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Henry 45-70
Henry 45-70
Overview
Weapon Type Primary Weapon
Weapon Class Battle Rifle
Rank Prerequisites Rank 96
Damage 65 -> 45
Range 80 max -> 120 min
Henry 45-70graph
Accuracy

   

Hip Accuracy

   

Sight Accuracy

   

Magazine Size 5
Ammo Reserve 50
Fire Modes Semi
Rate of Fire 100 RPM
Advanced
WEAPON BALLISTICS

TTK (Time to Kill) 0.00s
Head & Body Multiplier
Hitbox Range
Max (80 studs) Min (120 studs)
(x2.4) Head 156 108
(x1.4) Torso 91 63
(x1) Arms and Legs 65 45
Red color signifies a fatal hit. And all damage value are rounded down.
Note: The damage value in-game is rounded down, example: 99.9 damage is counted as 99 damage and not 100 damage.
Suppressed Stats
Suppressor Suppressed Damage Suppressed Range
ARS Suppressor 65 -> 40.5 80 max -> 108 min
R2 Suppressor 61.75 -> 42.75 76 max -> 114 min
PBS-4 Suppressor 59.8 -> 44.1 76 max -> 120 min
PBS-1 Suppressor 65 -> 41.4 76 max -> 102 min
Suppressor 58.5 -> 45 72 max -> 120 min
Muzzle Velocity 1800 studs/s
Penetration Depth 2.0 studs
Suppression 2.5

ACCURACY 28

Hipfire Camera Recovery Speed 10
Sight Camera Recovery Speed 10
Weapon Recovery Speed 8
Weapon Recoil Damping 1

HIP ACCURACY 25

Min Camera Kick 5.00, -1.61, -0.31
Max Camera Kick 5.19, -1.11, 0.30
Min Recoil Displacement 0.10, 0.80, 12.19
Max Recoil Displacement 0.40, 1.10, 12.80
Min Recoil Rotation 6.19, -1.00, -0.31
Max Recoil Rotation 7.09, 0.20, 0.30
Hipfire Spread Factor 0.07
Hipfire Recovery Speed 8
Hipfire Spread Damping 0.80

SIGHT ACCURACY 10

Min Camera Kick 4.30, -0.50, -0.50
Max Camera Kick 4.69, -0.90, 0.50
Min Recoil Displacement -0.11, 0.69, 7.19
Weapon Shot Displacement 0.10, 1.60, 7.80
Min Recoil Rotation 2.20, -0.50, -0.81
Max Recoil Rotation 3.40, -0.21, -0.50
Sight Magnification 2.5x

WEAPON HANDLING

Reload Time 3.7 seconds
Empty Reload Time 9.4 seconds
Equip Speed 12
Aiming Speed 15
Crosshair Size 40
Crosshair Spread Rate 800
Crosshair Recover Rate 10

MISCELLANEOUS

Weapon Walk Speed 14 stud/s
Aiming Walk Speed 8.4 stud/s
Ammo Type .45-70
Round in Chamber One
Shot Suppression Range None


 


The Henry .45-70 is a lever-action battle rifle. The Henry .45-70 is unlocked at rank 96 or with credits (CR).

History

The Henry .45-70 is based on the Henry All-Weather rifle, which in turn is based on the original 1860 Henry.

While there isn't much history behind the former weapon, only being produced since 2016, there is a load of history behind its basic design and the cartridge fired.

The 1860 Henry, the original design this gun replicates, was one of the very first repeating rifles considered practical, and was for all intents and purposes ahead of its time. However, there were plenty of glaring issues with the gun, including the lack of handguard and the opening underneath the tube magazine, which allowed dirt to get in. This was rectified by the "Yellow Boy" 1866 model, using a loading gate instead, and forfeiting a paddle for reloading, in favor of placing a handguard. The 2016 Henry All-Weather design was closer to the original, only there was an entire tube otherwise disconnected from the weapon, to load bullets through a gate instead.

In spite of its obvious advantages in fire rate over bolt actions, lever actions have never seen standard-issue use, mainly due to ergonomics. A lever requires being worked vertically at the bottom, which would interfere with a soldier's prone stance, whereas a bolt-action's operating procedure is mainly a horizontal one, with the few vertical operations being done above the original position.

As for the .45-70 it fires, it was first introduced in the 1873 Trapdoor Springfield rifle. The concept first introduced in 1865, mere months after the Appomattox Court House surrender. There were two versions of the .45-70 cartridge, the .45-70-405 and the .45-70-500. The designation reads as the following; the first number is the caliber. The second number, in grains, is the amount of black powder loaded. The third number is the weight of the bullet, also in grains. The former cartridge was the first introduced, and the latter introduced a heavier bullet in the attempt to improve its trajectory while increasing stopping power through a heavier projectile.

