Weapon Type Primary Weapon
Weapon Class Carbine
Rank Prerequisites Rank 42
Damage 33 -> 21
Range 50 max -> 120 min


Hip Accuracy


Sight Accuracy


Magazine Size 30, 31 with round in chamber
Ammo Reserve 120
Fire Modes Auto & Semi
Rate of Fire 700

TTK (Time to Kill) 0.17
Head & Body Multiplier
per bullet/pellet
Max (50 studs) Min (120 studs)
(x1.4) Head 46.2 29.4
(x1) Torso 33 21
(x1) Arms and Legs 33 21
Red color signifies a fatal hit. And all damage value in-game are rounded down. (e.g. 99.99 is counted as 99).
Suppressed Stats
Suppressor/Bullet Attachment Suppressed Damage Suppressed Range
ARS Suppressor 33 -> 18.9 50 max -> 108 min
R2 Suppressor 31.35 -> 19.95 47.5 max -> 114 min
PBS-1 Suppressor 31.35 -> 19.95 47.5 max -> 114 min
PBS-4 Suppressor 31.35 -> 19.95 47.5 max -> 114 min
Suppressor 29.7 -> 21 45 max -> 120 min
Armor Piercing 33 -> 17.5 50 max -> 0 min
Hollow Point 27.5 -> 25.2 50 max -> 120 min
Muzzle Velocity 1800 stud/s
Penetration Depth 1.5 studs
Suppression 0.5


Hipfire Camera Recovery Speed 18
Sight Camera Recovery Speed 22
Weapon Recovery Speed 25
Weapon Recoil Damping 0.75


Min Camera Kick (1.60, -0.31, -0.21)
Max Camera Kick (1.70, 0.30, 0.20)
Min Recoil Displacement (-0.50, 0.60, 4.19)
Max Recoil Displacement (0.80, 1.10, 5.30)
Min Recoil Rotation (-0.21, 0.30, -0.50)
Max Recoil Rotation (1.39, 0.80, 0.50)
Hipfire Spread Factor 0.10
Hipfire Recovery Speed 9
Hipfire Spread Damping 0.85


Min Camera Kick (2.20, -0.22, -0.50)
Max Camera Kick (2.70, 0.14, 0.50)
Min Recoil Displacement (-0.11, 0.00, 2.20)
Weapon Shot Displacement (0.10, 0.20, 3.79)
Min Recoil Rotation (0.10, -0.25, -0.50)
Max Recoil Rotation (0.50, 0.25, 0.50)
Sight Magnification 2.5x


Reload Time 2.5 seconds seconds
Empty Reload Time 3.5 seconds seconds
Equip Speed 12
Aiming Speed 15
Crosshair Size 30
Crosshair Spread Rate 500
Crosshair Recover Rate 20


Weapon Walk Speed 14 stud/s
Aiming Walk Speed 8.4 stud/s
Ammo Type 7.62×39mm
Round in Chamber One
Shot Suppression Range None

List of Attachments

Optics Kills Required
Comp Aimpoint 130 Kills
Coyote Sight 380 Kills
EOTech 552 85 Kills
EOTech XPS2 55 Kills
Kobra Sight 320 Kills
M145 185 Kills
PK-A 165 Kills
PKA-S 225 Kills
VCOG 6x Scope 455 Kills
Z-Point 10 Kills

Underbarrel Kills Required
Laser 75 Kills
Green Laser 110 Kills
Flashlight 120 Kills

Barrel Kills Required
ARS Suppressor 150 Kills
Compensator 120 Kills
Muzzle Brake 175 Kills
R2 Suppressor 40 Kills
Flash Hider 100 Kills
PBS-4 Suppressor 245 Kills
PBS-1 Suppressor 205 Kills
Suppressor 30 Kills

Other Attachments Kills Required
Green Laser 110 Kills
Canted Delta Sight 405 Kills
Laser 20 Kills
Canted Iron Sights 310 Kills
Ballistics Tracker 1500 Kills
Hollow Point 2000 Kills
Armor Piercing 1000 Kills
Flashlight 365 Kills

The Groza-1 is a Russian Carbine. It is unlocked at Rank 42 or can be purchased with credits (CR).


The OTs-14-1A Bullpup Rifle-1 or Groza-1, is the variant of the OTs-14 rifle chambered in 7.62×39mm M43 Soviet. It uses the same magazines as the AK-47 and AKM Assault Rifles. Originally an experimental chambering, it was later adopted by the Army in 1998 for use by its Airborne, Combat Engineering, and Spetsnaz troops. It has more stopping power and range than the subsonic version and can use cheaper ammunition readily available from supplies.

