gunsight. It has a variable zoom from 1 to 6 times magnification, though the in-game version is fixed at 6x.
The model in-game is the VCOG. The reticle is the VC16-C-1600006 and VC16-C-1600013.
The VCOG is fixed at a 6x zoom magnification. It is useful for Designated Marksman Rifles and other weapons that may be suited for long range. It has a slightly faster aim-down-sights (ADS) time than the default Sniper Scope.
For weapons, such as DMRs, sniper rifles, some battle rifles, a few light machine guns and some assault rifles, the VCOG provides a higher magnification level and a better view on targets at longer distances. However, the VCOG also sees purpose on other weapons like PDWs or weapons more suited for closer ranges since it removes rotational recoil.
On the flip-side, using the VCOG on shotguns is not so effective. Using the VCOG on shotguns limits their effectiveness up close. However, with slugs they can become a makeshift-sniper. With low muzzle velocity but high damage out to a considerable distance.
Interestingly, the VCOG can be used on three pistols: the M9, ZIP 22, and the M93R. In addition, the Obrez, SFG 50, Serbu Shotgun and Sawed Off can also equip it.
Putting the VCOG on the M9 or M93R is questionable since they are pistols designed for Close-Quarters-Combat (CQC). However, the M9 deals 20 as its base damage, which is on-par with many assault rifles. While it seems like a poor choice to use the VCOG on the ZIP 22 due to its low damage, this combination can prove deadly at long range and especially if the player can hit consistent headshots. For the Obrez while it might seem like a good idea as it is sort of a pocket sniper, using the VCOG is purely based on user preference if one desires to sacrifice the potentially large but limited CQC capabilities the weapon has to dedicate it to long-range duty. For the Serbu Shotgun or Sawed Off, like primary shotguns, using the VCOG with slugs can turn these weapons into pocket sniper rifles that are able to take out enemies at longer distances.
Since most sniper rifles in-game have a magnification greater than 6x, equipping a VCOG will provide much less zoom compared to their default scopes. However, this may be preferable due to the lower magnification offering a much better Field of View (FoV) to acquire targets and to see incoming threats. This can be used on rifles that benefit from a higher zoom than normal optics like the AN-94, which can use its burst mode to accurately land shots at long range. In addition, it is also recommended to attach a canted sight to maintain the rifle's CQC capability when applicable.
The VCOG allows for better long-range capabilities for weapons like Battle Rifles, Assault Rifles, LMGs and especially DMRs, but also provides better medium-range performance for Snipers, allowing a higher FoV and faster ADS time and ultimately a more "aggressive" play style. With weapons such as the AG-3, M60, AK-47, L85A2 and SCAR-SSR, tap-firing with a VCOG attached allows for more effective long-range combat performance, able to go toe-to-toe with snipers.
- Unfortunately, unlike the real-life variant and acronym, the zoom is not variable.
- Like the ACOG, the VCOG is also designed and manufactured by Trijicon.
- The old reticle of the VCOG was that of the VC16-C-16000010 and VC16-C-16000009.
- When the reticle was replaced, it was a white colored reticle in testing. This was later changed to red.
- The new reticle is that of the VC16-C-1600006 and VC16-C-1600013.
- Using the alternate aim mode on a shotgun with a VCOG attached will have the shotgun positioned so that the top of the scope is used as the crosshair.
|Optics||Primary|| ACOG - C79 - Comp Aimpoint - Coyote Sight - EOTech 552 - EOTech XPS2 - Kobra Sight - M145 - MARS - PK-A - PKA-S - PM II - PSO-1 - PU-1 - Reflex Sight|
VCOG 6x Scope - PSO-1M2 Scope - Z-Point - Extended Stock
|Secondary||Delta Sight - Full Ring Sight - Half Ring Sight - Mini Sight|
|Underbarrel||Grips||Angled Grip - Folding Grip - Stubby Grip - Vertical Grip|
|Miscellaneous||Flashlight - Laser - Green Laser|
|Barrel||Flash and Sound Suppression||ARS Suppressor - Flash Hider - PBS-1 Suppressor - PBS-4 Suppressor|
R2 Suppressor - Suppressor - Osprey Suppressor - Sionics Suppressor ●
|Recoil Management||Muzzle Brake - Compensator|
|Other||Aid aiming||Ballistics Tracker - Boom Stock - Glock Stock - Green Laser - Laser|
|Backup sights||Canted Delta Sight - Canted Iron Sights|
|Ammunition|| 33 Round Magazine - Extended Magazine - Buckshot - Flechette - Birdshot|
Slugs - Hollow Point - Armor Piercing
|▲ Test Place ● New ■ Readded ★ Featured Articlev • t • e|