The acronym AN-94 stands for Avtomat Nikonova (Nikonov's Rifle), Model of 1994, after the designer, Gennadiy Nikonov. The AN-94 was chosen over many other competing firearms in an extensive trial period, including the AEK-971 design from Sergey Koksharov. It was designed and manufactured at the Izhmash state factories, and intended to replace the AK-74 assault rifle. The rifle has a 2-round burst mechanism that can fire at up to 1800 RPM while it can only shoot at 600 RPM after the first two bullets in full-auto. Such a high rate of fire plus a unique delayed-recoil system means that the second round exits before the shooter feels any recoil. This means that the shots are placed within the gun's mechanical accuracy, which makes the weapon very effective against body armor.
The AN-94 is set on the 2-round burst mode by default. This is its defining feature, and allows the shooter to fire two bullets rapidly, though not consecutively due to the delay, with virtually perfect accuracy. Its statistics are fairly average for an assault rifle, if not a little on the lower side. The statistics table of the rifle is based on the gun's handing while set to full-auto; this can confuse some players. while the full-auto is among the slowest of all the at 600 RPM, it makes up with its very tight spread. After patch 0.10.8, the AN-94 has a 500 RPM fire rate cap between bursts, which makes the actual rate of fire about 1000 RPM. However, the rate of fire of the two shots in a burst is still 1800 RPM.
Usage & Tactics
See also Community Assault Rifle Strategy
While using AN-94 set to burst, the player can easily eliminate a target at short to medium-long ranges, as long as he or she knows how to spam-click. In close quarters though, it is weak even though it has a burst ROF of 1800 RPM. This is due to the 500 RPM delay which makes it much slower. Automatic mode isn't as good as other either, since it only shoots at 600 RPM, which is the slowest RPM for any assault rifle, and its damage is mediocre for an assault rifle. However, when fired in full auto, the first two shots are fired at 1800 RPM. Therefore, it can be possible to easily outgun a player in CQC using the AN-94 as the 1800 RPM burst can give the player a short but effective advantage. If properly aimed, the AN-94 can kill a full heath enemies in a 2 to 3 bursts. This can turn it into a de facto DMR or even a sniper rifle if the player lands all headshots at a certain range. If the player chooses to use the AN-94 like this, it is highly recommended to change the sights as soon as possible, as the default AN-94 sights are difficult to use and highly obstructive.
The full-auto, while having the lowest fire rate for any assault rifle and higher recoil than burst, is very accurate, making spraying at even longer ranges viable with the right attachments. It is good to use at medium to long ranges, and the low ROF of the AN-94 in full-auto allows for single shots by tapping on the fire button. It is not advised to use this weapon in claustrophobic situations (i.e., climbing stairs, clearing rooms) in automatic mode, as the user can be easily outgunned by s and s.
The AN-94 is a rifle that values accuracy over RoF. It is highly unconventional, due to its focus on the burst mode; like the AK-12, SCAR-L, or any are definitely better choices for a new player using an automatic weapon in close quarters. However, skilled players who master the burst mode can effectively outgun other players at most engagement ranges.
Pros & Cons
- Has the least kick and tightest recoil pattern of all Assault Rifles in full auto.
- Average recoil per burst..
- Burst mode is very accurate even at long range.
- Highest RoF (Burst) in the game
- Extremely high rate of fire with the unique 2 round burst.
- Very low automatic RoF
- Long TTK in full-auto.
- Need to tap-fire to effectively use the burst mode.
- High recoil if the burst fire is abused
- Tiny, very obstructing iron-sights.
- Has a 0.1s cool-down per every burst on the burst mode. Effective RoF
- Poor range drop off for an Assault Rifle.
- The AN-94 used the same sound effects as the FAMAS before the 4th of July 2017 update.
- This and the Kriss Vector are the only two weapons, to have a 2-round burst fire mode in Phantom Forces.
- This and the M231 are the only two assault rifles in-game that don't have a semi-automatic mode.
- This is despite the fact that the real AN-94 has a semi-auto mode.
- The old cropped version of AN-94 is on the Metro map on a sign that says: "Use this gun or I will shoot you with it! - Kyle".
- The AN-94 reloads animation is generally similar to that of Battlefield 3, as well as all the other AK-series rifles in Phantom Forces.
- The barrel reciprocates backwards in-game just like it does in real life. However, when equipped with any barrel attachment, the barrel does not reciprocate.
- The AN-94 used to be fired in bursts without a cooldown, but patch 0.10.6 introduced a 400 RPM cooldown between bursts. This was then buffed to 500 RPM on patch 0.10.7.
- Like the MP10 , the Vertical Grip attachment will nearly fill the hip accuracy bar.
- In the game, when firing in the burst mode, the two shots will land pretty much exactly on top of each other. This is contrary to what happens in real life, though this was the intended purpose of the AN-94's two-round-burst system.
- In the Weapon Loadout menu, the model of the AN-94 has its magazine slightly tilted.
- This is intentional, as it is accurate to the real weapon.
|Primary Weapons||Assault Rifles||AK-12 - AN-94 - AS VAL - SCAR-L - AUG A1 - M16A4 - G36 - M16A3 - AUG A2 - FAMAS - AK47 - AUG A3 - L85A2 - Honey Badger - AK74 - AKM - M231|
|Personal Defense Weapons||MP5K - UMP45 - MP7 - MAC-10 - P90 - MP5 - Colt SMG 635 - MP5SD - MP10 - MP5/10 - AUG A3 Para - Kriss Vector|
|Light Machine Guns||M60 - Colt LMG - AUG HBAR - MG36 - L86 LSW - RPK - SCAR-HAMR - RPK-74|
|Sniper Rifles||Intervention - Remington 700 - AWS - BFG 50 - Mosin Nagant - L115A3 - Railgun|
|Carbines||M4 - G36C - M4A1 - L22 - SCAR-PDW - SR-3M|
|Designated Marksman Rifles||MK-11 - SKS - Dragunov SVU - VSS Vintorez - SCAR-SSR|
|Battle Rifles||SCAR-H - AG-3 - Henry 45-70|
|Shotguns||KSG-12 - Remington 870 - KS-23M|
|Secondary Weapons||Pistols||M9 - G17 - M1911 - DEAGLE 44|
|Machine Pistols||G18 - M93R - TEC-9|
|Other||Serbu Shotgun - Obrez - SFG 50|