AK12 alpha angled

Weapon Type Primary Weapon
Weapon Class Assault Rifle
Rank Prerequisites Rank 0
Damage 33 -> 20
Range 70 max -> 120 min


Hip Accuracy


Sight Accuracy


Magazine Size 30, 31 with round in chamber
Ammo Reserve 120
Fire Modes Auto, 3× Burst, & Semi
Rate of Fire Auto: 700 RPM
3× Burst: 1000 RPM

TTK (Time to Kill) Auto: 0.17 s
3× Burst: 0.12 s
Head & Body Multiplier
Hitbox Range
Max (70 studs) Min (120 studs)
(x1.4) Head 46.2 28
(x1) Torso 33 20
(x1) Arms and Legs 33 20
Red color signifies a fatal hit. And all damage value are rounded down.
Note: The damage value in-game is rounded down, example: 99.9 damage is counted as 99 damage and not 100 damage.
Suppressed Stats
Suppressor Suppressed Damage Suppressed Range
ARS Suppressor 33 -> 18 70 max -> 108 min
R2 Suppressor 31.35 -> 19 66.5 max -> 114 min
PBS-4 Suppressor 30.36 -> 19.6 66.5 max -> 120 min
PBS-1 Suppressor 33 -> 18.4 66.5 max -> 102 min
Suppressor 29.7 -> 20 63 max -> 120 min
Muzzle Velocity 2500 studs/s
Penetration Depth 1.0 studs
Suppression 0.5


Hipfire Camera Recovery Speed 15
Sight Camera Recovery Speed 19
Weapon Recovery Speed 22
Weapon Recoil Damping 0.8


Min Camera Kick 1.00, -0.61, -0.31
Max Camera Kick 1.20, -0.11, 0.30
Min Recoil Displacement -0.50, 0.60, 8.19
Max Recoil Displacement 0.80, 1.10, 9.80
Min Recoil Rotation 0.20, 0.40, -0.50
Max Recoil Rotation 1.89, 2.59, 0.50
Hipfire Spread Factor 0.08
Hipfire Recovery Speed 8
Hipfire Spread Damping 0.75


Min Camera Kick 0.89, -0.21, -0.50
Max Camera Kick 1.89, 0.30, 0.50
Min Recoil Displacement -0.11, 0.50, 4.19
Weapon Shot Displacement 0.10, 1.20, 5.80
Min Recoil Rotation 0.60, 0.10, -1.31
Max Recoil Rotation 0.89, -0.21, 0.30
Sight Magnification 2.5x


Reload Time 2.8 seconds
Empty Reload Time 3.8 seconds
Equip Speed 12
Aiming Speed 15
Crosshair Size 30
Crosshair Spread Rate 400
Crosshair Recover Rate 15


Weapon Walk Speed 14 stud/s
Aiming Walk Speed 8.4 stud/s
Ammo Type 5.45×39mm
Round in Chamber One
Shot Suppression Range None


The AK-12 is a Russian Assault Rifle. It is unlocked by default.


The Kalashnikov AK-12 (formerly АK-200) is the newest derivative of the Soviet/Russian AK (Avtomat Kalshnikova) series of Assault Rifles and was proposed for possible general issue to the Russian Army. It was presented to the then Prime Minister of Russia, Vladimir Putin in May 2010 as the AK-200. As of December 2014, the Russian military has adopted both the AK-12 and the AEK-971 for evaluation.[1]

The 7.62×39mm version of the AK-12 is named AK-15, which was for a time available to use in the Community Testing Environment (CTE).


General Information

The AK-12 is the first Assault Rifle given to players. The recoil of this rifle is low and has a respectably fast reload time compared to other Assault Rifles. The AK-12 offers 3 fire modes: full-automatic, semi-automatic, and a 3-round burst mode. The 3-round burst mode is a generally good mode to use in Close Quarters Combat (CQC), as it sports a faster Rate of Fire (RoF) than when it is set on full-automatic. A problem with the burst mode is that it becomes less accurate at long range, though it can still hold up at mid-range. The automatic fire mode, while nothing spectacular compared to other Assault Rifles, is fairly accurate, especially if attachments are added.

Usage & Tactics

The full-auto mode is well oriented for medium range combat, especially if the player has chosen attachments that lowers recoil. It should be used to kill targets that are outside the range of the AK-12's burst mode, by using tactics like tap-firing to get more accurate shots. The burst mode can be very deadly as it fires at a very fast 1000 RPM. When used properly, a player using the AK-12's burst mode can dispatch enemies with relative ease both in CQC and at longer ranges because of the brisk RoF and low recoil.


Overall, the AK-12 is a very balanced Assault Rifle. It is great for dispatching targets quickly in CQC with its fast burst mode and harassing targets at mid range and beyond with the automatic firing mode. The low recoil and moderate RoF in full-auto makes it a good weapon for new players to get accustomed to using the weapons of the assault rifle class and also a good gateway weapon to introduce players to other burst-fire weapons, such as the M16A4 and AN-94.

