Weapon Type Primary Weapon
Weapon Class Light Machine Gun
Rank Prerequisites Rank 27
Damage 33 -> 23
Range 60 max -> 160 min


Hip Accuracy


Sight Accuracy


Magazine Size 42, 43 with round in chamber
Ammo Reserve 126
Fire Modes Auto & Semi
Rate of Fire 650 RPM

TTK (Time to Kill) 0.18 s
Head & Body Multiplier
Hitbox Range
Max (60 studs) Min (160 studs)
(x1.4) Head 46.2 32.2
(x1.1) Torso 36.3 25.3
(x1) Arms and Legs 33 23
Red color signifies a fatal hit. And all damage value are rounded down.
Note: The damage value in-game is rounded down, example: 99.9 damage is counted as 99 damage and not 100 damage.
Suppressed Stats
Suppressor Suppressed Damage Suppressed Range
ARS Suppressor 33 -> 20.7 60 max -> 144 min
R2 Suppressor 31.35 -> 21.85 57 max -> 152 min
PBS-4 Suppressor 30.36 -> 22.54 57 max -> 160 min
PBS-1 Suppressor 33 -> 21.16 57 max -> 136 min
Suppressor 29.7 -> 23 54 max -> 160 min
Muzzle Velocity 2500 studs/s
Penetration Depth 1.8 studs
Suppression 0.5


Hipfire Camera Recovery Speed 23
Sight Camera Recovery Speed 25
Weapon Recovery Speed 20
Weapon Recoil Damping 0.75


Min Camera Kick 2.09, -0.50, -0.50
Max Camera Kick 2.59, 0.50, 0.50
Min Recoil Displacement -0.50, 0.60, 10.19
Max Recoil Displacement 0.50, 1.10, 12.80
Min Recoil Rotation -0.50, 0.50, -0.31
Max Recoil Rotation 1.00, 0.30, 0.30
Hipfire Spread Factor 0.07
Hipfire Recovery Speed 7
Hipfire Spread Damping 0.75


Min Camera Kick 1.79, -0.21, -0.50
Max Camera Kick 2.50, 0.40, 0.50
Min Recoil Displacement -0.06, 0.40, 8.19
Weapon Shot Displacement 0.05, 0.50, 11.80
Min Recoil Rotation 0.10, -0.08, -0.70
Max Recoil Rotation 0.30, 0.07, 0.69
Sight Magnification 3.0x


Reload Time 3.7 seconds
Empty Reload Time 4.9 seconds
Equip Speed 12
Aiming Speed 15
Crosshair Size 36
Crosshair Spread Rate 400
Crosshair Recover Rate 20


Weapon Walk Speed 12.5 stud/s
Aiming Walk Speed 7.5 stud/s
Ammo Type 5.56x45mm NATO
Round in Chamber One
Shot Suppression Range None


The AUG HBAR (Armee Universal Gewehr Heavy-Barreled Automatic Rifle) is an Austrian Light Machine Gun variant of the AUG assault rifle. The AUG HBAR is unlocked at Rank 27 or can be purchased with credits (CR).


The AUG HBAR is an LMG variant of the AUG assault rifle. It is a longer, heavier-barreled version meant for use as a light machine gun or as a Squad Automatic Weapon (SAW). Similarly to the MG36 variant of the G36 rifle, the heavier barrel is designed to reduce recoil with the barrel's weight for a longer effective range.


A user familiar with the AUG A1 and who has some experience using the rifle in combat will notice how the HBAR performs incredibly similar to its predecessor, but with a larger magazine size. Similar to the MG36, the AUG HBAR does not have the built-in optics that its parent has, so it will not have any advantage in combat at medium and long ranges with the iron sights. In fact, the iron sights are very hard to use especially since the HBAR has higher recoil than other weapons in the AUG family, which are usually well-known for having low visual recoil. 

The AUG HBAR's stopping power is not all that impressive at closer range compared to other LMGs, which can usually three shot in CQC. However, it's capable of killing an enemy with four shots at any range. Surprisingly, the AUG has very good ballistic properties - it was stated by a developer that the AUG HBAR's properties are the exact same as the Intervention, a sniper rifle. By combining both facts, the AUG HBAR can become an exceptional DMR if high-magnification optics are attached and semi-auto mode or tap firing is used

The AUG HBAR's characteristics diverge somewhat from its siblings in the handling department. As a much heavier weapon, aiming stability becomes compromised without the aid of attachments due to its heavier barrel. Interestingly enough, the HBAR is still accurate enough that aimed fire, despite the visual recoil, remains within a relatively tight spread with less gun model recoil. 

Where the HBAR begins to shine is with its hipfire capabilities. It is extremely stable when fired from the hip, retaining the tight spread provided by aiming. However, the visual recoil while aiming may pose problems when tracking the target and acquiring to a new target as the recoil can disorient the user. Using a Folding Grip or any attachment that reduces visual recoil can alleviate the affects of the high visual recoil and make better use of the low gun mdoel recoil. 

