Glock 17

G17 angled

G17 alpha

Weapon Type Secondary Weapon
Weapon Class Pistol
Rank Prerequisites Rank 0
Damage 34 -> 20
Range 40 max -> 90 min
Glock 17graph


Hip Accuracy


Sight Accuracy


Magazine Size 17, 18 with round in chamber
Ammo Reserve 102
Fire Modes Semi
Rate of Fire 780 RPM

TTK (Time to Kill) 0.077 s
Head & Body Multiplier
per bullet/pellet
Max (40 studs) Min (90 studs)
(x1.5) Head 51 30
(x1.1) Torso 37.4 22
(x1) Arms and Legs 34 20
Red color signifies a fatal hit. And all damage value in-game are rounded down. (e.g. 99.99 is counted as 99).
Suppressed Stats
Suppressor/Bullet Attachment Suppressed Damage Suppressed Range
R2 Suppressor 32.3 -> 19 38 max -> 85.5 min
Suppressor 30.6 -> 20 36 max -> 90 min
Armor Piercing 34 -> 16.66667 40 max -> 0 min
Hollow Point 28.33333 -> 24 40 max -> 90 min
Muzzle Velocity 1500 studs/s
Penetration Depth 0.5 studs
Suppression 0.2


Hipfire Camera Recovery Speed 15
Sight Camera Recovery Speed 18
Weapon Recovery Speed 25
Weapon Recoil Damping 0.55


Min Camera Kick (1.00, -0.61, -0.31)
Max Camera Kick (1.20, -0.11, 0.30)
Min Recoil Displacement (-0.50, 1.60, 5.19)
Max Recoil Displacement (0.80, 2.09, 7.80)
Min Recoil Rotation (6.19, -1.00, -0.31)
Max Recoil Rotation (8.30, 1.20, 0.30)
Hipfire Spread Factor 0.08
Hipfire Recovery Speed 9
Hipfire Spread Damping 0.70


Min Camera Kick (0.60, -0.11, -0.31)
Max Camera Kick (1.00, 0.10, 0.30)
Min Recoil Displacement (-0.11, 3.50, 7.19)
Weapon Shot Displacement (0.10, 3.70, 7.80)
Min Recoil Rotation (6.59, -0.81, -0.31)
Max Recoil Rotation (9.30, 1.20, 0.30)
Sight Magnification 2.0x


Reload Time 2.3 seconds
Empty Reload Time 2.6 seconds
Equip Speed 16
Aiming Speed 20
Crosshair Size 20
Crosshair Spread Rate 500
Crosshair Recover Rate 15


Weapon Walk Speed 15 stud/s
Aiming Walk Speed 8.4 stud/s
Ammo Type 9x19mm
Round in Chamber One
Shot Suppression Range None

List of Attachments

Optics Kills Required
Mini Sight 175 Kills
Delta Sight 70 Kills
Full Ring Sight 50 Kills
Half Ring Sight 90 Kills

Underbarrel Kills Required
Flashlight 0 Kills

Barrel Kills Required
Compensator 120 Kills
Muzzle Brake 175 Kills
R2 Suppressor 40 Kills
Flash Hider 100 Kills
Suppressor 30 Kills

Other Attachments Kills Required
Laser 20 Kills
Hollow Point 2000 Kills
Armor Piercing 1000 Kills

The Glock 17 is an Austrian Pistol. It is unlocked by default.


The Glock 17 is a safe action, semi automatic pistol designed and manufactured by Glock Ges.m.b.H. since 1982. It is chambered in the 9x19mm Parabellum round. The Glocks are a series of polymer-framed, short recoil-operated, locked breech semi-automatic pistols. Initially, there were doubts about its reliability due to its frame being mostly made of polymer two, a type of plastic. The Glock entered Austrian military and police service by 1982 after it was the top performer on a series of reliability and safety tests.[1] Since then, it has seen usage all over the world, becoming the standard 9x19mm pistol of countless law enforcement agencies.


General Information

The Glock 17 has good damage overall, sporting a three-shot-kill (3SK) up close, dropping to a 5SK at long range. It is also able to achieve a 2SK to the head up close. As with most pistols, it has a fairly short range, although it is not as bad as other secondaries. It has a very good magazine size, at 17+1 rounds, having the third highest magazine capacity of any secondary weapon, behind the G18 and the TEC-9. Its rate of fire (RoF) is relatively fast, at 780 RPM, which is on par with the M9. It also has good hipfire accuracy, as do most pistols, and boasts low recoil.

