Phantom Forces Wiki


183pages on
this wiki
Add New Page
Comments15 Share
Weapon Type Primary Weapon
Weapon Class PDW
Rank Prerequisites Rank 60
Damage 32 -> 19
Range 55 max -> 80 min


Hip Accuracy


Sight Accuracy


Magazine Size 30, 31 with round in chamber
Ammo Reserve 120
Fire Modes Auto & Semi
Rate of Fire 700 RPM

TTK (Time to Kill) 0.17 s
Head & Body Multiplier
Hitbox Range
Max (55 studs) Min (80 studs)
(x1.4) Head 44.8 26.6
(x1) Torso 32 19
(x1) Arms and Legs 32 19
Red color signifies a fatal hit. And all damage value are rounded down.
Note: The damage value in-game is rounded down, example: 99.9 damage is counted as 99 damage and not 100 damage.
Suppressed Stats
Suppressor Suppressed Damage Suppressed Range
Muzzle Velocity 1800 studs/s
Penetration Depth 0.5 studs
Suppression 0.2


Hipfire Camera Recovery Speed 20
Sight Camera Recovery Speed 21
Weapon Recovery Speed 21
Weapon Recoil Damping 0.85


Min Camera Kick ()
Max Camera Kick ()
Min Recoil Displacement ()
Max Recoil Displacement ()
Min Recoil Rotation ()
Max Recoil Rotation ()
Hipfire Spread Factor 0.06
Hipfire Recovery Speed 12
Hipfire Spread Damping 0.70


Min Camera Kick ()
Max Camera Kick ()
Min Recoil Displacement ()
Weapon Shot Displacement ()
Min Recoil Rotation ()
Max Recoil Rotation ()
Sight Magnification 2.0x


Reload Time 2.6 seconds
Empty Reload Time 3.7 seconds
Equip Speed 16
Aiming Speed 14
Crosshair Size 30
Crosshair Spread Rate 300
Crosshair Recover Rate 20


Weapon Walk Speed 14 stud/s
Aiming Walk Speed 10.5 stud/s
Ammo Type 9x19mm
Round in Chamber One
Shot Suppression Range 30


The MP5SD is a suppressed version of the MP5. It is unlocked at Rank 60 or bought with credits(CR).

List of Optic Attachments
Optics Kills Required Or Buy With
Coyote Sight 380 Kills 580 CR
EOTech 552 85 Kills 285 CR
Acog Scope 430 Kills 630 CR
Reflex Sight 285 Kills 485 CR
Kobra Sight 330 Kills 530 CR
Vcog 6x Scope 455 Kills 655 CR
PKA-S 225 Kills 425 CR
PK-A 165 Kills 365 CR
EOTech XPS2 55 Kills 255 CR
The Credits (CR) will decrease everytime you get a kill.
List of Underbarrel Attachments
Underbarrel Kills Required Or Buy With
Angled Grip 115 Kills 315 CR
Vertical Grip 45 Kills 245 CR
Stubby Grip 355 Kills 555 CR
Folding Grip 265 Kills 465 CR
Laser 75 Kills 275 CR
The Credits (CR) will decrease everytime you get a kill.
List of Barrel Attachments
Barrel Kills Required Or Buy With
The Credits (CR) will decrease everytime you get a kill.
List of "Other" Attachments
Other Accessories Kills Required Or Buy it with
Laser 20 Kills 220 Kills
Green Laser 110 Kills 310 CR
Canted Delta Sight 405 Kills 605 CR
Canted Iron Sight 310 Kills 510 CR
Ballistics Tracker 1500 Kills 1700 CR
The Credits (CR) will decrease everytime you get a kill.