The OTs-14-1A-01 is a Carbine variant of the weapon, that features a shorter barrel and a vertical foregrip. This is the variant seen in-game.


General Information

The Groza-1 has a below average Rate-of-Fire (RoF) for its class, at 700 RPM when compared to other carbines. It is capable of both fully automatic and semi-automatic fire.

While there is very little recoil whilst in sustained fire, there is a bump in the first-shot recoil that needs to be accounted for when using this gun at long distances.

Usage & Tactics

The Groza-1 is an excellent carbine to use at long range. The low recoil combined with a decent fire rate and above-average long range damage for a carbine make it a viable contender at range with most Assault Rifles and has an effective range that rivals even DMR's. However, when in Close-Quarters-Combat (CQC), the Groza-1 is on the weaker side, since it has a 4-Shot-Kill (4SK) at close range that isn't helped much by only having a decent fire rate.

The sights aren't the best and are generally cumbersome, so replacement with an optic of the player's choosing may be necessary. Lasers could also be of use to take advantage of the Groza-1's accurate hipfiring ability. As the recoil is already surprisingly tame for the cartridge it fires, recoil reducing attachments serve little more than to polish up the aesthetic.

However, use at long range in automatic often isn't the best idea for anyone looking to conserve their ammo. That, stacked with the fact that guns that share the Groza-1's ammo, whether by class or caliber, are fairly rare out in the battlefield, meaning that if a Groza-1 player runs out of ammo, they won't have many chances to pick more up.


The Groza-1 is a superb carbine that brings a unique edge in the carbines by dealing what is basically assault rifle damage at range along with extremely controllable recoil at a decent fire rate.

Pro & Cons


  • Integrated Vertical Grip.
  • Low horizontal recoil.
  • Good minimum damage - 5SK at long range.
  • Good reload speed.
  • Long damage drop-off.


  • Weakest 7.62x39mm firearm in the game.
  • Partial reloads cannot reliably be reload cancelled.
  • Besides carbines, only five other guns can be picked up from (AK-47, AKM, RPK, Honey Badger, and AK-12 BR).
  • Lower than average muzzle velocity of 1800 studs/s.
  • Slowest CQC TTK in-class.
  • Inability to attach underbarrel grips to the weapon.
  • Somewhat choppy, bouncy vertical recoil.


  • There is a bug that makes the Groza-1 unable to pick up ammunition from the SKS and RPK, which use the same cartridge.
  • The Groza-1 and the Groza-4 use the same reload animations and reload sound as the SA80 rifles.
  • This carbine is an antithesis to the AK-47 and AKM assault rifles. While the former two have high damage, high recoil, and low fire rate, the Groza-1 has low damage, low recoil, and a decent fire rate.
  • The Groza-1 in real life actually has a RoF of 750 RPM, not 700. This is likely due to balancing reasons but also to differentiate it from the G36C, which performs similarly.
Primary Weapons Assault Rifles AK-12 - AN-94 - AS VAL - SCAR-L - AUG A1 - M16A4 - G36 - M16A3 - AUG A2 FAMAS - AK47 - AUG A3 - L85A2 - AK74 - AKM - M231- AK103
Personal Defense Weapons MP5K - UMP45 - MP7 - MAC-10 - P90 - MP5 - Colt SMG 635 - L2A3
MP5SD - MP10 - MP5/10 - M3A1 - AUG A3 Para
PPSh-41 - Kriss Vector - MP40
Light Machine Guns Colt LMG - M60 - AUG HBAR - MG36 - RPK-12 - L86 LSW - RPK


Sniper Rifles Intervention - Remington 700 - AWS - BFG 50 - Mosin Nagant - L115A3
Hecate II
Carbines M4A1 - G36C - M4 - L22 - SCAR PDW - AKU-12 - Groza-1 - AK-12C
Honey Badger- SR-3M - Groza-4 - 1858 Carbine- AK105
Designated Marksman Rifles MK-11 - SKS - Dragunov SVU - VSS Vintorez - Beowulf TCR - SCAR-SSR - Dragunov SVDS
Battle Rifles Beowulf ECR-SCAR-H - AK12BR - AG-3 - Henry 45-70 - FAL 50.00 - G3
Shotguns KSG-12 - Remington 870 - DBV-12 - KS-23M - Saiga-12
Stevens DB - SPAS-12
Secondary Weapons Pistols M9 - Glock 17 - M1911 - Deagle 44 - M45A1
Machine Pistols Glock 18 - M93R - TEC-9 - MP1911
Revolvers MP412 REX - Mateba 6 - 1858 New Army
Other Serbu Shotgun - ZIP 22 - SFG 50 - Sawed Off - Obrez - Saiga-12U- PPK-12
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