Phantom Forces Wiki
Register
Advertisement
Article
Gallery
Advanced Stats
format_quote
An Austrian bullpup assault rifle with a built-in telescopic optic. Decently accurate with a long range and above-average fire rate. Press T and aim to use the scope.
–In-game description

The AUG A1 is an Austrian Assault Rifle available in Phantom Forces. It is unlocked at rank 20 or could be purchased using credits.

History[]

In the 1960s, Steyr Mannlicher GmbH & co KG (Formerly Steyr-Daimler-Puch) designed the AUG (Armee-Universal-Gewehr "Universal army rifle"), an Austrian bullpup assault rifle firing the NATO standard 5.56x45mm round.

It features an Spz-kr type progressive trigger, where pulling the trigger halfway produces semi-automatic fire and pulling the trigger all the way produces fully automatic fire. It also features a receiver integrated 1.5× (4× in-game) telescopic sight made by Swarovski Optik. It features a basic rangefinder and backup iron sights on top. It was later adopted in 1978 by the Austrian army as the StG 77 (Sturmgewehr 77), where it replaced the 7.62×51mm NATO chambered StG 58 automatic rifle, an Austrian license built FN FAL variant.

Since 1978, the Steyr AUG has been the standard service rifle of the Austrian Bundesheer and various other national police units. A modified licensed version of the AUG, the F88 Austeyr, is the standard rifle of the Australian army. 

The Steyr AUG A1 is an improved variant of the AUG and was introduced in 1982. It is available with a choice of olive or black furniture.

In-Game[]

General Information[]

The AUG A1 has a low maximum damage for an assault rifle (30) and a slow rate of fire (RoF) at 680 RPM, which equate to a somewhat long time-to-kill (TTK) for an assault rifle at close range. However, its range and minimum damage are very high for a weapon of its class, making the AUG A1 very effective at medium to long ranges. It also has very low vertical recoil, which compensates for the high horizontal recoil. The AUG A1 has two fire modes: fully-automatic and semi-automatic.

The AUG A1 has high horizontal recoil but very little vertical recoil. It has an average magazine size of 30+1 rounds and the muzzle velocity of 2500 studs per second. Its reload times are somewhat slower than other assault rifles, being over three seconds for a tactical reload and over four for an empty reload.

The AUG A1 is with the G36, the only non-sniper rifle weapon to have an integral scope. This scope has a high magnification, at 4x. The AUG A1 also has a pair of backup Iron Sights for close-quarters situations, which sit atop the scope. They have a very low magnification level and are fairly clean. Any optic equipped on the AUG A1 replaces the backup Iron Sights. To switch between the scope and iron sights or chosen optical attachment, a user must press the "T" key.

Usage & Tactics[]

Due to the AUG A1's longer TTK than most weapons up close, the weapon should be used in a medium to long range role, where the user can also take advantage of the A1's built-in scope.

The good range, higher damage at longer ranges and lower vertical recoil means tackling enemies at such long distances is easier to do. Tap-firing whilst using the scope is fairly effective, although burst-firing or even firing in full-auto can work if the user has good recoil control or any sort of useful attachments.

A Compensator works very well for reducing the horizontal recoil of the AUG A1, making the weapon much easier to control overall, allowing for a user to remain on target whilst firing in full-auto up to an impressive distance. A Stubby Grip helps to further reduce horizontal sway. The slower firerate also minimizes ammunition wastage to an extent, although given the weapon's ammunition type is quite common, this isn't much of an issue. The reload time is fairly slow, so taking cover while reloading is a good idea.

It is advised to avoid close quarters combat (CQC) situations with the AUG A1, but as such a situation is inevitable, switching to the backup sights will help in eliminating foes in CQC. The AUG A1 does not necessarily need an optic, given the iron sights are quite viable, easy to use and have less visual recoil than other sights, given the low magnification, and any optics which provide a similar or higher magnification than the default scope are also less needed, as the default scope is quite usable as well.