Available Attachments

List of Optic Attachments
Optics Kills Required Or Buy With
Coyote Sight 380 Kills 580 CR
EOTech 552 85 Kills 285 CR
Acog Scope 430 Kills 630 CR
Reflex Sight 285 Kills 485 CR
Comp Aimpoint 130 Kills 330 CR
Kobra Sight 330 Kills 530 CR
Vcog 6x Scope 455 Kills 655 CR
PKA-S 225 Kills 425 CR
M145 185 Kills 385 CR
C79 125 Kills 125 CR
MARS 70 Kills 90 CR
PK-A 165 Kills 365 CR
EOTech XPS2 55 Kills 255 CR
Z-Point 10 Kills 210 CR
The Credits (CR) will decrease everytime you get a kill.
List of Underbarrel Attachments
Underbarrel Kills Required Or Buy With
Folding Grip 265 Kills 465 CR
Angled Grip 115 Kills 315 CR
Vertical Grip 45 Kills 245 CR
Laser 75 Kills 275 CR
Stubby Grip 355 Kills 555 CR
The Credits (CR) will decrease everytime you get a kill.
List of Barrel Attachments
Barrel Kills Required Or Buy With
ARS Suppressor 150 Kills 350 CR
R2 Suppressor 40 Kills 240 CR
PBS-1 Suppressor 205 Kills 405 CR
PBS-4 Suppressor 245 Kills 445 CR
Compensator 120 Kills 320 CR
Flash Hider 100 Kills 300 CR
Muzzle Brake 175 Kills 375 CR
Suppressor 30 Kills 230 CR
The Credits (CR) will decrease everytime you get a kill.
List of "Other" Attachments
Other Accessories Kills Required Or Buy it with
Canted Delta Sight 405 Kills 605 CR
Laser 20 Kills 220 Kills
Canted Iron Sight 310 Kills 510 CR
Green Laser 110 Kills 310 CR
Ballistics Tracker 1500 Kills 1700 CR
The Credits (CR) will decrease everytime you get a kill.

Pros & Cons


  • Good handling and low recoil.
  • Decent Iron Sights.
  • Has 3 fire modes; Full-auto, Burst (3 Rounds) and Semi-auto.
  • A decent Time to Kill (TTK) - Can be greatly improved with the burst mode.
  • Unlocked by default.


  • Does not share ammunition with any other non-Assault Rifle weapon except 5.45x39mm firearms and the RPK.
  • Long reload time for its class.


  • The AK-12's model in-game is based off the AK-200 prototype, produced between 2012 and 2014.
    • This is because the in-game model was built before the AK-12 got updated in 2015 and again in 2016.
    • The AK-12 features the AK-200's 3-round burst. However, its automatic RoF is that of the final AK-12 model, the AK-400.
  • The AK-12 in real life has a modular system due to it being able to change the barrel length to fire different calibers.
  • The AK-12 in-game is depicted to be longer than the M16A3/A4 ingame. However, the total length of the AK-12 in real life is shorter than the M16A3/A4. (AK-12: 945mm (94.5 cm) vs. M16A4: 1000mm (100 cm).
    • This also applies with the other AK guns.
  • The AK-12 is considered an ambidextrous weapon, due to the bolt opening on both sides of the rifle. The 'hook' on the bolt can also be swapped to either side, the shells ejecting opposite to said hook's placement.
  • Unlike the other AK's which unlock rank is the same as their code (The unlock rank of the AK-47 is 47, AK-74 is 74), the AK-12 is unlocked by default, as it was expected to be 12.
  • The AK-12's reload animation was redone in the December 8, 2016 update and got a new color scheme.
  • The 7.62x39mm 2015 variant of the AK-12 is the AK-15.
  • The AK-12 was the first weapon in-game to have the Flashlight attachment.


  1. [1] AK-12 Intro
Primary Weapons Assault Rifles AK-12 - AN-94 - AS VAL - SCAR-L - AUG A1 - M16A4 - G36 - M16A3 - AUG A2 - FAMAS - AK47 - AUG A3 - L85A2 - Honey Badger - AK74 - AKM - M231
Personal Defense Weapons MP5K - UMP45 - MP7 - MAC-10 - P90 - MP5 - Colt SMG 635 - MP5SD - MP10 - MP5\10 - AUG A3 Para - Kriss Vector
Light Machine Guns Colt LMG - M60 - Colt LMG - AUG HBAR - MG36 - RPK-12 - L86 LSW - RPK - SCAR-HAMR - RPK-74
Sniper Rifles Intervention - Remington 700 - AWS - BFG 50 - Mosin Nagant - L115A3 - Hecate II
Carbines M4 - G36C - M4A1 - L22 - SCAR-PDW - AKU-12 - AK-12C - SR-3M - Groza-1 - Groza-4
Designated Marksman Rifles MK-11 - SKS - Dragunov SVU - VSS Vintorez - SCAR-SSR - Dragunov SVDS [NEW!]
Battle Rifles SCAR-H - AK-12 BR - AG-3 - Henry 45-70
Shotguns KSG-12 - Remington 870 - KS-23M - Stevens DB
Secondary Weapons Pistols M9 - Glock 17 - M1911 - Deagle 44 - M45A1 [TESTING]
Machine Pistols G18 - M93R - TEC-9 - MP1911 [TESTING]
Revolvers MP412 REX - 1858 New Army
Other Serbu Shotgun - ZIP 22 - SFG 50 - Sawed Off - Obrez