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SCAR-SSR
SCAR-SSR
Overview
Weapon Type Primary Weapon
Weapon Class Designated Marksman Rifle
Rank Prerequisites Rank 85
Damage 57 -> 48
Range 120 max -> 180 min
SCAR-SSRgraph
Accuracy

   

Hip Accuracy

   

Sight Accuracy

   

Magazine Size 10, 11 with round in chamber
Ammo Reserve 60
Fire Modes Semi
Rate of Fire 220 RPM
Advanced
WEAPON BALLISTICS

TTK (Time to Kill) 0.00 s
Head & Body Multiplier
Hitbox Range
Max (120 studs) Min (180 studs)
(x2) Head 114 96
(x1.7) Torso 96.9 81.6
(x1) Arms and Legs 57 48
Red color signifies a fatal hit. And all damage value are rounded down.
Note: The damage value in-game is rounded down, example: 99.9 damage is counted as 99 damage and not 100 damage.
Suppressed Stats
Suppressor Suppressed Damage Suppressed Range
ARS Suppressor 57 -> 43.2 120 max -> 162 min
R2 Suppressor 54.15 -> 45.6 114 max -> 171 min
PBS-4 Suppressor 52.44 -> 47.04 114 max -> 180 min
PBS-1 Suppressor 57 -> 44.16 114 max -> 153 min
Suppressor 51.3 -> 48 108 max -> 180 min
Muzzle Velocity 3000 studs/s
Penetration Depth 2.6 studs
Suppression 1.3

ACCURACY 58

Hipfire Camera Recovery Speed 20
Sight Camera Recovery Speed 18
Weapon Recovery Speed 15
Weapon Recoil Damping 0.75

HIP ACCURACY 18

Min Camera Kick 4.19, -0.41, -0.31
Max Camera Kick 4.59, 0.60, 0.30
Min Recoil Displacement -0.50, 0.60, 14.19
Max Recoil Displacement 0.80, 1.10, 14.80
Min Recoil Rotation 1.79, 0.69, -0.31
Max Recoil Rotation 2.50, 1.20, 0.30
Hipfire Spread Factor 0.05
Hipfire Recovery Speed 6
Hipfire Spread Damping 0.70

SIGHT ACCURACY 10

Min Camera Kick 4.09, -2.60, -0.50
Max Camera Kick 4.80, 1.70, 0.50
Min Recoil Displacement -0.11, 0.50, 10.19
Weapon Shot Displacement 0.10, 0.89, 12.80
Min Recoil Rotation 1.20, -0.21, -0.31
Max Recoil Rotation 1.50, 0.20, 0.30
Sight Magnification 3.0x

WEAPON HANDLING

Reload Time 2.6 seconds
Empty Reload Time 3.8 seconds
Equip Speed 12
Aiming Speed 10
Crosshair Size 40
Crosshair Spread Rate 400
Crosshair Recover Rate 20

MISCELLANEOUS

Weapon Walk Speed 12 stud/s
Aiming Walk Speed 7.2 stud/s
Ammo Type 7.62x51mm NATO
Round in Chamber One
Shot Suppression Range None


 


The SCAR SSR (Sniper Support Rifle), also known as the SCAR-H PR (Precision Rifle) and SCAR Mk.20 Mod.0 SSR, is a designated marksman version of the SCAR-H. The SCAR SSR is unlocked at rank 85 or can be purchased with credits (CR).

History

The FN SCAR-H PR Precision Rifle is a relatively modern rifle. It utilizes the operating system and modular architecture found in all members of the SCAR family. The SCAR-H PR incorporates features seldom found in a semi-auto precision rifle, and retains the same performance as an assault rifle.

The rifle is available with a foldable buttstock (SCAR-H PR model) or with a non-foldable precision buttstock (SCAR-H TPR model is the one used in-game.)[1]

The SCAR Mk.20 Mod.0 SSR is the US designation of the SCAR-H TPR. However, they are identical to each other.

