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SCAR-PDW
SCARPDWSlim
Overview
Weapon Type Primary Weapon
Weapon Class Carbine
Rank Prerequisites Rank 32
Damage 34 -> 19
Range 60 max -> 130 min
SCAR-PDWgraph
Accuracy

   

Hip Accuracy

   

Sight Accuracy

   

Magazine Size 30, 31 with round in chamber
Ammo Reserve 120
Fire Modes Auto & Semi
Rate of Fire 625 RPM
Advanced
WEAPON BALLISTICS

TTK (Time to Kill) 0.19 s
Head & Body Multiplier
Hitbox Range
Max (60 studs) Min (130 studs)
(x1.4) Head 47.6 26.6
(x1) Torso 34 19
(x1) Arms and Legs 34 19
Red color signifies a fatal hit. And all damage value are rounded down.
Note: The damage value in-game is rounded down, example: 99.9 damage is counted as 99 damage and not 100 damage.
Suppressed Stats
Suppressor Suppressed Damage Suppressed Range
ARS Suppressor 34 -> 17.1 60 max -> 117 min
R2 Suppressor 32.3 -> 18.05 57 max -> 123.5 min
PBS-4 Suppressor 31.28 -> 18.62 57 max -> 130 min
PBS-1 Suppressor 34 -> 17.48 57 max -> 110.5 min
Suppressor 30.6 -> 19 54 max -> 130 min
Muzzle Velocity 2200 studs/s
Penetration Depth 0.5 studs
Suppression 0.8

ACCURACY 31

Hipfire Camera Recovery Speed 18
Sight Camera Recovery Speed 18
Weapon Recovery Speed 23
Weapon Recoil Damping 0.7

HIP ACCURACY 30

Min Camera Kick 1.20, -0.41, -0.31
Max Camera Kick 1.70, 0.60, 0.30
Min Recoil Displacement -0.50, 0.60, 6.19
Max Recoil Displacement 0.80, 1.10, 7.30
Min Recoil Rotation -0.81, 0.60, -0.31
Max Recoil Rotation 1.50, -0.41, 0.30
Hipfire Spread Factor 0.07
Hipfire Recovery Speed 7
Hipfire Spread Damping 0.80

SIGHT ACCURACY 28

Min Camera Kick 1.29, -0.41, -0.50
Max Camera Kick 1.60, 0.40, 0.50
Min Recoil Displacement -0.11, 0.60, 5.19
Weapon Shot Displacement 0.10, 1.50, 4.80
Min Recoil Rotation 0.60, -0.21, -0.31
Max Recoil Rotation 0.89, 0.20, 0.30
Sight Magnification 2.3x

WEAPON HANDLING

Reload Time 2.3 seconds
Empty Reload Time 3.2 seconds
Equip Speed 16
Aiming Speed 20
Crosshair Size 30
Crosshair Spread Rate 400
Crosshair Recover Rate 20

MISCELLANEOUS

Weapon Walk Speed 14 stud/s
Aiming Walk Speed 8.4 stud/s
Ammo Type 5.56x45mm NATO
Round in Chamber One
Shot Suppression Range None


 


The SCAR-PDW is a Carbine variant of the SCAR-L Assault Rifle. The SCAR-PDW is unlocked at Rank 32 or can be purchased with credits (CR).

History

FNH-USA tried to produce a shortened version of the SCAR-L to compete with the Colt MK18 (also known as the Colt M4 Commando) and the HK-416c. Due the shortened barrel, only 6.75" (17cm), the gas stroke is also became dramatically shorter, and as a result, the pressure from the round was not enough to cycle the bolt, making it jam easily.

The shortened barrel was so short that it made the 5.56x45mm NATO round less powerful and accurate than pistol ammunition such as the .45 ACP. The weight of the weapon was reduced dramatically, and as a result, the weapon was not able to handle the recoil of the 5.56x45mm NATO round.