As for an auxiliary attachment, a Laser is always welcome, although hipfiring is not well-suited for the AUG A1 given its lower RoF and lower damage up close. It does remain beneficial in situations when a user is caught off guard up close and does not have time to aim down sights (ADS). A Green Laser is useful though, as it is the prefered laser for horizontal recoil control amongst many. Canted Sights should be avoided, as not only are they ineffective given the backup iron sights, they also do not function correctly.

There is also a conversion for the AUG A1. The 9mm conversion which changes the name to the AUG A1 PARA. This changes the damage from 30-23 to 34-19 and the range from 60-190 studs to 60-160 studs. It also changes the firerate is also changed from 680 to 710 though it does reduce magazine capacity from 30 to 25. This generally makes a better close range gun with the ability to 3SK up close, but it suffers from reduced ranged damage dropping down to 6SK and lowered muzzle velocity.

Conclusion[]

The AUG A1 is an ineffective weapon up close. Its low damage and fire rate make it hard to use at distances where PDWs reign supreme. Its long range damage, although usable, falls below that of the SCAR-L, requiring a 5SK at range, compared to the SCAR-L's 4SK.

Although its drawbacks are plentiful, the AUG A1 is a solid medium to the long-range assault rifle, sporting very good range and equally good minimum damage, allowing it to compete comfortably at medium to long ranges. Its integral scope and back-up iron sights also provide the weapon with versatility, enabling the weapon to deal with CQC and longer-ranged engagements.

Pros & Cons[]

Pros:

  • Extremely low vertical recoil.
  • Integral scope—high magnification, with a clear point of aim.
  • Features backup iron sights—unobstructed; low magnification.
  • Instantaneous firemode switch.
  • High minimum damage.
  • Long 4SK range, out to 157 studs.
  • Ties with the other AUG Assault Rifles for highest muzzle velocity in the class.

Cons:

  • Long reload time.
  • Below average RoF.
  • Moderate horizontal recoil.
  • Shorter maximum range for its class.
  • Slow TTK at CQB, with it being as high as 0.26 seconds without headshots.

Trivia[]

  • The AUG A1 was remodeled in the "100k Likes Update", which also included the addition of other AUG variants.
  • The AUG A1 was the first weapon on Phantom Forces to have a backup sight on an integral optic.
    • When an optic attachment is used, the main telescopic sight remains while the chosen optic replaces the backup iron sights.
  • Before v0.6.0, the AUG A1's default optic was completely replaced by a chosen optic. Now, the chosen optic is placed on top of the built-in optic.
  • The AUG A1 used to be one of the few weapons that lacked Canted Sights as an available attachment.
  • In the Alpha and early Beta stage, the AUG A1's damage was 30-19 and the range was 45-90. In the early Beta, the damage was 33-21 and the range was 90-160.
  • In earlier versions of Phantom Forces, the AUG A1's front grip was irremovable. This was circumvented by the developers by putting the underbarrel grips on the side of the gun instead of below the barrel. This was fixed in v0.6.0; now, when a grip is attached, the built-in grip will be replaced by a tri-rail system as found on all other AUG variants.
  • Before v0.6.0, the AUG A1 had a different reload animation. It is currently the same as all the other AUGs.
  • The muzzle attachments on the AUG A1 are misaligned on the right side of the barrel.
  • In real life, the AUG A1 and its other variants are known for their futuristic-looking models; the slick, olive-green and coyote-brownish body and the integrally scoped model for the A1.
  • When attaching an optic, the integral scope and subsequently its model changes. A Picatinny rail is on top of the new scope where the optic is attached.
    • This resembles the Clawgear AUG Modular Scope Mount[1], a scope designed to replicate the original AUG scope but features a Picatinny rail on top, similar to the AUG's scope model in-game when attaching an optic.
      • Since this happens, the crosshairs of the scope's optic are seen floating a certain distance behind the scope because the crosshair does not move to the length of the new scope, which becomes shorter, thus making the crosshairs float.
  • The Reflex Sight on the AUG A1 used to have a special mount, being located directly in front of the reticle of the integral scope. This change was reverted due to community backlash.
  • When equipping the Swarovski Scope, the AUG A1 will have the appearance of a double-stacked AUG scope. When using it in-game, the player will be able to press T and cycle through three different sight options. (default scope, Swarovski Scope, and Swarovski Scope backup iron sights).
    • When combined with any of the Canted Sights and the Sideways Grip, the AUG A1 has the most ADS options in-game at 5 different options.
  • When equipped with the 9mm conv. attachment, the weapon's name changes to the AUG A1 PARA.

