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For shotgun ammunition, see Shotgun Ammunition Types.

Armor Piercing

Armor Piercing
Noimage
Overview
Attachment Type Other
Kills Required 1000
All Weapons except for AUG A3, AUG A3 Para, Colt LMG, Sniper Rifles, SCAR PDW, Dragunov Variants, Shotguns (including Serbu Shotgun and Sawed Off) and M45A1.

"Changes your ammunition to armor piercing rounds. Damage drops off immediately. Increases bullet penetration and minimum damage while decreasing maximum damage due to over-penetration. More effective on the torso." - In-game Description


History

While armor-piercing shells have been around since the 1860's, when ironclads were becoming a naval threat, and small arms ammunition has existed in the form of 'K' bullets since WW1, it wasn't until around WW2 that armor piercing ammunition for small arms were issued in wide spread fashion. For small arms, bullets were cast in either hardened steel, tungsten, or tungsten carbide, although depleted uranium has been used in larger scale weapons.

In-game

Armor Piercing (or AP) is a type of ammunition located in the ’Other’ category. It is designed to be used to penetrate thick walls at the cost of lowering the maximum damage, increasing the minimum damage, and making the damage drop off start immediately. Torso shots will negate the maximum damage debuff, so the player should go for those types of shots.

Statistics Multipliers (actual values)
Maximum damage÷1.2
Maximum range×0
Bullet penetration×1.5
Torso Multiplier+0.2

Usage & Tactics

As the name suggests, any weapon with this attached can pierce through thicker barriers than it could normally. This trait is useful for eliminating enemies behind cover, especially on maps with many thin walls such as Warehouse . The slight torso multiplier rewards users for landing torso shots, so aiming for these areas are advised. With that being said, this attachment decreases damage to all other areas by reducing the effective range of the weapon. For the most part, armor piercing is best used to clear out hostiles through walls.

Hollow Point

Hollow Point
Noimage
Overview
Attachment Type Other
Kills Required 2000
All Weapons except for AUG A3 Variants, Sniper Rifles, SCAR PDW, Battle Rifles, Shotguns (including Serbu Shotgun and Sawed Off), M45A1, and Obrez

"Changes your ammunition to hollow point rounds. Increases maximum damage while decreasing minimum damage and nullifying bullet penetration. Less effective on the torso." - In-game Description


History

Hollow point rounds were created in the 19th Century, sold as express bullets. These were cast entirely in a soft lead alloy. In the 1890's, British handgun cartridge designs included hollow points, and were called "manstoppers." In 1898, in the Hague Convention, the hollow point was banned in international warfare upon the conclusion that it violated the laws of war. However, hollow point bullets see frequent use in civilian and law enforcement arsenals as a guarantee that whoever is shot will become incapacitated. They are also less likely to hit bystanders from over-penetrating or ricocheted bullets.

In-game

The Hollow Point (or HP) is a type of ammunition located in the ‘Other’ category. It is designed to be used at closer ranges and significantly raises the maximum damage at the cost of lowering the minimum damage significantly. It also removes bullet penetration from the gun. The damage buff will NOT apply on Torso shots, this means the player need to aim at the limbs or head in order for the buffs to work.

Statistics Multipliers (actual values)
Maximum damage×1.2
Minimum damage÷1.2
Bullet penetration×0
Torso Multiplier-0.2

Usage & Tactics

Coming Soon.

Trivia

  • This was released on January 21, 2018 as a part of the Winter Update.
  • This was released in an update called the ‘YOLO ammo types’ implying that the developers have not tested this attachment as it didn’t make an appearance in the Test Place and the devs have asked for feedback on the loading screen.
    • However, previous attachments in the CTE were similar if not identical to the ones now currently in-game.
  • On January 24, 2018, the ammunition types caused some player's to rank reset to 20. They only have lost their rank and not other data.
  • In the build 3.4.1e, the HP rounds damage buff doesn't seem to work, despite it looking like it changed the damage for that gun in the stats, this has been fixed now.

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Optics Primary ACOG - C79 - Comp Aimpoint - Coyote Sight - EOTech 552 - EOTech XPS2 - Kobra Sight - M145 - MARS - PK-A - PKA-S - PM II - PSO-1 - PU-1 - Reflex Sight
VCOG 6x Scope - PSO-1M2 Scope - Z-Point - Extended Stock
Secondary Delta Sight - Full Ring Sight - Half Ring Sight - Mini Sight
Underbarrel Grips Angled Grip - Folding Grip - Stubby Grip - Vertical Grip
Miscellaneous Flashlight - Laser - Green Laser
Barrel Flash and Sound Suppression ARS Suppressor - Flash Hider - PBS-1 Suppressor - PBS-4 Suppressor
R2 Suppressor - Suppressor - Osprey Suppressor - Sionics Suppressor
Recoil Management Muzzle Brake - Compensator
Other Aid aiming Ballistics Tracker - Boom Stock - Glock Stock - Green Laser - Laser
Backup sights Canted Delta Sight - Canted Iron Sights
Ammunition 33 Round Magazine - Extended Magazine - Buckshot - Flechette - Birdshot
Slugs - Hollow Point - Armor Piercing
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