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L22
L22Slim
Overview
Weapon Type Primary Weapon
Weapon Class Carbine
Rank Prerequisites Rank 28
Damage 35 -> 19
Range 40 max -> 90 min
L22graph
Accuracy

   

Hip Accuracy

   

Sight Accuracy

   

Magazine Size 30, 31 with round in chamber
Ammo Reserve 120
Fire Modes Auto & Semi
Rate of Fire 775 RPM
Advanced
WEAPON BALLISTICS

TTK (Time to Kill) 0.15 s
Head & Body Multiplier
Hitbox Range
Max (40 studs) Min (90 studs)
(x1.4) Head 49 26.6
(x1) Torso 35 19
(x1) Arms and Legs 35 19
Red color signifies a fatal hit. And all damage value are rounded down.
Note: The damage value in-game is rounded down, example: 99.9 damage is counted as 99 damage and not 100 damage.
Suppressed Stats
Suppressor Suppressed Damage Suppressed Range
ARS Suppressor 35 -> 17.1 40 max -> 81 min
R2 Suppressor 33.25 -> 18.05 38 max -> 85.5 min
PBS-4 Suppressor 32.2 -> 18.62 38 max -> 90 min
PBS-1 Suppressor 35 -> 17.48 38 max -> 76.5 min
Suppressor 31.5 -> 19 36 max -> 90 min
Muzzle Velocity 2000 studs/s
Penetration Depth 0.5 studs
Suppression 0.5

ACCURACY 26

Hipfire Camera Recovery Speed 17
Sight Camera Recovery Speed 25
Weapon Recovery Speed 17
Weapon Recoil Damping 0.7

HIP ACCURACY 69

Min Camera Kick 1.60, -0.31, -0.21
Max Camera Kick 1.70, 0.30, 0.20
Min Recoil Displacement -0.50, 0.60, 4.19
Max Recoil Displacement 0.80, 1.10, 5.30
Min Recoil Rotation -0.21, 0.30, -0.50
Max Recoil Rotation 1.39, 0.80, 0.50
Hipfire Spread Factor 0.07
Hipfire Recovery Speed 15
Hipfire Spread Damping 0.75

SIGHT ACCURACY 28

Min Camera Kick 2.20, -0.31, -0.50
Max Camera Kick 2.70, 0.40, 0.50
Min Recoil Displacement -0.11, 0.00, 2.20
Weapon Shot Displacement 0.10, 0.20, 3.79
Min Recoil Rotation 0.10, -0.25, -0.50
Max Recoil Rotation 0.50, 0.25, 0.50
Sight Magnification 1.8x

WEAPON HANDLING

Reload Time 2.5 seconds
Empty Reload Time 3.5 seconds
Equip Speed 12
Aiming Speed 15
Crosshair Size 30
Crosshair Spread Rate 400
Crosshair Recover Rate 20

MISCELLANEOUS

Weapon Walk Speed 14 stud/s
Aiming Walk Speed 8.4 stud/s
Ammo Type 5.56x45mm NATO
Round in Chamber One
Shot Suppression Range None


 


The L22 is a British Carbine variant of the L85A2 Assault Rifle. The L22 is unlocked at Rank 28 or can be purchased with credits (CR).

History

The L22 is part of the SA80 (Small Arm for the 1980s[1]) series of weapons. There have been three attempts at a carbine version of the family, the first was in 1989 (longer barrel). The second attempt, which was in 1994, used the standard L86 LSW handguard and a 17.4-inch barrel (length overall 709 mm, barrel length 442 mm). The third attempt (2003–2004) is also the only one to officially be adopted - the L22. This resembles the 1989 model but has all the necessary A2 upgrades, with a 318 mm (12.5 in) barrel and an overall length of 585 mm. Around 1,500 were "manufactured" from surplus LSW receivers, with more built due to increased demand. Because of the shortened barrel, the L22 is less accurate and weaker than its cousins, especially at long ranges. Because there is no hand guard, these guns are outfitted with a vertical front grip. Initially issued to tank and armoured vehicle crews for emergency action out of the vehicle, the L22 has been seen in the hands of the Royal Marines Fleet Protection Group and pilots of all three services due to the compact size.[2]

