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AK-47
AK47Slim
Overview
Weapon Type Primary Weapon
Weapon Class Assault Rifle
Rank Prerequisites Rank 47
Damage 42 -> 30
Range 80 max -> 160 min
AK-47graph
Accuracy

   

Hip Accuracy

   

Sight Accuracy

   

Magazine Size 30, 31 with round in chamber
Ammo Reserve 120
Fire Modes Auto & Semi
Rate of Fire 600 RPM
Advanced
WEAPON BALLISTICS

TTK (Time to Kill) 0.10 s
Head & Body Multiplier
Hitbox Range
Max (80 studs) Min (160 studs)
(x1.4) Head 58.8 42
(x1) Torso 42 30
(x1) Arms and Legs 42 30
Red color signifies a fatal hit. And all damage value are rounded down.
Note: The damage value in-game is rounded down, example: 99.9 damage is counted as 99 damage and not 100 damage.
Suppressed Stats
Suppressor Suppressed Damage Suppressed Range
ARS Suppressor 42 -> 27 80 max -> 144 min
R2 Suppressor 39.9 -> 28.5 76 max -> 152 min
PBS-4 Suppressor 38.64 -> 29.4 76 max -> 160 min
PBS-1 Suppressor 42 -> 27.6 76 max -> 136 min
Suppressor 37.8 -> 30 72 max -> 160 min
Muzzle Velocity 2000 studs/s
Penetration Depth 1.8 studs
Suppression 0.8

ACCURACY 28

Hipfire Camera Recovery Speed 16
Sight Camera Recovery Speed 17
Weapon Recovery Speed 24
Weapon Recoil Damping 0.75

HIP ACCURACY 13

Min Camera Kick 2.09, -0.31, -0.21
Max Camera Kick 3.79, 0.30, 0.20
Min Recoil Displacement -0.50, 0.60, 14.19
Max Recoil Displacement 0.80, 1.10, 16.79
Min Recoil Rotation 2.09, 0.30, -0.50
Max Recoil Rotation 3.50, 0.80, 0.50
Hipfire Spread Factor 0.09
Hipfire Recovery Speed 7
Hipfire Spread Damping 0.75

SIGHT ACCURACY 9

Min Camera Kick 2.40, -0.21, -0.50
Max Camera Kick 3.20, 1.00, 0.50
Min Recoil Displacement -0.11, 0.10, 9.19
Weapon Shot Displacement 0.10, 0.20, 11.80
Min Recoil Rotation 0.50, 0.05, -0.21
Max Recoil Rotation 1.29, 0.50, 1.39
Sight Magnification 2.0x

WEAPON HANDLING

Reload Time 2.5 seconds
Empty Reload Time 3.3 seconds
Equip Speed 12
Aiming Speed 15
Crosshair Size 30
Crosshair Spread Rate 650
Crosshair Recover Rate 20

MISCELLANEOUS

Weapon Walk Speed 14 stud/s
Aiming Walk Speed 8.4 stud/s
Ammo Type 7.62x39mm
Round in Chamber One
Shot Suppression Range None


 


The Avtomat Kalashnikov 1947, or AK-47 is a Russian Assault Rifle. The AK-47 is unlocked at rank 47 or can be purchased with credits (CR).

History

Design work on the AK-47 began in the last year of World War II (1945). The designer, Mikhail Kalashnikov, had overheard soldiers complaining about how the Soviets only had a rifle for three men while the Germans had automatics, so he decided to make an automatic for the Russians, with the goal of equipping each man with an automatic. In 1946, the AK-47 was presented for official military trials, and in 1948, the fixed-stock version was introduced into active service with selected units of the Soviet Army. In 1949, the AK-47 was officially adopted by the Soviet Army and was used by the majority of the member states of the Warsaw Pact.

The AK-47 was designed to be a simple, reliable, and durabel automatic rifle that could be manufactured quickly and cheaply. The AK-47 and it's large gas piston, generous clearances between moving parts, and tapered cartridge case design allow the gun to endure large amounts of foreign matter and fouling without failing to cycle. These traits benefited the AK-47 greatly, bestowing the rifle the reputation of a cheap and reliable firearm, allowing the weapon to be popularized in many forms of media. It is likely from this that the AKM and other variants are confused with the AK-47.

In 1959, the AK-47 was replaced by the AKM as the standard service rifle in the Soviet forces. While the weapons are no longer in service with current Russian forces, they are still used by police, militia, prison guards, etc.

