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SCAR-L
SCARLSlim
Overview
Weapon Type Primary Weapon
Weapon Class Assault Rifle
Rank Prerequisites Rank 16
Damage 33 -> 22
Range 60 max -> 120 min
SCAR-Lgraph
Accuracy

   

Hip Accuracy

   

Sight Accuracy

   

Magazine Size 30, 31 with round in chamber
Ammo Reserve 120
Fire Modes Auto & Semi
Rate of Fire 625 RPM
Advanced
WEAPON BALLISTICS

TTK (Time to Kill) 0.19 s
Head & Body Multiplier
Hitbox Range
Max (60 studs) Min (120 studs)
(x1.4) Head 46.2 30.8
(x1) Torso 33 22
(x1) Arms and Legs 33 22
Red color signifies a fatal hit. And all damage value are rounded down.
Note: The damage value in-game is rounded down, example: 99.9 damage is counted as 99 damage and not 100 damage.
Suppressed Stats
Suppressor Suppressed Damage Suppressed Range
ARS Suppressor 33 -> 19.8 60 max -> 108 min
R2 Suppressor 31.35 -> 20.9 57 max -> 114 min
PBS-4 Suppressor 30.36 -> 21.56 57 max -> 120 min
PBS-1 Suppressor 33 -> 20.24 57 max -> 102 min
Suppressor 29.7 -> 22 54 max -> 120 min
Muzzle Velocity 2500 studs/s
Penetration Depth 1.0 studs
Suppression 0.8

ACCURACY 36

Hipfire Camera Recovery Speed 15
Sight Camera Recovery Speed 18
Weapon Recovery Speed 24
Weapon Recoil Damping 0.75

HIP ACCURACY 31

Min Camera Kick 1.20, -0.41, -0.31
Max Camera Kick 1.60, 0.60, 0.30
Min Recoil Displacement -0.50, 0.60, 8.19
Max Recoil Displacement 0.80, 1.10, 9.80
Min Recoil Rotation -0.81, 0.69, -0.31
Max Recoil Rotation 1.50, 1.20, 0.30
Hipfire Spread Factor 0.09
Hipfire Recovery Speed 8
Hipfire Spread Damping 0.80

SIGHT ACCURACY 31

Min Camera Kick 0.69, -0.11, -0.50
Max Camera Kick 1.50, 0.40, 0.50
Min Recoil Displacement -0.11, 0.60, 5.19
Weapon Shot Displacement 0.10, 1.50, 4.80
Min Recoil Rotation 0.60, -0.21, -0.31
Max Recoil Rotation 0.89, 0.20, 0.30
Sight Magnification 2.8x

WEAPON HANDLING

Reload Time 2.3 seconds
Empty Reload Time 3.2 seconds
Equip Speed 12
Aiming Speed 15
Crosshair Size 30
Crosshair Spread Rate 400
Crosshair Recover Rate 20

MISCELLANEOUS

Weapon Walk Speed 14 stud/s
Aiming Walk Speed 8.4 stud/s
Ammo Type 5.56x45mm NATO
Round in Chamber One
Shot Suppression Range None


 


The SCAR-L is a Belgian Assault Rifle. The SCAR-L is unlocked at Rank 16 or can be purchased with credits (CR).

History

The SCAR-L (Special Operations Forces Combat Assault Rifle - Light) is an assault rifle developed by Fabrique Nationale d'Herstal in 2004. It is constructed to be extremely modular, including barrel change to switch between calibers. It was originally designed for NATO purposes alongside the SCAR-H and is currently in limited use by branches of the US Customs and Border Protection Office of Air and Marine (OAM) Units.[1] The US SOCOM canceled its purchase of the SCAR-L in favor of the SCAR-H, and made conversion kits of the SCAR-H so that it could fire 5.56mm rounds to make up for the loss of the SCAR-L.

In-Game

General Information

The SCAR-L is an Assault Rifle chambered in the 5.56x45mm NATO cartridge and has a rather low rate of fire of 625 RPM compared to other assault rifles. It has two fire modes: fully-automatic and semi-automatic.

