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MP7
Overview
Weapon Type Primary Weapon
Weapon Class Personal Defense Weapon
Rank Prerequisites Rank 9
Damage 30 → 18
Range 40 max → 90 min
MP7graph
Accuracy

   

Hip Accuracy

   

Sight Accuracy

   

Magazine Size 30, 31 with round in chamber
Ammo Reserve 120
Fire Modes Auto & Semi
Rate of Fire 950 RPM
Advanced
WEAPON BALLISTICS

TTK (Time to Kill) 0.126 s
Head & Body Multiplier
Hitbox
per bullet/pellet
Range
Max (40 studs) Min (90 studs)
(x1.40) Head 42 25.2
(x1.00) Torso 30 18
(x1.00) Limbs 30 18
Red color signifies a fatal hit.
Suppressed Stats
Suppressor/Bullet Attachment Suppressed Damage Suppressed Range
Suppressor Script error: No such module "DamageModifiers".Script error: No such module "DamageModifiers". Script error: No such module "DamageModifiers". max → Script error: No such module "DamageModifiers". min
R2 Suppressor Script error: No such module "DamageModifiers".Script error: No such module "DamageModifiers". Script error: No such module "DamageModifiers". max → Script error: No such module "DamageModifiers". min
ARS Suppressor Script error: No such module "DamageModifiers".Script error: No such module "DamageModifiers". Script error: No such module "DamageModifiers". max → Script error: No such module "DamageModifiers". min
PBS-1 Suppressor Script error: No such module "DamageModifiers".Script error: No such module "DamageModifiers". Script error: No such module "DamageModifiers". max → Script error: No such module "DamageModifiers". min
PBS-4 Suppressor Script error: No such module "DamageModifiers".Script error: No such module "DamageModifiers". Script error: No such module "DamageModifiers". max → Script error: No such module "DamageModifiers". min
Armor Piercing 30 -> 18 20 max -> 90 min
Hollow Point 36 -> 14.4 44 max -> 81 min
Muzzle Velocity 2000 studs/s
Penetration Depth 0.5 studs
Suppression 0.2

HIP ACCURACY 63

Min Camera Kick (1.20, -0.61, -0.50)
Max Camera Kick (1.50, -0.11, 0.50)
Min Recoil Displacement (-0.50, 0.60, 8.19)
Max Recoil Displacement (0.80, 1.10, 9.80)
Min Recoil Rotation (-0.50, 0.60, -0.31)
Max Recoil Rotation (1.10, 0.89, 0.30)
Hipfire Spread Factor 0.05
Hipfire Recovery Speed 13
Hipfire Spread Damping 0.80

SIGHT ACCURACY 34

Min Camera Kick (0.69, -1.21, -0.50)
Max Camera Kick (1.29, 0.40, 0.50)
Min Recoil Displacement (-0.11, 0.20, 4.69)
Weapon Shot Displacement (0.10, 0.69, 6.50)
Min Recoil Rotation (0.30, -0.21, -0.31)
Max Recoil Rotation (0.69, 0.20, 0.30)
Sight Magnification 2.0x

ACCURACY 30

Hipfire Camera Recovery Speed 18
Sight Camera Recovery Speed 23
Weapon Recovery Speed 23
Weapon Recoil Damping 0.8
Hip Choke {{{HipChoke}}}
Aim Choke {{{AimChoke}}}

WEAPON HANDLING

Reload Time 2.5 seconds
Empty Reload Time 3.5 seconds
Equip Speed 16
Aiming Speed 15
Crosshair Size 25
Crosshair Spread Rate 300
Crosshair Recover Rate 25

MISCELLANEOUS

Weapon Walk Speed 14 stud/s
Aiming Walk Speed 10.5 stud/s
Ammo Type 4.6x30mm
Round in Chamber Template:Weapon/Chamber
Shot Suppression Range None


The MP7 is a German Personal Defense Weapon. It is unlocked at Rank 9 or can be purchased with credits (CR).

