G36C angled

G36C alpha

Weapon Type Primary Weapon
Weapon Class Carbine
Rank Prerequisites Rank 7
Damage 33 -> 20
Range 55 max -> 80 min


Hip Accuracy


Sight Accuracy


Magazine Size 30, 31 with round in chamber
Ammo Reserve 120
Fire Modes Auto & Semi
Rate of Fire 750 RPM

TTK (Time to Kill) 0.16 s
Head & Body Multiplier
per bullet/pellet
Max (55 studs) Min (80 studs)
(x1.4) Head 46.2 28
(x1) Torso 33 20
(x1) Arms and Legs 33 20
Red color signifies a fatal hit. And all damage value in-game are rounded down. (e.g. 99.99 is counted as 99).
Suppressed Stats
Suppressor/Bullet Attachment Suppressed Damage Suppressed Range
ARS Suppressor 33 -> 18 55 max -> 72 min
R2 Suppressor 31.35 -> 19 52.25 max -> 76 min
PBS-1 Suppressor 31.35 -> 19 52.25 max -> 76 min
PBS-4 Suppressor 31.35 -> 19 52.25 max -> 76 min
Suppressor 29.7 -> 20 49.5 max -> 80 min
Armor Piercing 33 -> 16.66667 55 max -> 0 min
Hollow Point 27.5 -> 24 55 max -> 80 min
Muzzle Velocity 2500 studs/s
Penetration Depth 1.0 studs
Suppression 0.7


Hipfire Camera Recovery Speed 18
Sight Camera Recovery Speed 16
Weapon Recovery Speed 22
Weapon Recoil Damping 0.8


Min Camera Kick (1.29, -0.61, -0.50)
Max Camera Kick (2.20, -0.11, 0.50)
Min Recoil Displacement (-0.31, 0.40, 8.19)
Max Recoil Displacement (0.30, 0.50, 9.80)
Min Recoil Rotation (-0.21, 0.30, -0.31)
Max Recoil Rotation (2.29, 2.20, 0.30)
Hipfire Spread Factor 0.05
Hipfire Recovery Speed 11
Hipfire Spread Damping 0.70


Min Camera Kick (0.80, -0.50, -0.31)
Max Camera Kick (1.29, 0.30, 0.30)
Min Recoil Displacement (-0.11, 0.69, 5.69)
Weapon Shot Displacement (0.10, 0.80, 7.80)
Min Recoil Rotation (0.20, 0.07, -0.31)
Max Recoil Rotation (1.00, 0.20, 0.30)
Sight Magnification 2.0x


Reload Time 2.5 seconds
Empty Reload Time 3.4 seconds
Equip Speed 12
Aiming Speed 18
Crosshair Size 30
Crosshair Spread Rate 400
Crosshair Recover Rate 20


Weapon Walk Speed 15 stud/s
Aiming Walk Speed 10.5 stud/s
Ammo Type 5.56x45mm NATO
Round in Chamber One
Shot Suppression Range None

List of Attachments

Optics Kills Required
C79 125 Kills
Comp Aimpoint 130 Kills
Coyote Sight 380 Kills
EOTech 552 85 Kills
EOTech XPS2 55 Kills
Kobra Sight 320 Kills
M145 185 Kills
PK-A 165 Kills
PKA-S 225 Kills
VCOG 6x Scope 455 Kills
Z-Point 10 Kills

Underbarrel Kills Required
Angled Grip 115 Kills
Vertical Grip 45 Kills
Folding Grip 265 Kills
Stubby Grip 355 Kills
Laser 75 Kills
Flashlight 0 Kills

Barrel Kills Required
ARS Suppressor 150 Kills
Compensator 120 Kills
Muzzle Brake 175 Kills
R2 Suppressor 40 Kills
Flash Hider 100 Kills
PBS-4 Suppressor 245 Kills
PBS-1 Suppressor 205 Kills
Suppressor 30 Kills

Other Attachments Kills Required
Green Laser 110 Kills
Canted Delta Sight 405 Kills
Laser 20 Kills
Canted Iron Sights 310 Kills
Ballistics Tracker 1500 Kills
Hollow Point 2000 Kills
Armor Piercing 1000 Kills

The G36C is a German Carbine variant of the G36. It is unlocked at Rank 7 or can be purchased with credits (CR).


