|Weapon Type||Primary Weapon|
|Rank Prerequisites||Rank 42|
|Damage||33 -> 21|
|Range||50 max -> 120 min|
|Magazine Size||30, 31|
|Fire Modes||Auto & Semi|
|Rate of Fire||700|
The OTs-14-1A Bullpup Rifle-1 or Groza-1, is the variant of the OTs-14 rifle chambered in 7.62×39mm M43 Soviet. It uses the same magazines as the AK-47 and AKM Assault Rifles. Originally an experimental chambering, it was later adopted by the Army in 1998 for use by its Airborne, Combat Engineering, and Spetsnaz troops. It has more stopping power and range than the subsonic version and can use cheaper ammunition readily available from supplies.
The OTs-14-1A-01 is a Carbine variant of the weapon, that features a shorter barrel and a vertical foregrip. This is the variant seen in-game.
The Groza-1 has a below average Rate-of-Fire (RoF) for its class, at 700 RPM when compared to other carbines. It is capable of both fully automatic and semi-automatic fire.
While there is very little recoil whilst in sustained fire, there is a bump in the first-shot recoil that needs to be accounted for when using this gun at long distances.
Usage & Tactics
The Groza-1 is an excellent carbine to use at long range. The low recoil combined with a decent fire rate and above-average long range damage for a carbine make it a viable contender at range with most Assault Rifles and has an effective range that rivals even DMR's. However, when in Close-Quarters-Combat (CQC), the Groza-1 is on the weaker side, since it has a 4-Shot-Kill (4SK) at close range that isn't helped much by only having a decent fire rate.
The sights aren't the best and are generally cumbersome, so replacement with an optic of the player's choosing may be necessary. Lasers could also be of use to take advantage of the Groza-1's accurate hipfiring ability. As the recoil is already surprisingly tame for the cartridge it fires, recoil reducing attachments serve little more than to polish up the aesthetic.
However, use at long range in automatic often isn't the best idea for anyone looking to conserve their ammo. That, stacked with the fact that guns that share the Groza-1's ammo, whether by class or caliber, are fairly rare out in the battlefield, meaning that if a Groza-1 player runs out of ammo, they won't have many chances to pick more up.
The Groza-1 is a superb carbine that brings a unique edge in the carbines by dealing what is basically assault rifle damage at range along with extremely controllable recoil at a decent fire rate.
Pro & Cons
- Integrated Vertical Grip.
- Low horizontal recoil.
- Good minimum damage - 5SK at long range.
- Good reload speed.
- Long damage drop-off.
- Weakest 7.62x39mm firearm in the game.
- Partial reloads cannot reliably be reload cancelled.
- Besides carbines, only five other guns can be picked up from (AK-47, AKM, RPK, Honey Badger, and AK-12 BR).
- Lower than average muzzle velocity of 1800 studs/s.
- Slowest CQC TTK in-class.
- Inability to attach underbarrel grips to the weapon.
- Somewhat choppy, bouncy vertical recoil.
- There is a bug that makes the Groza-1 unable to pick up ammunition from the SKS and RPK, which use the same cartridge.
- The Groza-1 and the Groza-4 use the same reload animations and reload sound as the SA80 rifles.
- This carbine is an antithesis to the AK-47 and AKM assault rifles. While the former two have high damage, high recoil, and low fire rate, the Groza-1 has low damage, low recoil, and a decent fire rate.
- The Groza-1 in real life actually has a RoF of 750 RPM, not 700. This is likely due to balancing reasons but also to differentiate it from the G36C, which performs similarly.