The cartridge then became obsolete little more than a decade after it was introduced with the invention of smokeless powder, producing higher velocities and less smoke and fouling.

While the U.S. military ditched the .45-70 after a couple of decades, the cartridge remained popular and still is to this day with hunters. While its comparatively poor ballistics have been noted, especially when compared to the likes of .308 Winchester and .30-06, its heavy bullet makes it practical as a 'brush hunting' cartridge; a cartridge able to punch through thick foliage and still hit its target.

In-Game

General Information

The Henry .45-70 is a unique lever-action battle rifle. It has incredibly high damage for a non-sniper rifle weapon. As compensation for its high RoF and 1-shot kill capability, the Henry .45-70 has incredibly poor muzzle velocity and therefore poor bullet drop.

The magazine capacity of the Henry .45-70 is identical to that of the Mosin-Nagant, holding 5 rounds. However, unlike the Mosin, the Henry Rifle's magazine must be reloaded one cartridge at a time, making reloads from an empty magazine take a very long time.

Usage/Tactics

The Henry .45-70 can either be used as a mid-range alternative to shotguns or as a DMR of sorts. Similarly to shotguns, the Henry .45-70 must be reloaded one cartridge at a time, so players should time their reloads carefully to avoid being killed while they are vulnerable.

The muzzle velocity of the Henry .45-70 means that shots at longer ranges must be heavily compensated for. Ballistics Tracker is highly recommended as an aid to assist with bullet drop compensation. Using high-magnification sights such as VCOG 6x or M145 is also highly recommended, since the increased zoom means less visible bullet drop compensation. Using suppressors can range from clearly detrimental to surprisingly practical, depending on the suppressor. When suppressed with a regular suppressor, the long range damage is unaffected, and the velocity is decreased to 1,700 studs/s, only 100 less than its original velocity. When suppressed and compared to another suppressed sniper rifle, the Henry may even be flat out better to use when suppressed.

Summary/Conclusion

Overall, the Henry .45-70 functions as a unique alternative to the sniper rifles. Its high rate of fire allows it to perform well at CQB, and its high damage and resulting 1-shot kill capability allow it to snipe opponents from afar.

Pros and Cons

Pros:

  • Lethal headshot at any range
  • Almost double the fire rate of the Mosin Nagant
  • Very nice, clear iron sights
  • Has a chest multiplier which makes it a 2-shot at ranges if the user gets a bullet on the chest

Cons:

  • Has very bad muzzle velocity, bullet drop will need to be highly compensated for
  • Lengthy reload time, especially when empty
  • Has no round in the chamber

Trivia

  • This gun fires the oldest cartridge in the game, the .45-70, which was first adopted in 1873 for the M1873 Trapdoor Springfield.
  • This is the only non-sniper primary that can one-hit headshot at any range.
  • This is the first lever-action rifle in the game.
  • The variant you see in game is the Henry 45-70 All Weather variant as seen with the black and silver color scheme
  • This is also the first per-bullet reload weapon that has an animation before and after reloading; by pulling out and pushing in the magazine tube respectively.
  • Its bad muzzle velocity was probably to balance this out with other sniper rifles, and reflect the (while powerful) poor ballistics of the .45-70 round in real life.
Weapons
Primary Weapons Assault Rifles AK-12 - AN-94 - AS VAL - SCAR-L - AUG A1 - M16A4 - G36 - M16A3 - AUG A2 - FAMAS - AK47 - AUG A3 - L85A2 - Honey Badger - AK74 - AKM - M231
Personal Defense Weapons MP5K - UMP45 - MP7 - MAC-10 [ADDED!] - P90 - MP5 - Colt SMG 635 - MP5SD - MP10 - MP5/10 - AUG A3 Para - Kriss Vector
Light Machine Guns M60 - Colt LMG [ADDED!] - AUG HBAR - MG36 - L86 LSW - RPK - SCAR-HAMR - RPK-74
Sniper Rifles Intervention - Remington 700 - AWS [ADDED!] - BFG 50 - Mosin Nagant - L115A3 [ADDED!] - Railgun
Carbines M4 - G36C - M4A1 - L22 - SCAR-PDW - SR-3M
Designated Marksman Rifles MK-11 - SKS - Dragunov SVU - VSS Vintorez - SCAR-SSR
Battle Rifles SCAR-H - AG-3 - Henry 45-70 [NEW!]
Shotguns KSG-12 - Remington 870 - KS-23M [NEW!]
Secondary Weapons Pistols M9 - G17 - M1911 - DEAGLE 44
Machine Pistols G18 - M93R - TEC-9
Revolvers MP412 REX
Other Serbu Shotgun - Obrez - SFG 50 [ADDED!]

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