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SCAR PDW
File:SCARPDWSlim.png
Overview
Weapon Type Primary Weapon
Weapon Class Carbine
Rank Prerequisites Rank 32
Damage 34 → 19
Range 60 max → 130 min
SCAR PDWgraph
Accuracy

   

Hip Accuracy

   

Sight Accuracy

   

Magazine Size 30, 31 with round in chamber
Ammo Reserve 120
Fire Modes Auto & Semi
Rate of Fire 625 RPM
Advanced
WEAPON BALLISTICS

TTK (Time to Kill) 0.19 s
Head & Body Multiplier
Hitbox
per bullet/pellet
Range
Max (60 studs) Min (130 studs)
(x1.40) Head 47.6 26.6
(x1.00) Torso 34 19
(x1.00) Limbs 34 19
Red color signifies a fatal hit.
Suppressed Stats
Suppressor/Bullet Attachment Suppressed Damage Suppressed Range
Suppressor Script error: No such module "DamageModifiers".Script error: No such module "DamageModifiers". Script error: No such module "DamageModifiers". max → Script error: No such module "DamageModifiers". min
R2 Suppressor Script error: No such module "DamageModifiers".Script error: No such module "DamageModifiers". Script error: No such module "DamageModifiers". max → Script error: No such module "DamageModifiers". min
ARS Suppressor Script error: No such module "DamageModifiers".Script error: No such module "DamageModifiers". Script error: No such module "DamageModifiers". max → Script error: No such module "DamageModifiers". min
PBS-1 Suppressor Script error: No such module "DamageModifiers".Script error: No such module "DamageModifiers". Script error: No such module "DamageModifiers". max → Script error: No such module "DamageModifiers". min
PBS-4 Suppressor Script error: No such module "DamageModifiers".Script error: No such module "DamageModifiers". Script error: No such module "DamageModifiers". max → Script error: No such module "DamageModifiers". min
Armor Piercing 34 -> 19 30 max -> 130 min
Hollow Point 40.8 -> 15.2 66 max -> 117 min
Muzzle Velocity 2200 studs/s
Penetration Depth 0.5 studs
Suppression 0.8

HIP ACCURACY 30

Min Camera Kick (1.20, -0.41, -0.31)
Max Camera Kick (1.70, 0.60, 0.30)
Min Recoil Displacement (-0.50, 0.60, 6.19)
Max Recoil Displacement (0.80, 1.10, 7.30)
Min Recoil Rotation (-0.81, 0.60, -0.31)
Max Recoil Rotation (1.50, -0.41, 0.30)
Hipfire Spread Factor 0.07
Hipfire Recovery Speed 7
Hipfire Spread Damping 0.80

SIGHT ACCURACY 28

Min Camera Kick (1.29, -0.41, -0.50)
Max Camera Kick (1.60, 0.40, 0.50)
Min Recoil Displacement (-0.11, 0.60, 5.19)
Weapon Shot Displacement (0.10, 1.50, 4.80)
Min Recoil Rotation (0.60, -0.21, -0.31)
Max Recoil Rotation (0.89, 0.20, 0.30)
Sight Magnification 2.3x

ACCURACY 31

Hipfire Camera Recovery Speed 18
Sight Camera Recovery Speed 18
Weapon Recovery Speed 23
Weapon Recoil Damping 0.7
Hip Choke {{{HipChoke}}}
Aim Choke {{{AimChoke}}}

WEAPON HANDLING

Reload Time 2.3 seconds
Empty Reload Time 3.2 seconds
Equip Speed 16
Aiming Speed 20
Crosshair Size 30
Crosshair Spread Rate 400
Crosshair Recover Rate 20

MISCELLANEOUS

Weapon Walk Speed 14 stud/s
Aiming Walk Speed 8.4 stud/s
Ammo Type 5.56x45mm NATO
Round in Chamber Template:Weapon/Chamber
Shot Suppression Range None


The SCAR PDW is a shortened carbine version of the SCAR-L. It is available at rank 32 or purchasable with credits(CR).

History

FNH-USA tried to produce a shortened version of the SCAR-L to compete with the Colt MK18 (also known as the Colt M4 Commando) and the HK-416c. Due the shortened barrel, only 6.75" (17cm), the gas stroke is also became dramatically shorter, and as a result, the pressure from the round was not enough to cycle the bolt, making it jam easily.

The shortened barrel was so short that it made the 5.56x45mm NATO round less powerful and accurate than pistol ammunition such as the .45 ACP. The weight of the weapon was reduced dramatically, and as a result, the weapon was not able to handle the recoil of the 5.56x45mm NATO round.

As for a Personal Defense Weapon the FNH finally found that the P90 and SCAR-L CQC (Close Quarters Combat) were better in every way.

FNH-USA (not Belgium, mind you) ceased production of the SCAR PDW and SCAR HAMR due to numerous issues with the weapons.

