Phantom Forces Wiki
(Fixing and standardizing page)
Tags: Visual edit apiedit
No edit summary
Tags: Visual edit apiedit
Line 53: Line 53:
 
|ShotSuppressionRange = None}}
 
|ShotSuppressionRange = None}}
   
The '''MP5K''' is a German [[:Category:Personal Defense Weapons|Personal Defense Weapon]]. The MP5K is unlocked at rank 0.
+
The '''MP5K''' is a German [[:Category:Personal Defense Weapons|Personal Defense Weapon]]. The MP5K is unlocked by default at rank 0.
   
 
== History ==
 
== History ==

Revision as of 01:02, 29 June 2017

Crane2
This article is under construction and is in an incomplete state.
Please excuse its informal appearance and insufficient info while it is being worked on by our editors. You can help! Remember to cite your sources when adding new information to pages about upcoming content.
MP5K
File:MP5KSlim.png
Overview
Weapon Type Primary Weapon
Weapon Class Personal Defense Weapon
Rank Prerequisites Rank 0
Damage 30 → 17
Range 35 max → 65 min
MP5Kgraph
Accuracy

   

Hip Accuracy

   

Sight Accuracy

   

Magazine Size 30, 31 with round in chamber
Ammo Reserve 120
Fire Modes Auto & Semi
Rate of Fire 900 RPM
Advanced
WEAPON BALLISTICS

TTK (Time to Kill) 0.2 s
Head & Body Multiplier
Hitbox
per bullet/pellet
Range
Max (35 studs) Min (65 studs)
(x1.40) Head 42 23.8
(x1.00) Torso 30 17
(x1.00) Limbs 30 17
Red color signifies a fatal hit.
Suppressed Stats
Suppressor/Bullet Attachment Suppressed Damage Suppressed Range
Suppressor Script error: No such module "DamageModifiers".Script error: No such module "DamageModifiers". Script error: No such module "DamageModifiers". max → Script error: No such module "DamageModifiers". min
R2 Suppressor Script error: No such module "DamageModifiers".Script error: No such module "DamageModifiers". Script error: No such module "DamageModifiers". max → Script error: No such module "DamageModifiers". min
ARS Suppressor Script error: No such module "DamageModifiers".Script error: No such module "DamageModifiers". Script error: No such module "DamageModifiers". max → Script error: No such module "DamageModifiers". min
PBS-1 Suppressor Script error: No such module "DamageModifiers".Script error: No such module "DamageModifiers". Script error: No such module "DamageModifiers". max → Script error: No such module "DamageModifiers". min
PBS-4 Suppressor Script error: No such module "DamageModifiers".Script error: No such module "DamageModifiers". Script error: No such module "DamageModifiers". max → Script error: No such module "DamageModifiers". min
Armor Piercing 30 -> 17 17.5 max -> 65 min
Hollow Point 36 -> 13.6 38.5 max -> 58.5 min
Muzzle Velocity 2000 studs/s
Penetration Depth 0.5 studs
Suppression 0.13 s

HIP ACCURACY 57

Min Camera Kick (1.00, -0.61, -0.31)
Max Camera Kick (1.20, -0.11, 0.30)
Min Recoil Displacement (-0.31, 0.40, 8.19)
Max Recoil Displacement (0.30, 0.50, 9.80)
Min Recoil Rotation (-0.50, 1.00, -0.31)
Max Recoil Rotation (0.89, 2.20, 0.30)
Hipfire Spread Factor 0.06
Hipfire Recovery Speed 12
Hipfire Spread Damping 0.80

SIGHT ACCURACY 27

Min Camera Kick (0.89, -0.50, -0.31)
Max Camera Kick (1.60, 0.30, 0.30)
Min Recoil Displacement (-0.11, 0.60, 6.19)
Weapon Shot Displacement (0.10, 0.89, 7.80)
Min Recoil Rotation (0.50, -0.21, -0.50)
Max Recoil Rotation (0.89, 0.40, 0.50)
Sight Magnification 1.8x

ACCURACY 27

Hipfire Camera Recovery Speed 15
Sight Camera Recovery Speed 22
Weapon Recovery Speed 21
Weapon Recoil Damping 0.75
Hip Choke {{{HipChoke}}}
Aim Choke {{{AimChoke}}}

WEAPON HANDLING

Reload Time 2.6 seconds
Empty Reload Time 3.7 seconds
Equip Speed 16
Aiming Speed 18
Crosshair Size 25
Crosshair Spread Rate 300
Crosshair Recover Rate 25

MISCELLANEOUS

Weapon Walk Speed 14 stud/s
Aiming Walk Speed 10.5 stud/s
Ammo Type 9x19mm
Round in Chamber Template:Weapon/Chamber
Shot Suppression Range None


The MP5K is a German Personal Defense Weapon. The MP5K is unlocked by default at rank 0.

History

The MP5K (Maschinenpistole 5 kurz, literally: short machine pistol 5) is a shortened variant of the MP5, manufactured by Heckler & Koch. Due to a less massive bolt, the MP5K has a higher rate of fire than its long-barreled cousin. The MP5K also has a built-in vertical foregrip which replaced the handguard, but no shoulder stock. The MP5K was first developed in 1976. In 1999, Heckler & Koch developed the UMP as a cheaper and lighter successor, although both weapons are still popular on the market today, due to their price and quality.[1][2]

In-Game

General Information

The MP5K is the first PDW unlocked. Like all Personal Defense Weapons, this weapon is only available to the Scout Class. The MP5K has a very high rate of fire, tying with the P90 as the 3rd fastest firing PDW (behind the MP7 and Colt SMG). Like the majority of PDWs, the MP5K has high mobility and higher-than-average hip stability. The damage per shot provides decent stopping power for close range - it does around the same damage as an assault rifle at this range. However, the weapon quickly loses power at range, being a six-hit-kill beyond 65 studs. Being a PDW, the MP5K is most effective at Close Quarters Combat, although it can deal a decent amount of damage at a moderate distance with the correct attachments.