Usage & Tactics

The G17 is quite comparable to the M9 and occupy similar roles. Both have the same damage figures and RoF, but differ in other areas. The G17 has better recoil than the M9, kicking upwards less, making it easier to fire faster while remaining on target. Additionally, it has a slightly larger magazine capacity, making it better for tackling multiple foes at once. 

Although having damage figures similar to that of some assault rifles and carbines, it lacks the necessary traits to be useful at longer ranges. Its accuracy is poorer, it has much shorter range and lower muzzle velocity, which all limit its ability to engage at such distances. The G17 should not be used as a primary weapon, but rather as a traditional sidearm. 

The G17 is ideal in situations where a user is forced to switch weapons quickly. For example, when the user's primary weapon runs dry and more enemies are in close proximity to the player, or, when engaging an enemy but failing to kill them before needing to reload the primary weapon. The G17 allows the user to be able to defend themselves well in such scenarios. Another example is when a user is using a longer-ranged weapon, such as a sniper rifle or Designated Marksman Rifle, and must switch to a weapon better suited for close-quarters-combat (CQC). The G17 performs quite well in CQC, with its ability to quickly down opponents due to its high firerate and good damage.

Aiming for the head greatly improves G17's killing potential, given its 2SK to the head in close quarters, which puts it on par with the M1911 or M45A1 in this regard. However, these weapons can 2SK without the need for headshots and aiming for the head is not always viable, so it would depend on the user's needs for a sidearm.


The Glock 17 overall is a reliable pistol much like the M9. Its useful in situations where a user requires a sidearm they can quickly switch to and down a target, or one that's able to tackle multiple foes at once. However, it lacks the range and muzzle velocity of other sidearms to be capable at longer ranged engagements.

Pros & Cons


  • Largest magazine capacity in-class.
  • Low recoil.
  • Quick reload.
  • Unlocked by default.
  • High RoF.
  • Can equip the Glock Stock.


  • Poor accuracy when sprayed.
  • Low muzzle velocity.


  • The in-game model is a fourth generation Glock due to having an enlarged magazine release found on fourth genration pistols.
    • It also doesn't have an external safety like most guns do. Instead it has a trigger safety (which is why the trigger looks different than most triggers) and some internal safeties.
  • The G17 has the highest magazine capacity of the semi-automatic pistols.
  • As of 12/4/2015, in-game, the Glock 17 is now called simply G17.
  • The G17 once had a grey top and black bottom, which was replaced with a black top and yellow bottom.
  • The G17 was the first weapon that had a change in appearance before the Skins Update.
  • After the July 4th 2017 update, the G17 was added as a default secondary.
  • The 3.2.0 update allowed the G17 to use the alternate "gangster aim" by pressing T, along with the G18.
  • Prior to the 4th of July Update, when the G17 was unlocked at rank two, one could still equip it if under the rank unlock via a glitch, by spam clicking the G17 in the Weapon Loadout screen.


  1. [1] Wikipedia - Glock
Primary Weapons Assault Rifles AK-12 - AN-94 - AS VAL - SCAR-L - AUG A1 - M16A4 - G36 - M16A3 - AUG A2 FAMAS - AK47 - AUG A3 - L85A2 - AK74 - AKM - M231- AK103
Personal Defense Weapons MP5K - UMP45 - MP7 - MAC-10 - P90 - MP5 - Colt SMG 635 - L2A3
MP5SD - MP10 - MP5/10 - M3A1 - AUG A3 Para
PPSh-41 - Kriss Vector - MP40
Light Machine Guns Colt LMG - M60 - AUG HBAR - MG36 - RPK-12 - L86 LSW - RPK


Sniper Rifles Intervention - Remington 700 - AWS - BFG 50 - Mosin Nagant - L115A3
Hecate II
Carbines M4A1 - G36C - M4 - L22 - SCAR PDW - AKU-12 - Groza-1 - AK-12C
Honey Badger- SR-3M - Groza-4 - 1858 Carbine- AK105
Designated Marksman Rifles MK-11 - SKS - Dragunov SVU - VSS Vintorez - Beowulf TCR - SCAR-SSR - Dragunov SVDS
Battle Rifles Beowulf ECR-SCAR-H - AK12BR - AG-3 - Henry 45-70 - FAL 50.00 - G3
Shotguns KSG-12 - Remington 870 - DBV-12 - KS-23M - Saiga-12
Stevens DB - SPAS-12
Secondary Weapons Pistols M9 - Glock 17 - M1911 - Deagle 44 - M45A1
Machine Pistols Glock 18 - M93R - TEC-9 - MP1911
Revolvers MP412 REX - Mateba 6 - 1858 New Army
Other Serbu Shotgun - ZIP 22 - SFG 50 - Sawed Off - Obrez - Saiga-12U- PPK-12
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