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L22
L22Slim
Overview
Weapon Type Primary Weapon
Weapon Class Carbine
Rank Prerequisites Rank 28
Damage 31 -> 19
Range 50 max -> 90 min
L22graph
Accuracy

   

Hip Accuracy

   

Sight Accuracy

   

Magazine Size 30, 31 with round in chamber
Ammo Reserve 120
Fire Modes Auto & Semi
Rate of Fire 775 RPM
Advanced
WEAPON BALLISTICS

TTK (Time to Kill) 0.15 s
Head & Body Multiplier
Hitbox Range
Max (50 studs) Min (90 studs)
(x1.4) Head 43.4 26.6
(x1) Torso 31 19
(x1) Arms and Legs 31 19
Red color signifies a fatal hit. And all damage value are rounded down.
Note: The damage value in-game is rounded down, example: 99.9 damage is counted as 99 damage and not 100 damage.
Suppressed Stats
Suppressor Suppressed Damage Suppressed Range
ARS Suppressor 31 -> 18.05 45 max -> 76.5 min
R2 Suppressor 31 -> 17.1 42.5 max -> 72 min
PBS-4 Suppressor 31 -> 17.1 45 max -> 76.5 min
PBS-1 Suppressor 31 -> 17.67 45 max -> 81 min
Suppressor 31 -> 16.15 47.5 max -> 81 min
Muzzle Velocity 2000 studs/s
Penetration Depth 0.5 studs
Suppression 0.5

ACCURACY 26

Hipfire Camera Recovery Speed 17
Sight Camera Recovery Speed 25
Weapon Recovery Speed 17
Weapon Recoil Damping 0.7

HIP ACCURACY 69

Min Camera Kick (1.60, -0.31, -0.21)
Max Camera Kick (1.70, 0.30, 0.20)
Min Recoil Displacement (-0.50, 0.60, 4.19)
Max Recoil Displacement (0.80, 1.10, 5.30)
Min Recoil Rotation (-0.21, 0.30, -0.50)
Max Recoil Rotation (1.39, 0.80, 0.50)
Hipfire Spread Factor 0.07
Hipfire Recovery Speed 15
Hipfire Spread Damping 0.75

SIGHT ACCURACY 28

Min Camera Kick (2.20, -0.31, -0.50)
Max Camera Kick (2.70, 0.40, 0.50)
Min Recoil Displacement (-0.11, 0.00, 4.19)
Weapon Shot Displacement (0.10, 0.20, 5.80)
Min Recoil Rotation (0.10, -0.25, -0.50)
Max Recoil Rotation (0.50, 0.25, 0.50)
Sight Magnification 1.8x

WEAPON HANDLING

Reload Time 2.5 seconds
Empty Reload Time 3.5 seconds
Equip Speed 12
Aiming Speed 15
Crosshair Size 30
Crosshair Spread Rate 400
Crosshair Recover Rate 20

MISCELLANEOUS

Weapon Walk Speed 14 stud/s
Aiming Walk Speed 8.4 stud/s
Ammo Type 5.56x45mm NATO
Round in Chamber One
Shot Suppression Range None


 

The L22 is a British Carbine. The L22 is unlocked at Rank 28, or can be purchased with credits (CR).

History

The L22 is part of the SA80 series of rifles, or the Small Arms of the 1980s group of British weapons. There have been three attempts at a carbine version of the family, the first was in 1989 (longer barrel). The second attempt, which was in 1994, used the standard L86 LSW handguard and a 17.4-inch barrel (length overall 709 mm, barrel length 442 mm). The third attempt (2003–2004) is also the only one to officially be adopted - the L22. This resembles the 1989 model but has all the necessary A2 upgrades, it has a 318 mm (12.5 in) barrel and an overall length of 585 mm. Around 1,500 were "manufactured" from surplus L LSDs, with more built due to increased demand. Because of the shortened barrel, it's less accurate and weaker than its cousins, especially at long ranges. Because there is no hand guard, these guns are outfitted with a vertical front grip(exists in the A1 and A2 variants). Initially issued to tank and armored vehicle crews for emergency action out of vehicle, the L22 has been seen in the hands of the Royal Marines Fleet Protection Group and pilots of all three services due to the compact size.[1]

In-Game

The L22 is best used at close to mid ranges to effectively utilize its high rate of fire and manage its extremely strong recoil and make use of its extremely high hipfire stability. Low accuracy prevents this weapon from being effective at longer ranges. It is the only primary weapon which can't attach a different grip attachment. Since the L22 has no options in the under barrel department to improve its Aim Stability or Accuracy stats, one should always have the laser, which is the only option available in the under barrel attachments section for the L22 carbine.

Pros and Cons

Pros:

  • Decent rate of fire.
  • Very high Hip-fire stability and accuracy, meaning CQC with the this carbine is good.
  • Very short gun which helps a lot in close quarters.

Cons:

  • No Underbarrel attachment, Execpt the Laser,though Muzzle Brake can manage the recoil.
  • Vertical Recoil without Barrel attachments is quite high.
  • Low damage at longer ranges

Trivia

  • This is the first primary weapon to have a laser as its only underbarrel attachment option.
  • Currently, this weapon has the highest Hip Stability statistic in the Carbine Class, and probably the entire game (with no attachments).
  • This article became Article of the Month on December 2015.
  • Unlike the rest of the SA80 family, there was never a L22A1 version, only an A2 version.
  • All the barrel attachments float in front of the barrel.

Gallery

Reference

  1. [1]Wikipedia - SA80
Weapons
Primary Weapons Assault Rifles AK-12 - AN-94 - AS VAL - SCAR-L - AUG A1 - M16A4 - G36 - M16A3 - AUG A2 - FAMAS - AK47 - AUG A3 - L85A2 - Honey Badger - AK74 - AKM - M231
Personal Defense Weapons MP5K - UMP45 - MP7 - P90 - MP5 - Colt SMG 635 - MP5SD - MP10 - MP5/10 - AUG A3 Para - Kriss Vector
Light Machine Guns M60 - AUG HBAR - MG36 - L86 LSW - RPK - SCAR-HAMR - RPK-74
Sniper Rifles Intervention - Remington 700 - BFG 50 - Mosin Nagant - Railgun
Carbines M4 - G36C - M4A1 - L22 - SCAR-PDW - SR-3M
Designated Marksman Rifles MK-11 - SKS - Dragunov SVU - VSS Vintorez - SCAR-SSR
Battle Rifles SCAR-H - AG-3
Shotguns KSG-12 - Remington 870
Secondary Weapons Pistols M9 - G17 - M1911 - DEAGLE 44
Machine Pistols G18 - M93R - TEC-9
Revolvers MP412 REX
Other Serbu Shotgun - Obrez

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