History

The Heckler & Koch MP7 (MaschinenPistole 7) is a German PDW chambered in the 4.6×30mm cartridge. It was designed along with the 4.6x30mm cartridge in mind to meet NATO requests published in 1989 which called for Personal Defense Weapon (PDW) with a better ability to penetrate body armor than current PDWs. Heckler & Koch began the production of the MP7 in 2001. The weapon was a direct rival to the FN P90, also developed to meet NATO's requirements.

The first prototype shown in 1999 was designated as the 'PDW' (Personal Defense Weapon). It had a short Picatinny rail on the top and a smooth pistol grip surface.[1][2]

The MP7 is currently sold in two different variants - the A1 and the A2. The A1 variant had a redesigned grip, straight buttpad, and smaller stock. The A2 variant had an underbarrel rail in place of the grip so different grips can be attached onto the weapon.

In-Game

General Information

The MP7 is one of the first PDWs unlocked, and is an overall excellent gun for close-quarters combat (Close Quarters Combat). The MP7's magazine capacity is average, but can feel low when compared to its RoF (Rate of Fire). Like most PDWs, it has very high hip stability and low accuracy, but very low recoil, one of lowest in the game.

Usage & Tactics

Being a weapon designed for close quarters, the MP7 is highly recommended to be used at close ranges, such as: Through the corridor(s) at Mall Construction and Highway Lot, Warehouse, being extremely aimed at close - medium range, some parts in Crane Site and the escalators and generally anywhere in Metro as well. At medium range, the rate of fire and low recoil helps it to hold its own against assault rifles and carbines, but without careful trigger control, ammunition will quickly disappear. Like most Personal Defense Weapons, the Semi-Automatic mode on the MP7 is almost a nominal ability; it has very little use since the weapon is outgunned at anything beyond close range by assault rifles and carbines.

The MP7 has a very high rate of fire (RoF). Due to the extremely fast RoF, the player will often find themselves out of ammo and reloading often. However, its reload time is fairly quick, allowing the player to get back into the fight quickly. In general, when using the MP7, it is best to spray down an enemy or two at close range, and duck out of the way to reload before continuing the assault.

If the player uses the MP7 in automatic fire mode at medium range, the player will fire about half of their magazine or more to kill an opponent due to the mediocre aim stability. This PDW is not recommended for eliminating groups of enemies, unless they are unaware or clustered tightly.

Conclusion

In conclusion, with the MP7's 4SK capability, very fast RoF of 950 RPM, low recoil, and very fast reload, it arguably makes one of the best close range PDWs in the game, capable of shredding enemies at close range despite its low unlock rank of 9. Some people may even claim that it is overpowered. However though, its heavy horizontal recoil and low accuracy restrict its versatility at different ranges and prevent it from completely dominating the opposition.

Pros & Cons

Pros:

  • Extremely high RoF.
  • Very low TTK in CQC.
  • Very low recoil.
  • Quick tactical reload time.
  • Unlockable at a low rank (Rank 9).
  • Has an integral Folding Grip.

Cons:

  • Burns through ammunition extremely fast.
  • Poor range.
  • Rare proprietary cartridge makes finding more ammunition difficult.
  • Somewhat long empty reload time.

Trivia

  • The MP7 is the fifth fastest-firing primary weapon. The fastest firing primary weapon is the M231, the second fastest is the Kriss Vector, the third fastest is the MAC-10, and the fourth fastest is tied between the Colt SMG 635, MG3KWS, and the PPSh-41
  • Before the 4th of July update, the MP7 could accept grip attachments.
    • This was reverted on the 4th August, 2018 with the release of the "New Steel" update.
  • When a grip was attached beforehand, the integrated grip was not removed. Instead, the new grip was mounted on the left-hand side tactical rail. However, the player would still put their hand on the MP7's default grip rather than the grip the player attached.
    • This quality is shared with the P90.
  • The MP7's model has a 40-round magazine, but the capacity in-game is only 30 rounds. This is probably for balance reasons.
  • The model in-game is the MP7A1.[3]
  • The MP7 is one of the only two weapons typically classified as a Personal Defense Weapon in the PDW category. Most of the weapons in that category are submachine guns, while the MP7 and P90 are usually classified as 'Personal Defense Weapons'. However, the differences between PDWs vs SMGs are not particularly well defined.
  • When attaching a barrel attachment on the MP7, the barrel will 'sit' on top of the MP7 model's barrel.
  • When the player's FoV (Field of View) is set to 100 and they reload with the MP7, the character is seen taking out the magazine, holding the magazine for a second, and then reinserting said magazine.