Heckler & Koch HK MP5SD is an integrally suppressed variant of the MP5, the suppressor itself is divided into two stages; the initial segment surrounding the ported barrel serves as an expansion chamber for the propellant gases, reducing gas pressure to slow down the projectile. The decompression stage occupies the remaining length of the suppressor tube and contains a stamped metal helix separator with several compartments which increase the gas' volume and decrease its temperature. Finally, it deflects the gases as they exit the muzzle, muffling the exit report. The bullet leaves the muzzle at subsonic velocity, so it doesn't generate a sonic shock wave in flight like other guns. As a result of reducing the barrel’s length and venting propellant gases into the suppressor, the bullet’s muzzle velocity dropped in the range of 16% to 26% (depending on the ammunition used) while maintaining the weapon’s simplicity and reliability. The weapon was designed to be used with standard supersonic ammunition with the suppressor on at all times.


The MP5SD has a built-in suppressor, as has been mentioned above. The suppressor drops the bullet velocity, although its damage statistics are the same as its sibling. It has lowest RoF of all the MP5 varaints with 700 RPM, lower than the MP5's 800 and MP5K's 900 RPM. However, this PDW has a higher average soft statistics than its sibling. Like the AS VAL, this weapon cannot equip any barrel attachments on it because of its integrated suppressor. It features 2 fire modes: semi-auto/full-auto.

The MP5SD suppressor is as effective as the regular suppressor (only enemies that stay under 25 studs can detect you on the mini-radar) without any damage and range penalty. It's maybe the greatest advantage of the MP5SD.

The integral suppressor decreases the muzzle velocity and makes the bullet drop faster, so its effectiveness at medium to long ranges is lower than the other MP5 variants. To make up for this, the developers given it the same amount of damage per shot as the other MP5s, despite having a suppressor. The lower rate of fire means the MP5SD has a longer time-to-kill than the MP5 variants and many players don't like this, as it can be outgunned by the other PDWs at close range. However, the lower ROF gives the player a longer sustained fire and helps the player to eliminate multiple targets in one magazine. The low ROF also saves the ammunition for the user, although the 9x19 Parabellum ammunition is quite easy to loot. The MP5SD performs best while playing a stealthy playstyle rather than an aggressive one, as this can easily be beaten by many other PDWs in close quarters. An alternative could be to attack from a distance, out of range of player minimaps while they aren't looking.

Pros and Cons


  • Has the same damage as the MP5 even though it's already suppressed.
  • Greater Hip Stability that it's counterpart, the MP5.
  • Very low recoil and good handing.


  • Being pre-suppressed no barrel attachments are available.
  • Low Damage at longer ranges.
  • It has the lowest DPS of all PDWs.


  • The suppressor is actually detachable in real life. However, the actual barrel is nearly as short as the MP5Ks barrel, making it realistically less effective without its suppressor.
  • The MP5SD in-game is the MP5SD2, as seen with its fixed stock and auto/semi fire modes.
  • The MP5SD actually shoots at 800 RPM in real life.[1]
List of Weapons
Primary Weapons Assault Rifles AK-12 - AN-94 - AS VAL - SCAR-L - AUG A1 - M16A4 - G36 - M16A3 - AUG A2 - FAMAS - AK47 - AUG A3 - L85A2 - Honey Badger - AK74 - AKM - M231
Personal Defensive Weapons (PDWs) MP5K - UMP45 - MP7 - P90 - MP5 - Colt SMG 635 - MP5SD - MP10 - MP5/10 - AUG A3 Para - Kriss Vector
Light Machine Guns (LMGs) M60 - AUG HBAR - MG36 - L86 LSW - RPK - SCAR-HAMR - RPK74
Sniper Rifles Intervention - Remington 700 - BFG 50 - Mosin Nagant - Railgun
Carbines M4 - G36C - M4A1 - L22 - SCAR-PDW - SR-3M
Designated Marksman Rifles (DMRs) MK-11 - SKS - Dragunov SVU - VSS Vintorez - SCAR-SSR
Battle rifles SCAR-H - AG-3
Shotguns KSG-12 - Remington 870
Secondary Weapons Pistol M9 - G17 - M1911 - DEAGLE 44
Machine Pistol G18 - M93R - TEC-9
Revolver MP412 REX
Other Serbu Shotgun - Obrez

Ad blocker interference detected!

Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.