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MP7
Mp7-1MP7-2
Overview
Weapon Type Primary Weapon
Weapon Class Personal Defense Weapon
Rank Prerequisites Rank 9
Damage 30 → 18
Range 40 max → 90 min
MP7graph
Accuracy

   

Hip Accuracy

   

Sight Accuracy

   

Magazine Size 30, 31 with round in chamber
Ammo Reserve 120
Fire Modes {{{Fire Modes}}}
Rate of Fire {{{Rate of Fire}}}
Advanced
WEAPON BALLISTICS

TTK (Time to Kill) 0.13 s
Head & Body Multiplier
Hitbox
per bullet/pellet
Range
Max (40 studs) Min (90 studs)
(x1.40) Head 42 25.2
(x1.00) Torso 30 18
(x1.00) Limbs 30 18
Red color signifies a fatal hit.
Suppressed Stats
Suppressor/Bullet Attachment Suppressed Damage Suppressed Range
Suppressor Script error: No such module "DamageModifiers".Script error: No such module "DamageModifiers". Script error: No such module "DamageModifiers". max → Script error: No such module "DamageModifiers". min
R2 Suppressor Script error: No such module "DamageModifiers".Script error: No such module "DamageModifiers". Script error: No such module "DamageModifiers". max → Script error: No such module "DamageModifiers". min
ARS Suppressor Script error: No such module "DamageModifiers".Script error: No such module "DamageModifiers". Script error: No such module "DamageModifiers". max → Script error: No such module "DamageModifiers". min
PBS-1 Suppressor Script error: No such module "DamageModifiers".Script error: No such module "DamageModifiers". Script error: No such module "DamageModifiers". max → Script error: No such module "DamageModifiers". min
PBS-4 Suppressor Script error: No such module "DamageModifiers".Script error: No such module "DamageModifiers". Script error: No such module "DamageModifiers". max → Script error: No such module "DamageModifiers". min
Armor Piercing 30 -> 18 20 max -> 90 min
Hollow Point 36 -> 14.4 44 max -> 81 min
Muzzle Velocity 2000 studs/s
Penetration Depth 0.5 studs
Suppression 0.2

HIP ACCURACY 63

Min Camera Kick (1.20, -0.61, -0.50)
Max Camera Kick (1.50, -0.11, 0.50)
Min Recoil Displacement (-0.50, 0.60, 8.19)
Max Recoil Displacement (0.80, 1.10, 9.80)
Min Recoil Rotation (-0.50, 0.60, -0.31)
Max Recoil Rotation (1.10, 0.89, 0.30)
Hipfire Spread Factor 0.05
Hipfire Recovery Speed 13
Hipfire Spread Damping 0.80

SIGHT ACCURACY 34

Min Camera Kick (0.69, -1.21, -0.50)
Max Camera Kick (1.29, 0.40, 0.50)
Min Recoil Displacement (-0.11, 0.20, 4.69)
Weapon Shot Displacement (0.10, 0.69, 6.50)
Min Recoil Rotation (0.30, -0.21, -0.31)
Max Recoil Rotation (0.69, 0.20, 0.30)
Sight Magnification 2.0x

ACCURACY 30

Hipfire Camera Recovery Speed 18
Sight Camera Recovery Speed 23
Weapon Recovery Speed 23
Weapon Recoil Damping 0.8
Hip Choke {{{HipChoke}}}
Aim Choke {{{AimChoke}}}

WEAPON HANDLING

Reload Time 2.5 seconds
Empty Reload Time 3.5 seconds
Equip Speed 16
Aiming Speed 15
Crosshair Size 25
Crosshair Spread Rate 300
Crosshair Recover Rate 25

MISCELLANEOUS

Weapon Walk Speed 14 stud/s
Aiming Walk Speed 10.5 stud/s
Ammo Type 4.6x30mm
Round in Chamber Template:Weapon/Chamber
Shot Suppression Range None


The H&K MP7 is a fast-firing German PDW that can be unlocked by reaching rank 9.

Template:ListAttachment

History

The Heckler & Koch MP7 was designed with an all-new cartridge to meet NATO requirements published in 1989 - these called for a personal defence weapon (PDW) with a much greater ability to defeat body armour than current weapons limited to conventional pistol cartridges. The MP7 went into production in 2001. It is a direct rival to the FN P90, also developed in response to NATO's requirements. 

The first prototype shown in 1999 was designated the 'PDW' (Personal Defence Weapon). It had a short Picatinny rail on the top and a smooth pistol grip surface.[1][2]

The MP7 is currently sold in two different configurations - the A1 configuration, which had a redesigned grip, straight buttpad, and smaller stock and the A2 configuration, which has an underbarrel rail in place of the grip so that different grips can be put on.

In-game

Its magazine capacity is average, but can feel low for its ROF. Like most PDWs, it has very high hip stability and low accuracy, but very low recoil, one of lowest in the game. Its damage is quite great for a CQC weapon, but it's not very useful at long range. The MP7 can switch between semi-auto and full-auto fire modes.

Being a weapon designed for close quarters, the MP7 is highly recommended to be used at close ranges. At medium range, the rate of fire and low recoil helps it to hold its own against assault rifles and carbines, but without careful trigger control, ammunition will disappear quickly. Since assault rifles can simply outgun this PDW at range, the semi-auto fire mode on this gun becomes less effective. This PDW (Personal Defense Weapon)is the second fastest firing primary gun, the fastest is Colt SMG 635 but difference is not that big, it is only 50 RPM.