As for a Personal Defense Weapon the FNH finally found that the P90 and SCAR-L CQC (Close Quarters Combat) were better in every way.

FNH-USA ceased production of the SCAR PDW and SCAR HAMR due to numerous issues with the weapons.

In-Game

General Information

The SCAR PDW is a suitable carbine for close to medium range. The recoil is mediocre and possibly higher than the SCAR-L as it goes both vertical and horizontal axes. The SCAR PDW's damage is ideal for CQC but not good for medium range and longer, unless outfitted with a compensator. The ROF (Rate Of Fire) of this gun is low for a CQC weapon so it will be likely outclassed by most of the other CQC oriented weapons. However, the SCAR PDW has very good damage, which accounts for the low firerate. The SCAR PDW also has a very good mobility which the player can take the advantage of to flank enemies easily.

At close range the SCAR PDW performs quite well. It can eliminate an opponent with about 3 body shots, just like the UMP45. The recoil is not a problem at this range, as the target is smaller than the recoil pattern.

At medium range and long range (over 100 studs), the recoil has a large effect on accuracy. The odd recoil pattern is hard to control for most players. Using a barrel attachment such as the Compensator for these ranges is recommended, since it tightens up the recoil pattern, as opposed to the Muzzle Brake. It has a long TTK at medium to long ranges, as it takes 6 shots to kill. Tap firing is not very practical, as it is unlikely to kill someone from that range.

Usage & Tactics

Coming Soon

Conclusion

Coming Soon

Pros & Cons

Pros:

  • Versatile at close to medium range
  • 3 hits kill at very close range
  • Hipfire recoil is minimal
  • Fast tactical reload

Cons:

  • Low damage at long range; it requires 6 hits to kill a full heath enemy
  • Lowest ROF for its class, easily outclassed by the other carbines, even with a 3-shot kill.
  • The recoil is unstable as it goes both horizontal and vertical axes.

Gallery

Trivia

  • This SCAR is the third earliest unlocked in its family next to the SCAR-H.
  • The SCAR PDW has the same iron sight shape as the other SCAR variants, but the fluorescent color is different on each.
  • Despite having the abbreviation 'PDW' for 'Personal Defense Weapon' in its name, the SCAR-PDW is categorized as a Carbine in Phantom Forces. This is probably because of its chambering in 5.56x45mm, an Assault Rifle round.
Weapons
Primary Weapons Assault Rifles AK-12 - AN-94 - AS VAL - SCAR-L - AUG A1 - M16A4 - G36 - M16A3 - AUG A2 - FAMAS - AK47 - AUG A3 - L85A2 - Honey Badger - AK74 - AKM - M231
Personal Defense Weapons MP5K - UMP45 - MP7 - MAC-10 - P90 - MP5 - Colt SMG 635 - MP5SD - MP10 - MP5-10 - AUG A3 Para - Kriss Vector
Light Machine Guns Colt LMG - M60 - Colt LMG - AUG HBAR - MG36 - RPK-12 - L86 LSW - RPK - SCAR-HAMR - RPK-74
Sniper Rifles Intervention - Remington 700 - AWS - BFG 50 - Mosin Nagant - L115A3 - Railgun
Carbines M4 - G36C - M4A1 - L22 - SCAR-PDW - AKU-12 - AK-12C - SR-3M - Groza-1 [NEW!] - Groza-4 [NEW!]
Designated Marksman Rifles MK-11 - SKS - Dragunov SVU - VSS Vintorez - SCAR-SSR
Battle Rifles SCAR-H - AK-12 BR - AG-3 - Henry 45-70
Shotguns KSG-12 - Remington 870 - KS-23M - Stevens DB
Secondary Weapons Pistols M9 - G17 - M1911 - DEAGLE 44
Machine Pistols G18 - M93R - TEC-9
Revolvers MP412 REX
Other Serbu Shotgun - ZIP 22 - SFG 50 - Sawed Off - Obrez


References

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