As for the recoil, it has generally high vertical recoil. After the vertical recoil "climb", the SCAR-L is generally stable, with just a bit of horizontal recoil and a medium amount of backwards recoil/shake most likely due to the low rate of fire.

Usage & Tactics

The SCAR-L is generally recommended for use at mid range, though it is also a viable option for Close Quarters Combat (CQC) and in some cases, long range too. It is recommended to switch to semi-auto at long range, to increase the chance of hitting consecutive shots. The quick recoil recovery is beneficial, as it lets the user fire another shot quickly at the same target. Full-auto is generally the most useful fire mode for the weapon; the user can always tap-fire to get something similar to semi-auto.

Attachments that increase aim stability can make its long range capabilities greater. While attachment combinations that increase hip stability are generally recommended for medium/close range, high aim stability is still also a viable option for this range if the user wishes to ADS at this range. Recoil-lowering attachments that would benefit the SCAR-L include the Muzzle Brake (vertical recoil), Compensator (horizontal recoil), and any of the grips, depending on the user`s preference. 

One of the SCAR-L's greatest strengths is the fact that most attachments placed on it won't have too great a penalty on the weapon's performance, giving the user a wide range of attachments to choose from. Like the M4, users can tailor the SCAR-L to what fits their playstyle, as the SCAR-L doesn't particularly specialize in anything, allowing it to be able to fill multiple roles. Combined with the low attachment penalties, there are multiple ways to play with the SCAR-L if attachments are put on it.

Conclusion

The SCAR-L is a very good weapon, although its recoil and rate of fire may be underwhelming at times. It does have similar damage and effective range compared to other assault rifles, but because of the low rate of fire, most players consider the gun to be weak. Despite this, its strength comes from its  lack of specialization, allowing it to fill many roles to fit the user's needs, with little penalties from the attachments adding on to this. 

Pros & Cons

Pros:

  • Attachments have generally positive effect on weapon
  • Low recoil and very stable during automatic fire
  • Surprisingly good suppression for an assault rifle

Cons:

  • Slow rate of fire for its class
  • Slow TTK
  • Poor performance up-close - 4HK with body shots

Trivia

  • In the Alpha stage, the SCAR-L had a maximum damage of 34 damage making it a 3-shot-kill. This was changed before the Beta stage to balance the weapon.
  • Except for the color, magazine size and different ammunition, the SCAR-L model is the same as the SCAR-H.
  • The SCAR-L and its variants used to be the only in-game primary weapons that feature a bolt release animation.

References

  1. [1] Wikipedia - FN SCAR
Weapons
Primary Weapons Assault Rifles AK-12 - AN-94 - AS VAL - SCAR-L - AUG A1 - M16A4 - G36 - M16A3 - AUG A2 - FAMAS - AK47 - AUG A3 - L85A2 - Honey Badger - AK74 - AKM - M231
Personal Defense Weapons MP5K - UMP45 - MP7 - MAC-10 - P90 - MP5 - Colt SMG 635 - MP5SD - MP10 - MP5/10 - AUG A3 Para - Kriss Vector
Light Machine Guns M60 - Colt LMG - AUG HBAR - MG36 - L86 LSW - RPK - SCAR-HAMR - RPK-74
Sniper Rifles Intervention - Remington 700 - AWS - BFG 50 - Mosin Nagant - L115A3 - Railgun
Carbines M4 - G36C - M4A1 - L22 - SCAR-PDW - SR-3M
Designated Marksman Rifles MK-11 - SKS - Dragunov SVU - VSS Vintorez - SCAR-SSR
Battle Rifles SCAR-H - AG-3 - Henry 45-70
Shotguns KSG-12 - Remington 870 - KS-23M
Secondary Weapons Pistols M9 - G17 - M1911 - DEAGLE 44
Machine Pistols G18 - M93R - TEC-9
Revolvers MP412 REX
Other Serbu Shotgun - Obrez - SFG 50

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