References

  1. [1] Wikipedia - HK MP7
  2. [2] MP7 - Liquipedia Counter-Strike Wiki
  3. https://en.wikipedia.org/wiki/Heckler_%26_Koch_MP7#Variants
Weaponry
Primary Weapons

Assault Rifles

AK12 - AN-94 - AS VAL - SCAR-L - AUG A1 - M16A4 - G36
M16A1 - M16A3 - AUG A2 - K2 - FAMAS F1 - AK47 - AUG A3 - L85A2
HK416 - AK74 - AKM - AK103 - TAR-21 - StG-44 - M231
Type 88 - C7A2 - G11K2 - Type 20

Personal Defense Weapons

MP5K - UMP45 - G36C - MP7 - MAC10 - P90 - Colt MARS - MP5
Colt SMG 633 - L2A3 - MP5SD - MP10 - MP5/10 - Uzi - M3A1
AUG A3 Para - K7 - AKS74U - PPSh-41 - FAL Para Shorty
PP-19 Bizon - Kriss Vector - MP40 - X95 SMG - Tommy Gun
RAMA 1130 - BWC-9

Light Machine Guns

Colt LMG - M60 - AUG HBAR - MG36 - RPK12 - L86 LSW - RPK
HK21 - HAMR IAR - RPK74 - MG3KWS - Stoner 96 - ChainSAW - MG42 - M1918A2

Sniper Rifles

Intervention - Model 700 - Dragunov SVU - AWS - BFG 50
AWM - TRG-42 - Mosin Nagant - K14 - Dragunov SVDS - Hecate II
M107 - Steyr Scout - WA2000 - NTW-20 - FT300 - M1903

Carbines

M4A1 - G36K - M4 - L22 - SCAR PDW - AKU12 - Groza-1
AK12C - Honey Badger - K1A - SR-3M - Groza-4 - MC51SD
FAL 50.63 Para - 1858 Carbine - AK105 - Jury - KAC SRR
Gyrojet Carbine - X95R - HK51B - C8A2 - OTs-126 - Can Cannon

Designated Marksman Rifles

MK11 - SKS - SL-8 - VSS Vintorez - MSG90 - Beowulf TCR
SA58 SPR - SCAR SSR - M21

Battle Rifles

Beowulf ECR - SCAR-H - AK12BR - G3A3 - AG-3 - HK417
Henry 45-70 - FAL 50.00 - M14 - HCAR

Shotguns

KSG-12 - Model 870 - DBV12 - KS-23M - Saiga-12
Stevens DB - AA-12 - SPAS-12 - DT11 - E-Gun - USAS-12

Secondary Weapons Pistols

M9 - M17 - G17 - M1911 - Desert Eagle L5 - GI M1 - Hardballer
Izhevsk PB - M45A1 - KG-99 - Five Seven - ZIP 22 - Makarov PM - AM III Grizzly - GB-22 - Desert Eagle XIX - Gyrojet Mark I - GSP - G21 - G23
G40 - G50 - M2011 - AF2011-A1 - Alien

Machine Pistols

G18 - 93R - TEC-9 - Micro Uzi - Škorpion vz. 61 - MP1911
Arm Pistol - ASMI - PP-2000

Revolvers

MP412 REX - Mateba 6 - 1858 New Army - Redhawk 44
Judge - Executioner

Other

Serbu Shotgun - SFG 50 - M79 Thumper - Sawed Off
Saiga-12U - Obrez - Coilgun - SASS 308

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