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Overview

The Phantom Forces Community Testing Environment, or CTE for short, as its name suggests, was a testing environment created by AxisAngle for Phantom Forces moderators that wished to test out various changes and potential future updates. It has been closed, supplanted by the Test Place for the purposes of testing new weapons, attachments, and maps.

This link will take you to the Community Testing Environment's game page.

History and Details

The Community Testing Environment was created on the 3rd of January 2017. The parent group, PF Community Improvements, is owned by AxisAngle. There were many differences in the CTE compared to the main game, such as the fact that guns and attachments in testing were available. Guns in heavy testing were either unavailable or had a higher-than-normal rank to be unlocked. At rank 0 all guns were available, but the attachments were not, except for the attachments they were testing, which required a single measly kill.

One must have been aware that the CTE was a testing place for unrefined additions, so flaws, unfinished content, and bugs were to be expected around every corner. As a result, the normal Phantom Forces became the suggested game for normal and stable playing.

The CTE was closed down for good once the July 4th, 2017 update was pushed to the main game. The CTE will remain closed forever and never reopen.

As a result of the CTE, two new developers were hired - HypocriticalDragon and lArekan. Anyone who contributed to the CTE was also given a special flair in the StyLiS Studios Discord.

A new testing environment has been created by StyLiS Studios to test new and upcoming features that might be published to the main game.

Tested Attachments

These are attachments of which were tested in the CTE.

For a full list of changes, check the CTE Trello.

Disclaimer: This can be also considered as a history archive, as the CTE is no longer open to the public.

Click the picture to go to the content's Trello page. Text hyperlinks will lead to the content's wiki page (If one exists). Some pictures may not have Trello links due to the content not having an associated card.

In the case that a photo of an in-game attachment cannot be found, a picture of the attachment in real life will act as a substitute (if it actually exists and there are images for it.)

Primary Attachments

PSO-1 Scope
RT-RD 5x Scope
PMIIangled
PSO-1 Scope RT-RD 5x Scope PM-II
0 Kills 69 Kills 0 Kills
Dragunov SVU
VSS Vintorez
AK12
Intervention
AWS
L115A3

Muzzle Booster
T-Brake
X-Ring
Loudener
Muzzle Booster T-Brake X-Ring Loudener
All primary weapons All primary weapons All primary weapons All primary weapons
Long Barrel
Aligner
CTEBrakeDummy
Long Barrel Aligner Brake Dummy
SCAR-L and Colt SMG 635 Dragunov SVU Unused

Green Laser
Green Laser
250 Kills
All primary weapons

Magazines Ammunition Miscellaneous
40rd STANAG Magazine
Banana
40rd STANAG M995 AP Banana
M4, M4A1, M16A3, M16A4, M231, SCAR-L, SCAR PDW, L86 LSW, L22, L85A2, and FAMAS M4, M4A1, M16A3, M16A4, and Colt LMG AKM
10rd Police Magazine
10rd Police Magazine MK318 MOD1 SOST (Silverpoint) Hypergat
Remington 700 FAMAS, SCAR-L, M16A3, L86 LSW, L85A2, L22, and SCAR PDW SKS, MK11, SCAR-SSR, and Dragunov SVU
30rd Generic Magazine
30rd Generic Magazine .375 CT
AS VAL and SR-3M Intervention
32rd Magazine
32rd Magazine 7.62x39mm
AUG A3 Para AK12
10rd Howling Raven
M1022 LRS Ammo
10rd Howling Raven M1022 Long Range Sniper (LRS)
Mosin Nagant BFG 50
Steel Ball
Lighter Magazine Steel Ball
MP7 Remington 870 and KSG-12
3rd Internal Magazine
M198 Duplex Ammo
3rd Internal M198 Duplex
Remington 700 AG-3, SCAR-H, and Remington 700
20rd STANAG Magazine
12 Gauge Ammo
20rd STANAG 12 Gauge Ammo
M4, M4A1, M16A3, M16A4, M231, SCAR-L, SCAR PDW, L86 LSW, L22, L85A2, and FAMAS AK12
10rd TAPCO Magazine
10rd TAPCO Jacketed Hollow Point (JHP)
SKS MP5A4
20rd PMAG Magazine
20rd PMAG
AK-15, AK47, and AKM
20rd TAPCO Magazine
20rd TAPCO
AK12, AN-94, and AK74
30rd HK Magazine
30rd HK
MG36
30rd STANAG Magazine
30rd STANAG
SCAR HAMR
20rd Colt Magazine
20rd Colt Magazine
Colt SMG 635
30rd Steyr Magazine
30rd Steyr
AUG HBAR
100rd Beta-C Drum
100rd Beta-C Drum
M231