Due to the extremely fast rate of fire, the player will often find themselves out of ammo and reloading often. However, its reload time is very fast, one of the fastest in the game. If the player uses the MP7 in automatic fire mode at medium range, the player will fire about half of their magazine or more to kill an opponent due to the mediocre aim stability. This PDW is not recommended for eliminating groups of enemies, unless they are unaware or clustered tightly. Players should aim to score headshots as often as possible, as it has a x1.4 headshot multiplier.

In short, with the MP7's 4-shot kill capability, very fast RoF (Rate of Fire) of 950 RPM, low recoil, and very fast reload arguably makes it one of the best PDWs in the game, capable of shredding enemies at close range despite its low unlock rank of 9. Some people may even claim that it is OP; however, its heavy horizontal recoil and low accuracy restrict its versatility and provide an effective counter.

Pros and Cons

Pros:

  • Extremely high rate of fire.
  • Very low time to kill at CQC (Close quarter Combat).
  • Very low recoil, especially when combined with attachments.
  • Quick reload speed.

Cons:

  • Burns ammunition extremely fast.
  • Low minimum damage.
  • Poor range.
  • Quite hard to find the ammunition compatible in some occasion.

Trivia

  • The MP7 is the third fastest firing primary gun, the fastest being the M231, and the second being the Colt SMG 635. This doesn't count any of the burst weapons.
  • Due to fast firing, this gun will absorb ammo quickly.
  • The integrated grip is not removed when mounting other grips - instead, the new grip is mounted on the side rail.
  • However, the player will still put their hand on the MP7's default grip rather than the grip the player attached.
  • The MP7's model has a 40 round magazine, but it only has 30 rounds.
  • In real life, it has flip able iron sights.
  • After the Beta, the MP7's reload speed was nerfed to be a bit slower.

Gallery

File:Mp7.jpg

MP7 as seen in game equipped with a green laser and a suppressor.

Want to help the Phantom Forces Wiki out? Snap a few pictures!

Weaponry
Primary Weapons

Assault Rifles

AK12 - AN-94 - AS VAL - SCAR-L - AUG A1 - M16A4 - G36
M16A1 - M16A3 - AUG A2 - K2 - FAMAS F1 - AK47 - AUG A3 - L85A2
HK416 - AK74 - AKM - AK103 - TAR-21 - StG-44 - M231
Type 88 - C7A2 - G11K2 - Type 20

Personal Defense Weapons

MP5K - UMP45 - G36C - MP7 - MAC10 - P90 - Colt MARS - MP5
Colt SMG 633 - L2A3 - MP5SD - MP10 - MP5/10 - Uzi - M3A1
AUG A3 Para - K7 - AKS74U - PPSh-41 - FAL Para Shorty
PP-19 Bizon - Kriss Vector - MP40 - X95 SMG - Tommy Gun
RAMA 1130 - BWC-9

Light Machine Guns

Colt LMG - M60 - AUG HBAR - MG36 - RPK12 - L86 LSW - RPK
HK21 - HAMR IAR - RPK74 - MG3KWS - Stoner 96 - ChainSAW - MG42 - M1918A2

Sniper Rifles

Intervention - Model 700 - Dragunov SVU - AWS - BFG 50
AWM - TRG-42 - Mosin Nagant - K14 - Dragunov SVDS - Hecate II
M107 - Steyr Scout - WA2000 - NTW-20 - FT300 - M1903

Carbines

M4A1 - G36K - M4 - L22 - SCAR PDW - AKU12 - Groza-1
AK12C - Honey Badger - K1A - SR-3M - Groza-4 - MC51SD
FAL 50.63 Para - 1858 Carbine - AK105 - Jury - KAC SRR
Gyrojet Carbine - X95R - HK51B - C8A2 - OTs-126 - Can Cannon

Designated Marksman Rifles

MK11 - SKS - SL-8 - VSS Vintorez - MSG90 - Beowulf TCR
SA58 SPR - SCAR SSR - M21

Battle Rifles

Beowulf ECR - SCAR-H - AK12BR - G3A3 - AG-3 - HK417
Henry 45-70 - FAL 50.00 - M14 - HCAR

Shotguns

KSG-12 - Model 870 - DBV12 - KS-23M - Saiga-12
Stevens DB - AA-12 - SPAS-12 - DT11 - E-Gun - USAS-12

Secondary Weapons Pistols

M9 - M17 - G17 - M1911 - Desert Eagle L5 - GI M1 - Hardballer
Izhevsk PB - M45A1 - KG-99 - Five Seven - ZIP 22 - Makarov PM - AM III Grizzly - GB-22 - Desert Eagle XIX - Gyrojet Mark I - GSP - G21 - G23
G40 - G50 - M2011 - AF2011-A1 - Alien

Machine Pistols

G18 - 93R - TEC-9 - Micro Uzi - Škorpion vz. 61 - MP1911
Arm Pistol - ASMI - PP-2000

Revolvers

MP412 REX - Mateba 6 - 1858 New Army - Redhawk 44
Judge - Executioner

Other

Serbu Shotgun - SFG 50 - M79 Thumper - Sawed Off
Saiga-12U - Obrez - Coilgun - SASS 308

Featured Article

References

  1. [1] Wikipedia - HK MP7
  2. [2]MP7 - Liquipedia Counter-Strike Wiki
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