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SFG 50
SFG 50
Overview
Weapon Type Secondary Weapon
Weapon Class Others
Rank Prerequisites Rank 75
Damage 100 -> 95
Range 50 max -> 250 min
SFG 50graph
Accuracy

   

Hip Accuracy

   

Sight Accuracy

   

Magazine Size 1
Ammo Reserve 20
Fire Modes Semi
Rate of Fire 30 RPM
Advanced
WEAPON BALLISTICS

TTK (Time to Kill) 0.00 s
Head & Body Multiplier
Hitbox Range
Max (50 studs) Min (250 studs)
(x3) Head 300 285
(x1.5) Torso 150 142.5
(x1) Arms and Legs 100 95
Red color signifies a fatal hit. And all damage value are rounded down.
Note: The damage value in-game is rounded down, example: 99.9 damage is counted as 99 damage and not 100 damage.
Suppressed Stats
Suppressor Suppressed Damage Suppressed Range
ARS Suppressor 100 -> 85.5 50 max -> 225 min
R2 Suppressor 95 -> 90.25 47.5 max -> 237.5 min
PBS-4 Suppressor 92 -> 93.1 47.5 max -> 250 min
PBS-1 Suppressor 100 -> 87.4 47.5 max -> 212.5 min
Suppressor 90 -> 95 45 max -> 250 min
Muzzle Velocity 2000 studs/s
Penetration Depth 10.0 studs
Suppression 5.0

ACCURACY 10

Hipfire Camera Recovery Speed 7
Sight Camera Recovery Speed 13
Weapon Recovery Speed 7
Weapon Recoil Damping 0.9

HIP ACCURACY 19

Min Camera Kick 7.30, -0.61, -0.31
Max Camera Kick 7.80, -0.11, 0.30
Min Recoil Displacement 0.10, 0.40, 6.69
Max Recoil Displacement 0.40, 1.00, 7.09
Min Recoil Rotation 1.20, -1.00, -0.31
Max Recoil Rotation 2.09, 0.20, 0.30
Hipfire Spread Factor 0.40
Hipfire Recovery Speed 5
Hipfire Spread Damping 0.70

SIGHT ACCURACY 10

Min Camera Kick 9.10, -2.80, -0.50
Max Camera Kick 9.50, -0.41, -1.00
Min Recoil Displacement 0.00, 0.00, 6.19
Weapon Shot Displacement 0.00, 0.00, 7.80
Min Recoil Rotation 0.69, -1.00, -0.50
Max Recoil Rotation 1.29, 1.00, 0.50
Sight Magnification 10.0x

WEAPON HANDLING

Reload Time 3.5 seconds
Empty Reload Time 3.5 seconds
Equip Speed 10
Aiming Speed 8
Crosshair Size 70
Crosshair Spread Rate 1500
Crosshair Recover Rate 8

MISCELLANEOUS

Weapon Walk Speed 14 stud/s
Aiming Walk Speed 7.0 stud/s
Ammo Type .50 BMG
Round in Chamber One
Shot Suppression Range None


 


The SFG 50 is an American sawed-off Sniper Rifle. It is unlocked at rank 75, or can be purchased with credits (CR).

History

The SFG 50 is a semi-fictional, sawed-off version of the BFG 50. While not existing in real life, the SFG 50 is technically possible, unlike the Railgun, which is completely fictional.  

Although possible to be made, the usage and practicality of such a weapon is questionable. Firing the powerful .50 BMG cartridge in such a small size is one benefit, but the range and recoil of the weapon would be worsened tremendously. This has been somewhat reflected in game.  

In-Game

General Information

the SFG 50 is extremely similar to the Obrez, being essentially a pocket sniper. It has the same damage stats as the BFG 50, so it can OHKO to the torso and head at any range and can OHKO anywhere within its minimum range. A laser attachment can be helpful for aiming the SFG 50 at short range due to its large hipfire spread. Due to its single-shot design and reload time, it is not recommended to use the SFG 50 against groups of enemies without some cover. This gun is useful to have with a submachine gun for mid-long range thanks to its very high damage.

Much like the Obrez compared to the Mosin Nagant, the SFG 50 has slower muzzle velocity than the BFG 50: 2000 studs/sec compared to 3000 studs/sec of its non-sawed-off counterpart - therefore being identical to the AWS' muzzle velocity, and slightly better than the Obrez's 1500 studs/sec.

Usage & Tactics

Coming Soon

Conclusion

Coming Soon

Pros & Cons

Pros:

  • High effective range for a secondary.
  • Default 10x scope
  • Much more mobile than BFG 50
  • Can aim down sights (slightly) faster than the BFG 50
  • High damage at close range
  • 10 studs of penetration
  • Can torso shot through walls between 2.67 and 5 studs thick, depending on distance farthest and closest respecitvely.
  • Draws ammo from Sniper Rifles.

Cons:

  • Half the reserve ammo of the parent gun.
  • Slowest ADS speed of all secondaries.
  • No magazine.
  • Long reload time.
  • Has high bullet spread when hipfiring, and medium spread in ADS.
  • Lower muzzle velocity than most other sniper rifles.

Trivia

  • This was the only fictional gun still in Phantom Forces, until the introduction of the AK12BR. The Railgun is also fictional, but was removed
  • The SFG 50 is the only secondary weapon that has a stock and a default sniper scope.
    • However, the Sawed Off and G18 also have a stock in the form of an unlockable attachment, the Sawed Off's known as the Boom Stock, the G18's known as the Adjustable Stock.
  • The name 'SFG' could be a joke about the size and name of its parent gun, the BFG or Big F*cking Gun, making the SFG the Small or Secondary F*cking Gun.
    • It could also stand for Shorty F*ing Gun, given the terminology Serbu uses for its shorter firearms.
  • The pick-up text for the SFG is in lowercase, because 'B' means big, and 's' means small.
  • It is the only gun in the game with lowercase lettering in the killfeed.
  • The gun could be a joke about it being a 'pocket sniper rifle'.
Weapons
Primary Weapons Assault Rifles AK-12 - AN-94 - AS VAL - SCAR-L - AUG A1 - M16A4 - G36 - M16A3 - AUG A2 - FAMAS - AK47 - AUG A3 - L85A2 - Honey Badger - AK74 - AKM - M231
Personal Defense Weapons MP5K - UMP45 - MP7 - MAC-10 - P90 - MP5 - Colt SMG 635 - MP5SD - MP10 - MP5-10 - AUG A3 Para - Kriss Vector
Light Machine Guns Colt LMG - M60 - Colt LMG - AUG HBAR - MG36 - RPK-12 - L86 LSW - RPK - SCAR-HAMR - RPK-74
Sniper Rifles Intervention - Remington 700 - AWS - BFG 50 - Mosin Nagant - L115A3 - Railgun
Carbines M4 - G36C - M4A1 - L22 - SCAR-PDW - AKU-12 - AK-12C - SR-3M - Groza-1 [NEW!] - Groza-4 [NEW!]
Designated Marksman Rifles MK-11 - SKS - Dragunov SVU - VSS Vintorez - SCAR-SSR
Battle Rifles SCAR-H - AK-12 BR - AG-3 - Henry 45-70
Shotguns KSG-12 - Remington 870 - KS-23M - Stevens DB
Secondary Weapons Pistols M9 - G17 - M1911 - DEAGLE 44
Machine Pistols G18 - M93R - TEC-9
Revolvers MP412 REX
Other Serbu Shotgun - ZIP 22 - SFG 50 - Sawed Off - Obrez

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