References[]

Weaponry
Primary Weapons

Assault Rifles

AK12 - AN-94 - AS VAL - SCAR-L - AUG A1 - M16A4 - G36
M16A1 - M16A3 - AUG A2 - K2 - FAMAS F1 - AK47 - AUG A3 - L85A2
HK416 - AK74 - AKM - AK103 - TAR-21 - StG-44 - M231
Type 88 - C7A2 - G11K2 - Type 20

Personal Defense Weapons

MP5K - UMP45 - G36C - MP7 - MAC10 - P90 - Colt MARS - MP5
Colt SMG 633 - L2A3 - MP5SD - MP10 - MP5/10 - Uzi - M3A1
AUG A3 Para - K7 - AKS74U - PPSh-41 - FAL Para Shorty
PP-19 Bizon - Kriss Vector - MP40 - X95 SMG - Tommy Gun
RAMA 1130 - BWC-9

Light Machine Guns

Colt LMG - M60 - AUG HBAR - MG36 - RPK12 - L86 LSW - RPK
HK21 - HAMR IAR - RPK74 - MG3KWS - Stoner 96 - ChainSAW - MG42 - M1918A2

Sniper Rifles

Intervention - Model 700 - Dragunov SVU - AWS - BFG 50
AWM - TRG-42 - Mosin Nagant - K14 - Dragunov SVDS - Hecate II
M107 - Steyr Scout - WA2000 - NTW-20 - FT300 - M1903

Carbines

M4A1 - G36K - M4 - L22 - SCAR PDW - AKU12 - Groza-1
AK12C - Honey Badger - K1A - SR-3M - Groza-4 - MC51SD
FAL 50.63 Para - 1858 Carbine - AK105 - Jury - KAC SRR
Gyrojet Carbine - X95R - HK51B - C8A2 - OTs-126 - Can Cannon

Designated Marksman Rifles

MK11 - SKS - SL-8 - VSS Vintorez - MSG90 - Beowulf TCR
SA58 SPR - SCAR SSR - M21

Battle Rifles

Beowulf ECR - SCAR-H - AK12BR - G3A3 - AG-3 - HK417
Henry 45-70 - FAL 50.00 - M14 - HCAR

Shotguns

KSG-12 - Model 870 - DBV12 - KS-23M - Saiga-12
Stevens DB - AA-12 - SPAS-12 - DT11 - E-Gun - USAS-12

Secondary Weapons Pistols

M9 - M17 - G17 - M1911 - Desert Eagle L5 - GI M1 - Hardballer
Izhevsk PB - M45A1 - KG-99 - Five Seven - ZIP 22 - Makarov PM - AM III Grizzly - GB-22 - Desert Eagle XIX - Gyrojet Mark I - GSP - G21 - G23
G40 - G50 - M2011 - AF2011-A1 - Alien

Machine Pistols

G18 - 93R - TEC-9 - Micro Uzi - Škorpion vz. 61 - MP1911
Arm Pistol - ASMI - PP-2000

Revolvers

MP412 REX - Mateba 6 - 1858 New Army - Redhawk 44
Judge - Executioner

Other

Serbu Shotgun - SFG 50 - M79 Thumper - Sawed Off
Saiga-12U - Obrez - Coilgun - SASS 308

Featured Article
Advertisement