In-game

The AK-47 is a hard-hitting monster, sporting heavy damage. However, it has high 1st shot vertical kick and medium horizontal recoil. The use of a Muzzle Brake or a Compensator is necessary (depending on play style) to reduce the recoil. It is one of the few assault rifles capable of a 2HKO at close range with a headshot, so being accurate with your shots will reward the wielder.

Good trigger discipline is recommended to utilize the weapon's low shot to kill count and medium recoil, as it can easily make the shooter miss. Three to four round bursts are recommended in order to guarantee kills at close range while spending less ammo.

It is basically the SKS on steroids, as it uses the same cartridge (despite that it can't get ammo from SKS), and the two have similar firepower. The AK has more ammo and a faster ROF, plus the higher recoil mentioned before. The main advantage it has is being able to tap-fire to hit targets at long range while having full auto to take care of multiple flankers, which the AK does far better than the SKS.

Despite the high damage, the low ROF is somewhat annoying in CQC, like with the M60, as it can get you killed from high ROF weapons when the opponent attacks you first. On the flip side, since the gun is so powerful, rivaling the strength of DMRs the low ROF can help conserve ammo since it doesn't take too many shots to take out a full health opponent.

It should be noted that it has an automatic and semi-automatic trigger group, meaning that the semi-automatic firing mode can be used to "re-purpose" the AK-47 for a DMR-type role. A medium-range optic or the VCOG would suit the AK-47 well for this purpose. Should a player choose to keep it in automatic mode, then they should stick with a low-zoom sight like the Kobra sight (the Kobra was built for this weapon family anyways) to reduce recoil.

Pros and Cons:

Pros:

  • Very High Damage for an assault rifle
  • Quick reload
  • Good range
  • Slow ROF wastes less ammo, especially with the strong recoil
  • Lower time to kill then the FAMAS and the AS VAL

Cons:

  • Slowest ROF of all assault rifles, tied with the AN-94 in full auto and AKM
  • Strong vertical and horizontal recoil, first shot recoil is very high
  • Ammo can be hard to find, as the amount of weapons it can draw ammo from is small.

Pros and Cons Compared with the AK-74

Pros:

  • Higher damage than the AK-74
  • Lower unlock rank

Cons:

  • Higher recoil than the AK-74
  • Harder to use than the AK-74
  • Slower rate of fire

Pros and Cons Compared with the AKM

Pros:

  • Higher damage
  • Significantly lower unlock rank (47 compared to 94)

Cons:

  • Higher recoil
    • Even with attachments, the AK-47 cannot fully mitigate its recoil, where the AKM can.

Trivia

  • The AKM is often mistaken for the AK-47.
    • Mainly in pop-culture, such as video games, television, movies and etc. This is due to the difficulty of finding an original AK-47.
  • The AK-47 has the highest damage out of all assault rifles at 42 maximum damage.
  • The AK-47 in-game has the lower receiver of the AKM, which is incorrect.
    • Its stock also seems to come from the AKM.
  • The unlock rank of the AK-47 (Rank 47) was probably intentional.
Weapons
Primary Weapons Assault Rifles AK-12 - AN-94 - AS VAL - SCAR-L - AUG A1 - M16A4 - G36 - M16A3 - AUG A2 - FAMAS - AK47 - AUG A3 - L85A2 - Honey Badger - AK74 - AKM - M231
Personal Defense Weapons MP5K - UMP45 - MP7 - MAC-10 [ADDED!] - P90 - MP5 - Colt SMG 635 - MP5SD - MP10 - MP5/10 - AUG A3 Para - Kriss Vector
Light Machine Guns M60 - Colt LMG [ADDED!] - AUG HBAR - MG36 - L86 LSW - RPK - SCAR-HAMR - RPK-74
Sniper Rifles Intervention - Remington 700 - AWS [ADDED!] - BFG 50 - Mosin Nagant - L115A3 [ADDED!] - Railgun
Carbines M4 - G36C - M4A1 - L22 - SCAR-PDW - SR-3M
Designated Marksman Rifles MK-11 - SKS - Dragunov SVU - VSS Vintorez - SCAR-SSR
Battle Rifles SCAR-H - AG-3 - Henry 45-70 [NEW!]
Shotguns KSG-12 - Remington 870 - KS-23M [NEW!]
Secondary Weapons Pistols M9 - G17 - M1911 - DEAGLE 44
Machine Pistols G18 - M93R - TEC-9
Revolvers MP412 REX
Other Serbu Shotgun - Obrez - SFG 50 [ADDED!]

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