The HBAR, like the rest of the AUG family, performs as an all-around weapon and maintains the tradition of being a slow firing, highly accurate weapon. However, the HBAR can easily become vulnerable at short ranges against CQC-oriented weapons like PDWs and shotguns which have shorter time-to-kill. 


List of Optic Attachments
Optics Kills Required Or Buy With
Coyote Sight 380 Kills 580 CR
EOTech 552 85 Kills 285 CR
Acog Scope 430 Kills 630 CR
Reflex Sight 285 Kills 485 CR
Comp Aimpoint 130 Kills 330 CR
Kobra Sight 330 Kills 530 CR
Vcog 6x Scope 455 Kills 655 CR
PKA-S 225 Kills 425 CR
M145 185 Kills 385 CR
MARS 70 Kills 90 CR
PK-A 165 Kills 365 CR
EOTech XPS2 55 Kills 255 CR
The Credits (CR) will decrease everytime you get a kill.
List of Underbarrel Attachments
Underbarrel Kills Required Or Buy With
Folding Grip 265 Kills 465 CR
Angled Grip 115 Kills 315 CR
Vertical Grip 45 Kills 245 CR
Laser 75 Kills 275 CR
Stubby Grip 355 Kills 555 CR
The Credits (CR) will decrease everytime you get a kill.
List of Barrel Attachments
Barrel Kills Required Or Buy With
ARS Suppressor 150 Kills 350 CR
Compensator 120 Kills 320 CR
Muzzle Brake 175 Kills 375 CR
R2 Suppressor 40 Kills 240 CR
Flash Hider 100 Kills 300 CR
PBS-4 Suppressor 245 Kills 445 CR
PBS-1 Suppressor 205 Kills 405 CR
Suppressor 30 Kills 230 CR
The Credits (CR) will decrease everytime you get a kill.
List of "Other" Attachments
Other Accessories Kills Required Or Buy it with
Laser 20 Kills 220 Kills
Canted Iron Sight 310 Kills 510 CR
Green Laser 110 Kills 310 CR
Canted Delta Sight 405 Kills 605 CR
Ballistics Tracker 1500 Kills 1700 CR
The Credits (CR) will decrease everytime you get a kill.

Pros And Cons


  • Very good ballistics
  • Tight bullet spread
  • Fast reload for an LMG


  • High visual recoil
  • Low damage means poor CQC performance 
  • Poor suppression
  • Iron sights are obstructive and poor for mid-to-long range engagement
  • Smaller magazine size compared to other LMGs 
  • Low amount of reserve ammunition 
  • Since the 4th of July update, this gun can no longer 4-hit kill at ranges 
  • Extremely low suppression for an LMG 


  • According to developer Litozinnamon, the AUG HBAR has the same bullet drop as a sniper rifle.
  • It's possible that the AUG HBAR in game is actually the AUG LMG-T, because it lacks the built-in scope that the AUG A1 has.
  • When fired at an enemy, the AUG HBAR will play bullet whiz and crack sounds, normally reserved for sniper rifles. The SCAR HAMR and L86 LSW function similarly.
  • The AUG HBAR like most other LMG's in game, has an unusable bipod.
  • Before the update this could 4 shot at range and had 1.0 supression, However now alot of people have stopped liking the gun because of its damage and supression being lowered alot (Maybe even lowered unfairly)


Primary Weapons Assault Rifles AK-12 - AN-94 - AS VAL - SCAR-L - AUG A1 - M16A4 - G36 - M16A3 - AUG A2 - FAMAS - AK47 - AUG A3 - L85A2 - Honey Badger - AK74 - AKM - M231
Personal Defense Weapons MP5K - UMP45 - MP7 - MAC-10 [ADDED!] - P90 - MP5 - Colt SMG 635 - MP5SD - MP10 - MP5/10 - AUG A3 Para - Kriss Vector
Light Machine Guns M60 - Colt LMG [ADDED!] - AUG HBAR - MG36 - L86 LSW - RPK - SCAR-HAMR - RPK-74
Sniper Rifles Intervention - Remington 700 - AWS [ADDED!] - BFG 50 - Mosin Nagant - L115A3 [ADDED!] - Railgun
Carbines M4 - G36C - M4A1 - L22 - SCAR-PDW - SR-3M
Designated Marksman Rifles MK-11 - SKS - Dragunov SVU - VSS Vintorez - SCAR-SSR
Battle Rifles SCAR-H - AG-3 - Henry 45-70 [NEW!]
Shotguns KSG-12 - Remington 870 - KS-23M [NEW!]
Secondary Weapons Pistols M9 - G17 - M1911 - DEAGLE 44
Machine Pistols G18 - M93R - TEC-9
Revolvers MP412 REX
Other Serbu Shotgun - Obrez - SFG 50 [ADDED!]

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