In-Game

The SCAR PDW is a suitable carbine for close to medium range. The recoil is mediocre and possibly higher than the SCAR-L as it goes both vertical and horizontal axes. The SCAR PDW's damage is ideal for CQC but not good for medium range and longer, unless outfitted with a compensator. The ROF (Rate Of Fire) of this gun is low for a CQC weapon so it will be likely outclassed by most of the other CQC oriented weapons. However, the SCAR PDW has very good damage, which accounts for the low firerate. The SCAR PDW also has a very good mobility which the player can take the advantage of to flank enemies easily.

At close range the SCAR PDW performs quite well. It can eliminate an opponent with about 3 body shots, just like the UMP. The recoil is not a problem at this range, as the target is smaller than the recoil pattern.

At medium range and long range (over 100 studs), the recoil has a large effect on accuracy. The odd recoil pattern is hard to control for most players. Using a compensator for these ranges is recommended, since it tightens up the recoil pattern, as opposed to the muzzle brake. It has a long TTK at medium to long ranges, as it takes 6 shots to kill. Tap firing is not very practical, as it is unlikely to kill someone from that range.

Pros and Cons

Pros:

  • Versatile at close to medium range
  • 3 hits kill at very close range
  • Hipfire recoil is minimal
  • Fast tactical reload

Cons:

  • Low damage at long range; it requires 6 hits to kill a full heath enemy
  • Lowest ROF for its class, easily outclassed by the other carbines, even with a 3-shot kill.
  • The recoil is unstable as it goes both horizontal and vertical axes. A compensator is preferable.

Gallery

Trivia

  • This SCAR is the second most earliest unlocked in its family next to the SCAR-L
  • The SCAR PDW has the same iron sight shape as the other SCAR variants, but the fluorescent color is different on each
  • Some players thought that SCAR-PDW was classified as a PDW since it has the term PDW in the name. Plus, on the Weapons List, the SCAR PDW was categorised as a PDW
Weaponry
Primary Weapons

Assault Rifles

AK12 - AN-94 - AS VAL - SCAR-L - AUG A1 - M16A4 - G36
M16A1 - M16A3 - AUG A2 - K2 - FAMAS F1 - AK47 - AUG A3 - L85A2
HK416 - AK74 - AKM - AK103 - TAR-21 - StG-44 - M231
Type 88 - C7A2 - G11K2 - Type 20

Personal Defense Weapons

MP5K - UMP45 - G36C - MP7 - MAC10 - P90 - Colt MARS - MP5
Colt SMG 633 - L2A3 - MP5SD - MP10 - MP5/10 - Uzi - M3A1
AUG A3 Para - K7 - AKS74U - PPSh-41 - FAL Para Shorty
PP-19 Bizon - Kriss Vector - MP40 - X95 SMG - Tommy Gun
RAMA 1130 - BWC-9

Light Machine Guns

Colt LMG - M60 - AUG HBAR - MG36 - RPK12 - L86 LSW - RPK
HK21 - HAMR IAR - RPK74 - MG3KWS - Stoner 96 - ChainSAW - MG42 - M1918A2

Sniper Rifles

Intervention - Model 700 - Dragunov SVU - AWS - BFG 50
AWM - TRG-42 - Mosin Nagant - K14 - Dragunov SVDS - Hecate II
M107 - Steyr Scout - WA2000 - NTW-20 - FT300 - M1903

Carbines

M4A1 - G36K - M4 - L22 - SCAR PDW - AKU12 - Groza-1
AK12C - Honey Badger - K1A - SR-3M - Groza-4 - MC51SD
FAL 50.63 Para - 1858 Carbine - AK105 - Jury - KAC SRR
Gyrojet Carbine - X95R - HK51B - C8A2 - OTs-126 - Can Cannon

Designated Marksman Rifles

MK11 - SKS - SL-8 - VSS Vintorez - MSG90 - Beowulf TCR
SA58 SPR - SCAR SSR - M21

Battle Rifles

Beowulf ECR - SCAR-H - AK12BR - G3A3 - AG-3 - HK417
Henry 45-70 - FAL 50.00 - M14 - HCAR

Shotguns

KSG-12 - Model 870 - DBV12 - KS-23M - Saiga-12
Stevens DB - AA-12 - SPAS-12 - DT11 - E-Gun - USAS-12

Secondary Weapons Pistols

M9 - M17 - G17 - M1911 - Desert Eagle L5 - GI M1 - Hardballer
Izhevsk PB - M45A1 - KG-99 - Five Seven - ZIP 22 - Makarov PM - AM III Grizzly - GB-22 - Desert Eagle XIX - Gyrojet Mark I - GSP - G21 - G23
G40 - G50 - M2011 - AF2011-A1 - Alien

Machine Pistols

G18 - 93R - TEC-9 - Micro Uzi - Škorpion vz. 61 - MP1911
Arm Pistol - ASMI - PP-2000

Revolvers

MP412 REX - Mateba 6 - 1858 New Army - Redhawk 44
Judge - Executioner

Other

Serbu Shotgun - SFG 50 - M79 Thumper - Sawed Off
Saiga-12U - Obrez - Coilgun - SASS 308

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