Usage & Tactics

The MP5K can be treated like a CQC-oriented M4. New players can use this weapon as an alternative to the aforementioned carbine - some may find it more easy to use thanks to its low, easily managed recoil, fast RoF, and having a full auto mode in place of burst-fire. Like the M4, the ammunition for the MP5K is plentiful and found with many different PDWs as well as several sidearms.

Like most Personal Defense Weapons, the MP5K is a good choice for short-ranged firefights, being reasonably accurate both when hipfiring as well as aiming down sights. However, the MP5K is very weak at long ranges, due to its statistical range limits and low minimum damage. Even with the low recoil, it is suggested that you fire single shots or short bursts instead of holding down the trigger and trying to compensate for the recoil. In any event, one should not be seeking medium-to-long range engagements with this weapon.

Conclusion

The MP5K will introduce the player to the general playstyle of Personal Defense Weapons in Phantom Forces: close range, fast automatic fire that has the capability to kill several enemies at once, but strictly limited ammunition and poor performance at range. Though some Personal Defense Weapons (such as the larger cousin of the MP5K, the MP5) will play differently, the MP5K is a good gun to introduce the player to using this class of weapon.

Pros and Cons

Pros:

  • High RoF and DPS at short ranges
  • Good mobility
  • Common cartridge makes replenishing ammunition easy
  • Very strong in close quarters

Cons:

  • Burns through magazines quickly
  • Low minimum damage makes weapon almost completely ineffective at range
  • Very short range, comparable to that of a pistol

Gallery

RobloxScreenShot02252017 170247680

MP5K-1MP5K-2

Trivia

  • This gun was buffed to 800 RPM from 600 RPM in an earlier patch. It was recently increased to its real life RoF of 900 RPM in the February 9th update, which also added the MP5 and MP5SD.
  • Before, when a underbarrel attachment was added, it would be attached to the side of the gun like the MP7, instead of replacing the default grip. This, however, was fixed, and now any underbarrel attachment will properly replace it.
  • The bullets in-game once shot out of the gas piston above the barrel. However. In the February 9th update, the model of the MP5K was remade and the bug was fixed.
  • The MP5K is the smallest Personal Defense Weapon, being barely larger than a handgun.

References

  1. [1]Wikipedia - HK MP5
  2. [2]Guns Wikia - HK MP5
Weaponry
Primary Weapons

Assault Rifles

AK12 - AN-94 - AS VAL - SCAR-L - AUG A1 - M16A4 - G36
M16A1 - M16A3 - AUG A2 - K2 - FAMAS F1 - AK47 - AUG A3 - L85A2
HK416 - AK74 - AKM - AK103 - TAR-21 - StG-44 - M231
Type 88 - C7A2 - G11K2 - Type 20

Personal Defense Weapons

MP5K - UMP45 - G36C - MP7 - MAC10 - P90 - Colt MARS - MP5
Colt SMG 633 - L2A3 - MP5SD - MP10 - MP5/10 - Uzi - M3A1
AUG A3 Para - K7 - AKS74U - PPSh-41 - FAL Para Shorty
PP-19 Bizon - Kriss Vector - MP40 - X95 SMG - Tommy Gun
RAMA 1130 - BWC-9

Light Machine Guns

Colt LMG - M60 - AUG HBAR - MG36 - RPK12 - L86 LSW - RPK
HK21 - HAMR IAR - RPK74 - MG3KWS - Stoner 96 - ChainSAW - MG42 - M1918A2

Sniper Rifles

Intervention - Model 700 - Dragunov SVU - AWS - BFG 50
AWM - TRG-42 - Mosin Nagant - K14 - Dragunov SVDS - Hecate II
M107 - Steyr Scout - WA2000 - NTW-20 - FT300 - M1903

Carbines

M4A1 - G36K - M4 - L22 - SCAR PDW - AKU12 - Groza-1
AK12C - Honey Badger - K1A - SR-3M - Groza-4 - MC51SD
FAL 50.63 Para - 1858 Carbine - AK105 - Jury - KAC SRR
Gyrojet Carbine - X95R - HK51B - C8A2 - OTs-126 - Can Cannon

Designated Marksman Rifles

MK11 - SKS - SL-8 - VSS Vintorez - MSG90 - Beowulf TCR
SA58 SPR - SCAR SSR - M21

Battle Rifles

Beowulf ECR - SCAR-H - AK12BR - G3A3 - AG-3 - HK417
Henry 45-70 - FAL 50.00 - M14 - HCAR

Shotguns

KSG-12 - Model 870 - DBV12 - KS-23M - Saiga-12
Stevens DB - AA-12 - SPAS-12 - DT11 - E-Gun - USAS-12

Secondary Weapons Pistols

M9 - M17 - G17 - M1911 - Desert Eagle L5 - GI M1 - Hardballer
Izhevsk PB - M45A1 - KG-99 - Five Seven - ZIP 22 - Makarov PM - AM III Grizzly - GB-22 - Desert Eagle XIX - Gyrojet Mark I - GSP - G21 - G23
G40 - G50 - M2011 - AF2011-A1 - Alien

Machine Pistols

G18 - 93R - TEC-9 - Micro Uzi - Škorpion vz. 61 - MP1911
Arm Pistol - ASMI - PP-2000

Revolvers

MP412 REX - Mateba 6 - 1858 New Army - Redhawk 44
Judge - Executioner

Other

Serbu Shotgun - SFG 50 - M79 Thumper - Sawed Off
Saiga-12U - Obrez - Coilgun - SASS 308

Featured Article