In-game

The SCAR SSR is a high accuracy DMR. It has a high damage and a great headshot multiplier (x2). It can lethally headshot an opponent at medium range, up to 166 studs, slightly longer than the headshot range of the SVU. Nevertheless, the SSR requires 3 shots to kill at long range - the headshot does massive damage, but it won't kill a full health enemy (96 damage maximum at long range.) This rifle has a moderate fire rate (220 RPM) and it is combined with its advantage of higher precision and reduces the effect of its moderate recoil to make it an effective killing machine like the SVU. The SCAR SSR has a very low (ergo better) bullet drop and fast muzzle velocity; it's about the same as the bolt action rifles.

The default iron sights are the same as the other SCAR rifles, but it's not so useful on a long range weapon as they are on the automatic weapons. It's highly recommended to mount any new optic available immediately.

The SCAR SSR functions similarly to the SVU. To make full use of the high muzzle velocity and low bullet drop, engage the enemies at longer ranges. It can neutralize an enemy faster than the MK-11 and the SKS, and about as quickly as the Dragunov SVU or faster due to its higher fire rate. The SSR is also very mobile - the user can (and should) change their sniping position frequently to avoid detection. Ambushing is also a good tactic to use with the SSR. Thanks to the low bullet drop and high damage, the suppressors won't affect much of the sheer power that the SSR brings to the table.

Even though it can two-shot-kill or one-headshot-kill up to a moderate range, this rifle is easily outclassed by most of the CQC and medium range weapons if they ever get close. Using a good backup secondary weapon is important to keep the user alive. Or not get yourself in a CQC situation in the first place.

Pros and Cons

Pros

  • High damage and capable of a lethal headshot kill at medium range
  • Very good bullet drop and muzzle velocity
  • High ammo reserve considering its small magazine size of 10
  • Highest range out of all the DMR's

Cons

  • Lower ROF than most of the DMRs
    • Can get outgunned by many guns in close range
  • Small magazine
  • Can be inaccurate if sprayed due to the recoil, unlike the MK-11

Gallery

Trivia

  • In a older model of the SCAR-H on the FN Herstal's website, there was a 20 inch (50.8cm) long barrel configuration. This was later removed and replaced by the SCAR-H PR.
  • The name SCAR SSR/MK.20 Mod.0 SSR is the US name of the rifle. The international military market name is SCAR-H PR (or TPR, for Tactical Precision Rifle).
  • The SCAR SSR can also come with 20 round magazines.
  • The SCAR SSR has a fire mode change animation even though it has one fire mode. In real life, though, it can shoot full auto at 600 RPM.
  • The SCAR SSR has a lower firing sound than other SCARs.

Reference

  1. [1] Manufacturer Page. 2007
Weapons
Primary Weapons Assault Rifles AK-12 - AN-94 - AS VAL - SCAR-L - AUG A1 - M16A4 - G36 - M16A3 - AUG A2 - FAMAS - AK47 - AUG A3 - L85A2 - Honey Badger - AK74 - AKM - M231
Personal Defense Weapons MP5K - UMP45 - MP7 - MAC-10 [ADDED!] - P90 - MP5 - Colt SMG 635 - MP5SD - MP10 - MP5/10 - AUG A3 Para - Kriss Vector
Light Machine Guns M60 - Colt LMG [ADDED!] - AUG HBAR - MG36 - L86 LSW - RPK - SCAR-HAMR - RPK-74
Sniper Rifles Intervention - Remington 700 - AWS [ADDED!] - BFG 50 - Mosin Nagant - L115A3 [ADDED!] - Railgun
Carbines M4 - G36C - M4A1 - L22 - SCAR-PDW - SR-3M
Designated Marksman Rifles MK-11 - SKS - Dragunov SVU - VSS Vintorez - SCAR-SSR
Battle Rifles SCAR-H - AG-3 - Henry 45-70 [NEW!]
Shotguns KSG-12 - Remington 870 - KS-23M [NEW!]
Secondary Weapons Pistols M9 - G17 - M1911 - DEAGLE 44
Machine Pistols G18 - M93R - TEC-9
Revolvers MP412 REX
Other Serbu Shotgun - Obrez - SFG 50 [ADDED!]

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