Secondary Attachments

RT-RD 5x Scope
RT-RD 5x Scope
69 Kills
M9

Long Barrel
Long Barrel
M1911, Glock 17, Glock 18, and TEC-9

Magazines Ammunition Miscellaneous
10rd Howling Raven
Steel Ball
Glock Stock
10rd Howling Raven Steel Ball Glock Stock
Obrez Serbu Shotgun Glock 17 and Glock 18
33rd Glock Magazine
33rd Glock Magazine Hypergat
Glock 17 and Glock 18 All pistols and revolvers
50rd Glock Drum
Pistol Grip
50rd Glock Drum Pistol Grip
Glock 18 M9, Glock 17, M1911, and Glock 18
Serbu Drum
Pistol FoldGrip
Serbu Drum Pistol FoldGrip
Serbu Shotgun M9, Glock 17, M1911, and Glock 18
G-Handle
G-Handle
Glock 17 and Glock 18

New Weapons

New Weapons

G11K2
G36K
AK/50
AR-15/50
G11K2 G36K AK/50 AR-15/50
Assault Rifle Assault Rifle Battle Rifle Battle Rifle
AK-15
Kriss Vector
MP5A4
Colt LMG
AK-15 Kriss Vector MP5A4 Colt LMG
Assault Rifle Personal Defense Weapon Personal Defense Weapon Light Machine Gun
L115A3
AWS
L115A3 AWS
Sniper Rifle Sniper Rifle

Deagle 50
Deagle 50
Revolver

Crane
Fists Crane

M15 Smoke
M87 Stun
M15 Smoke M87 Stun


Temporary Weapons

Temporary Weapons

These are weapons that were added to the CTE but removed at a later date during the CTE's lifespan.

OICW
HK-417
IZH-43
APS
OICW HK-417 IZH-43 APS
Assault Rifle Battle Rifle Shotgun Assault Rifle

Notable Gun Stat Changes

  • AUG A2 now does 34-19 damage.
  • FAMAS was heavily nerfed.
  • 1000 RPM Burst mode for AK-12.
  • L22 now does max 35 damage.
  • For other stat changes, check the Trello.

Other changes

  • New sounds including unique reload sounds for many of the guns as well as new firing sounds. Many new sound and visual features were tested as a result.
    • Grenades, when detonated at close range, would deafen the player and momentarily blind them. The further away they exploded, the quieter they were.
    • A very basic volumetric sound system was implemented, which attempted to dampen sounds from weapons firing behind obstructions.
    • Footsteps were given an all new sound system. Enemy footsteps were notably louder, allied footsteps were made quieter.
  • Sweeping changes to maps like Crane Site, Highway Lot, and most notably Ravod 911.
  • Massive balancing changes to guns.
  • New HUD and loading screen.
  • Many new cases and keys. While many didn't make the cut, a few have worked their way into the normal version of Phantom Forces (e.g. Starter 2, Wood, Digital Revolution.)
  • New backgrounds for several pages in the menu.
  • Slide shotting (a glitch commonly used in trickshotting) has been fixed.
  • Melee weapons did 0 damage to prevent hacking. This was due to a massive exploiter outbreak. Close to the closing of the CTE, melee weapons were made to do damage again as normal.
  • A new map was added to the CTE on 5/23/17 named Warehouse.
  • Another two map was added to the CTE known as Airport and Prison. It did not get pushed to the main game and went down along with the CTE.
Community Testing Environment (CTE)
Primary Weapons Assault Rifles

AK-15 - G11K2 - G36K

Personal Defense Weapons

MP5A4

Battle Rifles

AR-15/50 - AK/50

Secondary Weapons
Revolvers

Deagle 50

Tertiary Weapons
Melee Weapons

Crane - Fist

Grenades

M15 Smoke - M87 Stun

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