In-Game

General Information

The L22 is a very CQB focused carbine, dealing 35 maximum and 19 minimum damage with the ability to three-hit kill at up to 45 studs. Its relatively high RoF, combined with its three-shot kill capabilities at close range, give it an exceptionally low TTK in CQB. Additionally, the L22 has very good hipfire accuracy and stability, further increasing its usability at short distances. However, the L22 cannot equip a grip attachment (other than laser and Green laser), reducing its effectiveness and controllability at longer ranges.  

Usage & Tactics

With its high DPS at close range and hipfire accuracy, the L22 is extremely good at close-range and point-blank combat. On maps with point-blank combat and cluttered environments such as Metro, Mall Construction, and Warehoues, the L22 can easily kill multiple players quickly and efficiently. Its hipfire stability makes it an excellent weapon for reacting quickly to enemies when rounding corners or travelling up or down stairs. Low-magnification sights are recommended when using the L22 due to its effectiveness as a CQB weapon. Additionally, the L22 is both a carbine and a 5.56x45mm NATO weapon, allowing it to pick up ammo from a large range of dropped guns. 

However, at longer ranges its effectiveness quickly decreases due to its low minimum damage and inability to equip a grip. When using the L22 at longer ranges, it is often more effective to get closer to the enemy than to attempt to fire at longer ranges. Because grips cannot be attached to the L22, almost all recoil reduction is dependent on the barrel attachment - making a compensator or muzzle brake much more important than with other primaries. This makes the L22's recoil much less controllable when aiming 

Conclusion

The L22 is a highly-effective CQB gun with a low TTK and good hipfire stability. However, it performs poorly at medium/long range, with a high damage dropoff and low aim controllability. 

Pros & Cons

Pros:

  • Decent RoF
  • 3-shot kill in CQC
  • Very high hipfire stability and accuracy
  • Low TTK

Cons:

  • Can only accept laser in underbarrel attachment slot
  • High aimed recoil
  • Very low damage at longer ranges
  • Damage dropoff doubles STK at extreme range

Trivia

  • This is the first primary weapon to have a laser as its only underbarrel attachment option.
  • Currently, this weapon has the highest base Hip Stability statistic in the carbine class.
  • This article became Article of the Month on December 2015.
  • Unlike the rest of the SA80 family, there was never a L22A1 - only an A2 version.
  • All the barrel attachments for this weapon actually float in front of the barrel.

Gallery

References

  1. http://www.imfdb.org/wiki/Enfield_L85_rifle_series
  2. [1]Wikipedia - SA80
Weapons
Primary Weapons Assault Rifles AK-12 - AN-94 - AS VAL - SCAR-L - AUG A1 - M16A4 - G36 - M16A3 - AUG A2 - FAMAS - AK47 - AUG A3 - L85A2 - Honey Badger - AK74 - AKM - M231
Personal Defense Weapons MP5K - UMP45 - MP7 - MAC-10 - P90 - MP5 - Colt SMG 635 - MP5SD - MP10 - MP5/10 - AUG A3 Para - Kriss Vector
Light Machine Guns M60 - Colt LMG - AUG HBAR - MG36 - L86 LSW - RPK - SCAR-HAMR - RPK-74
Sniper Rifles Intervention - Remington 700 - AWS - BFG 50 - Mosin Nagant - L115A3 - Railgun
Carbines M4 - G36C - M4A1 - L22 - SCAR-PDW - SR-3M
Designated Marksman Rifles MK-11 - SKS - Dragunov SVU - VSS Vintorez - SCAR-SSR
Battle Rifles SCAR-H - AG-3 - Henry 45-70
Shotguns KSG-12 - Remington 870 - KS-23M
Secondary Weapons Pistols M9 - G17 - M1911 - DEAGLE 44
Machine Pistols G18 - M93R - TEC-9
Revolvers MP412 REX
Other Serbu Shotgun - Obrez - SFG 50

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