The abbreviation 'C' after its name is actually Compact. Some people misconcept the term 'C' as "Commando" or "Carbine" although the term is trademarked by Colt Firearms. Produced by H&K since January 2001, the G36C is an even shorter variant of the G36K; being the subcarbine variant of the G36. The G36C has an incredibly short barrel of 9 inches, which resulted in some design changes. Such as the gas piston's operating rod, the handguard and the stock; all shortened for the sake of user's accessibility. The carry handle of the G36K and the G36 contains 1.5x zoom optic, eventually replaced by a simple Picatinny rail carrying handle. And the weapon has an average set of iron sights as default instead. These traits make the G36C a better weapon for CQC.[1]


General Information

The G36C is very similar to the full size G36 assault rifle, minus the default optic. It has fairly good accuracy and medium recoil per shot. Its damage and range are statistically better than the other Carbines and average in the Assault rifle category. However, the G36C is more mobile and maneuverable than most Assault Rifles, due to it being a carbine. The G36C has 2 fire modes: Semi-auto/Full-auto.

Its rate of fire is arguably very well balanced, being in the middle of the spectrum, and not being so high that the recoil becomes difficult to control, but it's not so low that it can't deliver a good amount of damage. At long range, with its minimum 20 damage, it can neutralize an enemy in just (barely) 5 shots, like most Assault Class weapons. This is its main advantage over the other carbines; it has the family's mobility but is a 5HKO at long range compared to the usual 6HKO for most of the other carbines.

Usage & Tactics

The G36C is closer to an assault rifle than a carbine. It's good at close to mid range combat. When using the G36C with the semi-auto fire mode, it is surprisingly effective at countering Marksman and Recon Class weapons which stray too close, just like its bigger cousin. Currently, it is the only Carbine which has this long range capacity. From 60 studs onwards, it drops to a 5 hit kill, which is lower than the other carbines. This means that around 60-ish to 70-ish studs range, an M4 or the L22 carbine will take less time to kill than you, so its best to avoid engaging them at that range. However, at 80 studs onwards, the G36C will be equal to the other carbines, and after 120 studs of range, it will beat every single carbine in minimum damage, save for the SR-3M.


The G36C is a very versatile weapon, ranging from tap-firing at longer ranges due to its 5 shot kill, and hip-firing in enclosed spaces. Modifying it with attachments, the G36C is able to fill most play styles.

Pros & Cons


  • Decent Rate of Fire - On par with ARs.
  • Has a bullet velocity of average ARs (2500 studs/s).
  • Low recoil - better than the G36 and MG36.
  • Good minimum damage.
  • Very user friendly play style.
  • Fast reload.
  • Good Time To Kill (TTK) compared to other carbines past 120 studs.


  • Sharp damage drop off.
  • Poor TTK compared to other carbines when it hits its 5HK range (~71 studs).


  • The G36C has been used in several movies and TV series along with the MP5, notably the Batman series (Batman Begins, etc.) and Doctor Who.
  • The G36K in the CTE was a carbine like the G36C, but was instead put in the Assault Rifle category.
    • This was possibly due to it being smaller than the G36, but much bigger than the G36C variant.


  1. [1] Wikipedia - HK G36
Primary Weapons Assault Rifles AK-12 - AN-94 - AS VAL - SCAR-L - AUG A1 - M16A4 - G36 - M16A3 - AUG A2 FAMAS - AK47 - AUG A3 - L85A2 - AK74 - AKM - M231- AK103
Personal Defense Weapons MP5K - UMP45 - MP7 - MAC-10 - P90 - MP5 - Colt SMG 635 - L2A3
MP5SD - MP10 - MP5/10 - M3A1 - AUG A3 Para
PPSh-41 - Kriss Vector - MP40
Light Machine Guns Colt LMG - M60 - AUG HBAR - MG36 - RPK-12 - L86 LSW - RPK


Sniper Rifles Intervention - Remington 700 - AWS - BFG 50 - Mosin Nagant - L115A3
Hecate II
Carbines M4A1 - G36C - M4 - L22 - SCAR PDW - AKU-12 - Groza-1 - AK-12C
Honey Badger- SR-3M - Groza-4 - 1858 Carbine- AK105
Designated Marksman Rifles MK-11 - SKS - Dragunov SVU - VSS Vintorez - Beowulf TCR - SCAR-SSR - Dragunov SVDS
Battle Rifles Beowulf ECR-SCAR-H - AK12BR - AG-3 - Henry 45-70 - FAL 50.00 - G3
Shotguns KSG-12 - Remington 870 - DBV-12 - KS-23M - Saiga-12
Stevens DB - SPAS-12
Secondary Weapons Pistols M9 - Glock 17 - M1911 - Deagle 44 - M45A1
Machine Pistols Glock 18 - M93R - TEC-9 - MP1911
Revolvers MP412 REX - Mateba 6 - 1858 New Army
Other Serbu Shotgun - ZIP 22 - SFG 50 - Sawed Off - Obrez - Saiga-12U- PPK-12
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