In Phantom Forces, all weapons have access to a number of different gun attachments, whether they are on barrels, under barrels or rail mounted. Every attachment has a different effect on the stats of the gun, allowing you to aim better, shoot further, or many more advantages to be found out. Each attachment has its own upsides and downsides. Below is a list of all currently available attachments in Phantom Forces.
Primary Weapon Attachments
Optics do not have any actual effect on the stability or recoil of the weapons, with the exception of the V-COG. They only help to get a better field of view, easier to aim, to predict the bullet drop and increase or decrease the magnfication level.
Sights
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Rifle Scopes
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Sniper Scopes
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Iron Sights (Default): 0 Kills | PSO-1 Scope: 0 kills | Sniper Scope (Default): 0 Kills |
Z-Point: 10 Kills | C79: 125 Kills | PM-II: 0 Kills |
EOTech XPS2: 55 Kills | Comp Aimpoint: 130 Kills | VCOG 6x: 455 Kills |
MARS: 70 Kills | M145: 185 Kills | PSO-1M2 Scope: 2,000 Kills |
EOTech 552: 85 Kills | ACOG Scope: 430 Kills | |
PK-A: 165 Kills | PU-1: 0 Kills | |
PKA-S: 225 Kills | ||
Reflex Sight: 285 Kills | ||
Kobra Sight: 330 Kills | ||
Coyote Sight: 380 Kills |
These are barrel mounted attachments that will affect gunshot noise, accuracy, damage, and range (suppressors and flash hiders), or vertical and horizontal recoil (muzzle brake and compensator).
Flash and Sound Suppression
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Recoil Compensation
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Suppressor: 30 Kills | Compensator: 120 Kills |
R2 Suppressor: 40 Kills | Muzzle Brake: 180 Kills |
ARS Suppressor: 150 Kills | |
PBS-4 Suppressor: 245 Kills | |
PBS-1 Suppressor: 205 Kills | |
Osprey Suppressor: 250 Kills | |
Flash Hider: 100 Kills |
These are underbarrel rail mounted attachments that will affect accuracy, blowback and torque recoil, and stability in both hip and aimed fire.
Grips
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Miscellaneous
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Vertical Grip: 45 Kills | Laser: 75 Kills |
Angled Grip: 115 Kills | Flashlight: 0 Kills |
Folding Grip: 265 Kills | Green Laser: 110 Kills |
Stubby Grip: 355 Kills |
These are attachments mounted on the side rails next to the barrel and stock which offer various bonuses, such as an extra set of sights, a extended magazine, a different shotgun ammo, or a laser which affects spread and stability. The Ballistics Tracker is unique for marking a white diamond over the head of any enemy when aiming down sights (basically autospotting), compensating for bullet drop, but not for lead.
Aid Aiming
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Backup Sights
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Ammunition
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Miscellaneous
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Green Laser: 110 Kills | Canted Iron Sights: 310 Kills | Buckshot (Default): 0 Kills | Extended Magazine: 1000 Kills |
Laser: 20 Kills | Canted Delta Sight: 405 Kills | Flechette: 500 Kills | Flashlight: 365 Kills |
Ballistics Tracker: 1500 Kills | Birdshot: 1000 Kills | Extended Stock : 0 Kills● | |
Slugs: 2000 Kills | |||
Hollow Point: 2000 Kills | |||
Armor Piercing: 1000 Kills |
Secondary Weapon Attachments
The gun sights mounted on sidearms are different than the ones mounted on primary weapons in a way that they usually have lower magnification and are generally of smaller size.
Aperture Sights
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Red Dot Sights
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Long Range Scopes
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Full Ring Sight: 50 Kills | Delta Sight: 70 Kills | VCOG 6x Scope: 455 Kills |
Half Ring Sight: 90 Kills | Mini Sight: 120 Kills |
Secondary weapons use most of the same barrel attachments available for primary weapons.
Flash and Sound Suppression
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Recoil Compensation
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Suppressor: 30 Kills | Compensator: 120 Kills |
R2 Suppressor: 40 Kills | Muzzle Brake: 175 Kills |
ARS Suppressor: 150 Kills | |
Osprey Suppressor: 250 Kills | |
Flash Hider: 100 Kills |
These are attachments which offer various bonuses, such as an extended magazine, a stock, or a laser which affects spread and stability.
Aid Aiming
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Ammunition
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Miscellaneous
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Laser: 20 Kills | Armor Piercing: 1000 Kills | Glock Stock: 450 Kills |
Hollow Point: 2000 Kills | 33Round Magazine: 950 Kills | |
Boom Stock: 1000 Kills |